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We present a model-based framework for robot locomotion that achieves walking based on only 4.5 minutes (45,000 control steps) of data collected on a quadruped robot. To accurately model the robot's dynamics over a long horizon, we…

Machine Learning · Computer Science 2019-10-08 Yuxiang Yang , Ken Caluwaerts , Atil Iscen , Tingnan Zhang , Jie Tan , Vikas Sindhwani

The integration of imitation and reinforcement learning has enabled remarkable advances in humanoid whole-body control, facilitating diverse human-like behaviors. However, research on environment-dependent motions remains limited. Existing…

Robotics · Computer Science 2026-04-24 Yucheng Xin , Jiacheng Bao , Haoran Yang , Wenqiang Que , Dong Wang , Junbo Tan , Xueqian Wang , Bin Zhao , Xuelong Li

Teleoperated humanoid robots hold significant potential as physical avatars for humans in hazardous and inaccessible environments, with the goal of channeling human intelligence and sensorimotor skills through these robotic counterparts.…

Robotics · Computer Science 2023-07-25 Guillermo Colin , Joseph Byrnes , Youngwoo Sim , Patrick Wensing , Joao Ramos

Accurate and precise terrain estimation is a difficult problem for robot locomotion in real-world environments. Thus, it is useful to have systems that do not depend on accurate estimation to the point of fragility. In this paper, we…

Robotics · Computer Science 2021-05-19 Jonah Siekmann , Kevin Green , John Warila , Alan Fern , Jonathan Hurst

We present a novel human-aware navigation approach, where the robot learns to mimic humans to navigate safely in crowds. The presented model, referred to as DeepMoTIon, is trained with pedestrian surveillance data to predict human velocity…

Robotics · Computer Science 2019-08-05 Mahmoud Hamandi , Mike D'Arcy , Pooyan Fazli

Robots can now learn how to make decisions and control themselves, generalizing learned behaviors to unseen scenarios. In particular, AI powered robots show promise in rough environments like the lunar surface, due to the environmental…

Robotics · Computer Science 2020-03-16 Tamir Blum , Kazuya Yoshida

In this work, we develop an automated method to generate 3D human walking motion in simulation which is comparable to real-world human motion. At the core, our work leverages the ability of deep reinforcement learning methods to learn…

Robotics · Computer Science 2021-03-16 Visak Kumar

In nature, legged animals have developed the ability to adapt to challenging terrains through perception, allowing them to plan safe body and foot trajectories in advance, which leads to safe and energy-efficient locomotion. Inspired by…

Robotics · Computer Science 2023-10-12 Haojie Shi , Qingxu Zhu , Lei Han , Wanchao Chi , Tingguang Li , Max Q. -H. Meng

Legged robots that can operate autonomously in remote and hazardous environments will greatly increase opportunities for exploration into under-explored areas. Exteroceptive perception is crucial for fast and energy-efficient locomotion:…

Robotics · Computer Science 2022-01-21 Takahiro Miki , Joonho Lee , Jemin Hwangbo , Lorenz Wellhausen , Vladlen Koltun , Marco Hutter

We study the problem of bipedal robot navigation in complex environments with uncertain and rough terrain. In particular, we consider a scenario in which the robot is expected to reach a desired goal location by traversing an environment…

Robotics · Computer Science 2024-04-16 Kasidit Muenprasitivej , Jesse Jiang , Abdulaziz Shamsah , Samuel Coogan , Ye Zhao

Humanoid whole-body loco-manipulation promises transformative capabilities for daily service and warehouse tasks. While recent advances in general motion tracking (GMT) have enabled humanoids to reproduce diverse human motions, these…

Robotics · Computer Science 2025-10-09 Siheng Zhao , Yanjie Ze , Yue Wang , C. Karen Liu , Pieter Abbeel , Guanya Shi , Rocky Duan

Wheeled-legged robots combine the efficiency of wheels with the obstacle negotiation of legs, yet many state-of-the-art systems rely on costly actuators and sensors, and fall-recovery is seldom integrated, especially for wheeled-legged…

Robotics · Computer Science 2025-10-29 Jans Solano , Diego Quiroz

Humanoid robots, designed to operate in human-centric environments, serve as a fundamental platform for a broad range of tasks. Although humanoid robots have been extensively studied for decades, a majority of existing humanoid robots still…

Robotics · Computer Science 2025-10-28 Xiao Lin , Yuhao Huang , Taimeng Fu , Xiaobin Xiong , Chen Wang

In trying to build humanoid robots that perform useful tasks in a world built for humans, we address the problem of autonomous locomotion. Humanoid robot planning and control algorithms for walking over rough terrain are becoming…

Current approaches for humanoid whole-body manipulation, primarily relying on teleoperation or visual sim-to-real reinforcement learning, are hindered by hardware logistics and complex reward engineering. Consequently, demonstrated…

Recent advances of locomotion controllers utilizing deep reinforcement learning (RL) have yielded impressive results in terms of achieving rapid and robust locomotion across challenging terrain, such as rugged rocks, non-rigid ground, and…

Robotics · Computer Science 2024-03-07 Zifan Xu , Amir Hossain Raj , Xuesu Xiao , Peter Stone

Whole-body humanoid motion represents a fundamental challenge in robotics, requiring balance, coordination, and adaptability to enable human-like behaviors. However, existing methods typically require multiple training samples per motion,…

Modern Reinforcement Learning (RL) algorithms promise to solve difficult motor control problems directly from raw sensory inputs. Their attraction is due in part to the fact that they can represent a general class of methods that allow to…

Bipedal humanoid robots must precisely coordinate balance, timing, and contact decisions when locomoting on constrained footholds such as stepping stones, beams, and planks -- even minor errors can lead to catastrophic failure. Classical…

Robotics · Computer Science 2026-01-13 Min Dai , William D. Compton , Junheng Li , Lizhi Yang , Aaron D. Ames

When a gait of a bipedal robot is developed using deep reinforcement learning, reference trajectories may or may not be used. Each approach has its advantages and disadvantages, and the choice of method is up to the control developer. This…

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