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Interactive segmentation plays a crucial role in accelerating the annotation, particularly in domains requiring specialized expertise such as nuclear medicine. For example, annotating lesions in whole-body Positron Emission Tomography (PET)…

Image and Video Processing · Electrical Eng. & Systems 2024-04-03 Zdravko Marinov , Moon Kim , Jens Kleesiek , Rainer Stiefelhagen

Annotating object ground truth in videos is vital for several downstream tasks in robot perception and machine learning, such as for evaluating the performance of an object tracker or training an image-based object detector. The accuracy of…

Computer Vision and Pattern Recognition · Computer Science 2023-12-21 Eric Price , Aamir Ahmad

Virtual reality (VR) is increasingly being used as a research platform for investigating human responses to environmental variables. While VR provides tremendous advantages in terms of variable isolation and manipulation, and ease of…

Human-Computer Interaction · Computer Science 2023-08-31 Saleh Kalantari , Bill Tong Xu , Armin Mostafavi , Anne Seoyoung Lee , Qi Yang

Supervised classification algorithms are used to solve a growing number of real-life problems around the globe. Their performance is strictly connected with the quality of labels used in training. Unfortunately, acquiring good-quality…

Machine Learning · Computer Science 2024-07-08 Daniel Kałuża , Andrzej Janusz , Dominik Ślęzak

Deep learning methods typically require vast amounts of training data to reach their full potential. While some publicly available datasets exists, domain specific data always needs to be collected and manually labeled, an expensive, time…

Computer Vision and Pattern Recognition · Computer Science 2019-02-27 Stefan Hinterstoisser , Olivier Pauly , Hauke Heibel , Martina Marek , Martin Bokeloh

The use of augmented reality (AR) allows for the integration of digital information onto our perception of the physical world. In this article, we present a comprehensive review of previously published literature on the implementation of…

Physics Education · Physics 2023-12-01 A. Vidak , I. Movre Šapić , V. Mešić , V. Gomzi

Using augmented reality in education is already a common concept, as it has the potential to turn learning into a motivational learning experience. However, current research only covers the students site of learning. Almost no research…

Human-Computer Interaction · Computer Science 2021-01-08 Nico Feld

Deep learning has rapidly transformed the state of the art algorithms used to address a variety of problems in computer vision and robotics. These breakthroughs have relied upon massive amounts of human annotated training data. This time…

Computer Vision and Pattern Recognition · Computer Science 2017-02-28 Matthew Johnson-Roberson , Charles Barto , Rounak Mehta , Sharath Nittur Sridhar , Karl Rosaen , Ram Vasudevan

Modern medicine demands innovations in medical education, particularly in the learning of human anatomy, traditionally taught through textbooks, dissections, and lectures. Virtual Reality (VR) has emerged as a promising tool to address the…

Human-Computer Interaction · Computer Science 2024-11-11 Myint Zu Than , Kian Meng Yap

Background: Student engagement (SE) in virtual learning can have a major impact on meeting learning objectives and program dropout risks. Developing Artificial Intelligence (AI) models for automatic SE measurement requires annotated…

Human-Computer Interaction · Computer Science 2023-01-18 Shehroz S. Khan , Ali Abedi , Tracey Colella

Instructional videos get high-traffic on video sharing platforms, and prior work suggests that providing time-stamped, subtask annotations (e.g., "heat the oil in the pan") improves user experiences. However, current automatic annotation…

Computation and Language · Computer Science 2019-10-08 Jack Hessel , Bo Pang , Zhenhai Zhu , Radu Soricut

Augmented Reality (AR) offers promising opportunities to enhance learning, but its mechanisms and effects are not yet fully understood. As learning becomes increasingly personalized, considering individual learner characteristics becomes…

Robotics · Computer Science 2026-02-04 Nicolas Leins , Jana Gonnermann-Müller , Malte Teichmann , Sebastian Pokutta

Virtual reality (VR) is on the edge of getting a mainstream platform for gaming, education and product design. The feeling of being present in the virtual world is influenced by many factors and even more intriguing a single negative…

Human-Computer Interaction · Computer Science 2020-02-19 René Peinl , Tobias Wirth

Virtual Reality (VR) is increasingly used for training and demonstration purposes including a variety of applications ranging from robot learning to rehabilitation. However, the choice of input device and its visualization might influence…

Human-Computer Interaction · Computer Science 2026-02-12 Robin Beierling , Manuel Scheibl , Jonas Dech , Abhijit Vyas , Anna-Lisa Vollmer

Advances in reinforcement learning research have demonstrated the ways in which different agent-based models can learn how to optimally perform a task within a given environment. Reinforcement leaning solves unsupervised problems where…

Machine Learning · Computer Science 2022-11-03 Herkulaas Combrink , Vukosi Marivate , Benjamin Rosman

This study explores how virtual environments and artificial intelligence can enhance university students' learning experiences, with particular attention to the digital preferences of Generation Z. An experiment was conducted at the Faculty…

Computers and Society · Computer Science 2025-09-03 Adel Vehrer , Zsolt Palfalusi

Annotation guidelines used to guide the annotation of training and evaluation datasets can have a considerable impact on the quality of machine learning models. In this study, we explore the effects of annotation guidelines on the quality…

Information Retrieval · Computer Science 2018-10-15 Faiz Ali Shah , Kairit Sirts , Dietmar Pfahl

Virtual Reality (VR) can enhance the display and interaction of mobile knowledge work and in particular, spreadsheet applications. While spreadsheets are widely used yet are challenging to interact with, especially on mobile devices, using…

Human-Computer Interaction · Computer Science 2020-08-12 Travis Gesslein , Verena Biener , Philipp Gagel , Daniel Schneider , Per Ola Kristensson , Eyal Ofek , Michel Pahud , Jens Grubert

The annotation of textual information is a fundamental activity in Linguistics and Computational Linguistics. This article presents various observations on annotations. It approaches the topic from several angles including Hypertext,…

Computation and Language · Computer Science 2020-04-23 Georg Rehm

In this article, we create a system called AI-EVL. This is an annotated-based learning system. We extend AI to learning experience. If a user from the main YouTube page browses YouTube videos and a user from the AI-EVL system does the same,…

Information Retrieval · Computer Science 2022-03-22 Faeze Gholamrezaie , Melika Bahman-Abadi , M. B. Ghaznavi-Ghoushchi
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