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Deep generative models have unlocked another profound realm of human creativity. By capturing and generalizing patterns within data, we have entered the epoch of all-encompassing Artificial Intelligence for General Creativity (AIGC).…

Artificial Intelligence · Computer Science 2023-12-27 Hanqun Cao , Cheng Tan , Zhangyang Gao , Yilun Xu , Guangyong Chen , Pheng-Ann Heng , Stan Z. Li

Recent advances in generative models and adversarial training have enabled artificially generating artworks in various artistic styles. It is highly desirable to gain more control over the generated style in practice. However, artistic…

Computer Vision and Pattern Recognition · Computer Science 2021-10-26 Xin Miao , Huayan Wang , Jun Fu , Jiayi Liu , Shen Wang , Zhenyu Liao

New systems employ Machine Learning to sift through large knowledge sources, creating flexible Large Language Models. These models discern context and predict sequential information in various communication forms. Generative AI, leveraging…

Artificial Intelligence · Computer Science 2023-07-19 Ted Selker

Learning how to model complex scenes in a modular way with recombinable components is a pre-requisite for higher-order reasoning and acting in the physical world. However, current generative models lack the ability to capture the inherently…

Machine Learning · Statistics 2020-04-28 Julius von Kügelgen , Ivan Ustyuzhaninov , Peter Gehler , Matthias Bethge , Bernhard Schölkopf

Behavioral game theory seeks to describe the way actual people (as compared to idealized, "rational" agents) act in strategic situations. Our own recent work has identified iterative models (such as quantal cognitive hierarchy) as the state…

Computer Science and Game Theory · Computer Science 2016-09-29 James R. Wright , Kevin Leyton-Brown

A fundamental question in cognitive science concerns how social norms are acquired and represented. While humans typically learn norms through embodied social experience, we investigated whether large language models can achieve…

Artificial Intelligence · Computer Science 2025-08-27 Pontus Strimling , Simon Karlsson , Irina Vartanova , Kimmo Eriksson

Modeling the strategic behavior of agents in a real-world multi-agent system using existing state-of-the-art computational game-theoretic tools can be a daunting task, especially when only the actions taken by the agents can be observed.…

Computer Science and Game Theory · Computer Science 2025-01-20 Boshen Wang , Luis E. Ortiz

Learning models of user behaviour is an important problem that is broadly applicable across many application domains requiring human-robot interaction. In this work, we show that it is possible to learn generative models for distinct user…

Artificial Intelligence · Computer Science 2020-06-23 Daniel Angelov , Yordan Hristov , Subramanian Ramamoorthy

AI is gradually receiving more attention as a fundamental feature to increase the immersion in digital games. Among the several AI approaches, player modeling is becoming an important one. The main idea is to understand and model the player…

Artificial Intelligence · Computer Science 2013-12-16 Marlos C. Machado

Recent advances in neurosciences and psychology have provided evidence that affective phenomena pervade intelligence at many levels, being inseparable from the cognitionaction loop. Perception, attention, memory, learning, decisionmaking,…

Artificial Intelligence · Computer Science 2008-09-30 Luis Paulo Reis , Daria Barteneva , Nuno Lau

Design is a non-linear, reflective process in which practitioners engage with visual, semantic, and other expressive materials to explore, iterate, and refine ideas. As Generative AI (GenAI) becomes integrated into professional design…

Human-Computer Interaction · Computer Science 2026-03-04 Xiaohan Peng , Wendy E. Mackay , Janin Koch

We investigate bias trends in text-to-image generative models over time, focusing on the increasing availability of models through open platforms like Hugging Face. While these platforms democratize AI, they also facilitate the spread of…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Jordan Vice , Naveed Akhtar , Richard Hartley , Ajmal Mian

Most existing sequence generation models produce outputs in one pass, usually left-to-right. However, this is in contrast with a more natural approach that humans use in generating content; iterative refinement and editing. Recent work has…

Computation and Language · Computer Science 2022-05-26 Machel Reid , Graham Neubig

Generative A.I. models have emerged as versatile tools across diverse industries, with applications in privacy-preserving data sharing, computational art, personalization of products and services, and immersive entertainment. Here, we…

Computer Vision and Pattern Recognition · Computer Science 2023-04-11 Jordan W. Suchow , Necdet Gürkan

As a lay user creates an art piece using an interactive generative art tool, what, if anything, do the choices they make tell us about them and their preferences? These preferences could be in the specific generative art form (e.g., color…

Artificial Intelligence · Computer Science 2020-03-04 Devi Parikh

We study the problem of training sequential generative models for capturing coordinated multi-agent trajectory behavior, such as offensive basketball gameplay. When modeling such settings, it is often beneficial to design hierarchical…

Machine Learning · Computer Science 2019-02-25 Eric Zhan , Stephan Zheng , Yisong Yue , Long Sha , Patrick Lucey

Repeated small dynamic networks are integral to studies in evolutionary game theory, where networked public goods games offer novel insights into human behaviors. Building on these findings, it is necessary to develop a statistical model…

Applications · Statistics 2025-11-26 Hiroyasu Ando , Akihiro Nishi , Mark S. Handcock

Many advancements have been made in procedural content generation for games, and with mixed-initiative co-creativity, have the potential for great benefits to human designers. However, co-creative systems for game generation are typically…

Artificial Intelligence · Computer Science 2023-08-07 Rohan Agarwal , Zhiyu Lin , Mark Riedl

From sports to science, the recent availability of large-scale data has allowed to gain insights on the drivers of human innovation and success in a variety of domains. Here we quantify human performance in the popular game of chess by…

Physics and Society · Physics 2022-07-19 Sandeep Chowdhary , Iacopo Iacopini , Federico Battiston

With the surge of large language models (LLMs) and their ability to produce customized output, style-personalized text generation--"write like me"--has become a rapidly growing area of interest. However, style personalization is highly…

Computation and Language · Computer Science 2025-10-16 Anubhav Jangra , Bahareh Sarrafzadeh , Silviu Cucerzan , Adrian de Wynter , Sujay Kumar Jauhar