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Related papers: Narrative-Driven Travel Planning: Geoculturally-Gr…

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It is appealing to have a system that generates a story or scripts automatically from a story-line, even though this is still out of our reach. In dialogue systems, it would also be useful to drive dialogues by a dialogue plan. In this…

Computation and Language · Computer Science 2020-11-17 Yutao Zhu , Ruihua Song , Zhicheng Dou , Jian-Yun Nie , Jin Zhou

When traveling to a foreign country, we are often in dire need of an intelligent conversational agent to provide instant and informative responses to our various queries. However, to build such a travel agent is non-trivial. First of all,…

Computation and Language · Computer Science 2019-07-03 Lizi Liao , Ryuichi Takanobu , Yunshan Ma , Xun Yang , Minlie Huang , Tat-Seng Chua

Narrative sensemaking is a fundamental process to understand sequential information. Narrative maps are a visual representation framework that can aid analysts in their narrative sensemaking process. Narrative maps allow analysts to…

Human-Computer Interaction · Computer Science 2021-12-24 Brian Felipe Keith Norambuena , Tanushree Mitra , Chris North

In this article, we propose a novel navigation framework that leverages a two layered graph representation of the environment for efficient large-scale exploration, while it integrates a novel uncertainty awareness scheme to handle dynamic…

Robotics · Computer Science 2024-02-07 Akash Patel , Mario A V Saucedo , Christoforos Kanellakis , George Nikolakopoulos

Realistic trajectory generation with natural language control is pivotal for advancing autonomous vehicle technology. However, previous methods focus on individual traffic participant trajectory generation, thus failing to account for the…

Artificial Intelligence · Computer Science 2024-05-27 Junkai Xia , Chenxin Xu , Qingyao Xu , Chen Xie , Yanfeng Wang , Siheng Chen

Understanding human behavior in built environments is critical for designing functional, user centered urban spaces. Traditional approaches, such as manual observations, surveys, and simplified simulations, often fail to capture the…

Artificial Intelligence · Computer Science 2024-12-30 Ariel Noyman , Kai Hu , Kent Larson

Narratives are a predominant part of games, and their design poses challenges when identifying, encoding, interpreting, evaluating, and generating them. One way to address this would be to approach narrative design in a more abstract layer,…

Human-Computer Interaction · Computer Science 2022-10-18 Alberto Alvarez , Jose Font , Julian Togelius

Robotic telepresence enables users to navigate and experience remote environments. However, effective navigation and situational awareness depend on users' prior knowledge of the environment, limiting the usefulness of these systems for…

Human-Computer Interaction · Computer Science 2025-09-03 Yaxin Hu , Arissa J. Sato , Jingxin Du , Chenming Ye , Anjun Zhu , Pragathi Praveena , Bilge Mutlu

Story generation is a task that aims to automatically produce multiple sentences to make up a meaningful story. This task is challenging because it requires high-level understanding of semantic meaning of sentences and causality of story…

Computation and Language · Computer Science 2021-02-08 Hong Chen , Raphael Shu , Hiroya Takamura , Hideki Nakayama

Very little has been explored about the narrative as a process when constructing entertainment for interactive media. Simultaneously, the interest in narrative vehicles increases while certain occupations, seeing the narrative as a…

Human-Computer Interaction · Computer Science 2009-05-20 Katarina Borg Gyllenback

Recent advancements in probing Large Language Models (LLMs) have explored their latent potential as personalized travel planning agents, yet existing benchmarks remain limited in real world applicability. Existing datasets, such as…

Computation and Language · Computer Science 2025-03-03 Soumyabrata Chaudhuri , Pranav Purkar , Ritwik Raghav , Shubhojit Mallick , Manish Gupta , Abhik Jana , Shreya Ghosh

Previous studies on sequence-based extraction of human movement trajectories have an issue of inadequate trajectory representation. Specifically, a pair of locations may not be lined up in a sequence especially when one location includes…

Computation and Language · Computer Science 2024-10-23 Aitaro Yamamoto , Hiroyuki Otomo , Hiroki Ouchi , Shohei Higashiyama , Hiroki Teranishi , Hiroyuki Shindo , Taro Watanabe

World building forms the foundation of any task that requires narrative intelligence. In this work, we focus on procedurally generating interactive fiction worlds---text-based worlds that players "see" and "talk to" using natural language.…

Artificial Intelligence · Computer Science 2020-01-29 Prithviraj Ammanabrolu , Wesley Cheung , Dan Tu , William Broniec , Mark O. Riedl

In unstructured environments, obstacles are diverse and lack lane markings, making trajectory planning for intelligent vehicles a challenging task. Traditional trajectory planning methods typically involve multiple stages, including path…

Robotics · Computer Science 2024-06-14 Sumin Zhang , Kuo Li , Rui He , Zhiwei Meng , Yupeng Chang , Xiaosong Jin , Ri Bai

We introduce Goal-Conditioned Visual Navigation Instruction Generation (GoViG), a new task that aims to generate contextually coherent navigation instructions solely from egocentric visual observations of initial and goal states. Unlike…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Fengyi Wu , Yifei Dong , Yilong Dai , Guangyu Chen , Qifeng Wu , Huiting Huang , Hang Wang , Qi Dai , Alexander G. Hauptmann , Zhi-Qi Cheng

Travel demand prediction is crucial for optimizing transportation planning, resource allocation, and infrastructure development, ensuring efficient mobility and economic sustainability. This study introduces a Neurosymbolic Artificial…

Machine Learning · Computer Science 2025-08-12 Kamal Acharya , Mehul Lad , Liang Sun , Houbing Song

Procedural story generation (PCG) tailors a unique narrative experience for a player and can be accomplished via multiple techniques, from matching storylets to grammar-based generation. There exists a rich opportunity for evolutionary…

Software Engineering · Computer Science 2021-03-15 Erik M. Fredericks , Byron DeVries

The landscape of interactive systems is shifting toward dynamic, generative experiences that empower users to explore and construct knowledge in real time. Yet, timelines -- a fundamental tool for representing historical and conceptual…

Human-Computer Interaction · Computer Science 2025-10-22 Sangho Suh , Rahul Hingorani , Bryan Wang , Tovi Grossman

Immersive technologies are capable of transporting people to distant or inaccessible environments that they might not otherwise visit. Practitioners and researchers alike are discovering new ways to replicate and enhance existing tourism…

Human-Computer Interaction · Computer Science 2025-03-20 Lillian Maria Eagan , Jacob Young , Jesse Bering , Tobias Langlotz

A new model for generating survival trajectories and data based on applying an autoencoder of a specific structure is proposed. It solves three tasks. First, it provides predictions in the form of the expected event time and the survival…

Machine Learning · Computer Science 2024-02-20 Andrei V. Konstantinov , Stanislav R. Kirpichenko , Lev V. Utkin
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