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An improved exponential time algorithm for Energy Games and Mean Payoff Games has been recently proposed in ICALP 19. The new algorithm prevents some of the repetitive operations performed by the classic value iteration algorithm of Brim et…

Data Structures and Algorithms · Computer Science 2023-10-09 Peter Austin , Daniele Dell'Erba

Energy games belong to a class of turn-based two-player infinite-duration games}played on a weighted directed graph. It is one of the rare and intriguing combinatorial problems that lie in ${\sf NP} \cap {\sf co\mbox{-}NP}$, but are not…

Data Structures and Algorithms · Computer Science 2018-03-02 Krishnendu Chatterjee , Monika Henzinger , Sebastian Krinninger , Danupon Nanongkai

We introduce two min-max problems: the first problem is to minimize the supremum of finitely many rational functions over a compact basic semi-algebraic set whereas the second problem is a 2-player zero-sum polynomial game in randomized…

Optimization and Control · Mathematics 2009-12-16 Rida Laraki , Jean B. Lasserre

In zero-sum games, the optimal strategy is well-defined by the Nash equilibrium. However, it is overly conservative when playing against suboptimal opponents and it can not exploit their weaknesses. Limited look-ahead game solving in…

Computer Science and Game Theory · Computer Science 2024-04-04 David Milec , Ondřej Kubíček , Viliam Lisý

We consider infinite duration alternating move games. These games were previously studied by Roth, Balcan, Kalai and Mansour. They presented an FPTAS for computing an approximated equilibrium, and conjectured that there is a polynomial…

Computer Science and Game Theory · Computer Science 2013-04-25 Yaron Velner

In this paper, we consider the problem of fine-grained image retrieval in an incremental setting, when new categories are added over time. On the one hand, repeatedly training the representation on the extended dataset is time-consuming. On…

Computer Vision and Pattern Recognition · Computer Science 2020-10-19 Wei Chen , Yu Liu , Weiping Wang , Tinne Tuytelaars , Erwin M. Bakker , Michael Lew

While Nash equilibrium has emerged as the central game-theoretic solution concept, many important games contain several Nash equilibria and we must determine how to select between them in order to create real strategic agents. Several Nash…

Computer Science and Game Theory · Computer Science 2024-04-30 Sam Ganzfried

In order for artificial neural networks to begin accurately mimicking biological ones, they must be able to adapt to new exigencies without forgetting what they have learned from previous training. Lifelong learning approaches to artificial…

Machine Learning · Computer Science 2022-12-27 Gabriel Mantione-Holmes , Justin Leo , Jugal Kalita

Single-elimination (SE) tournaments are a popular format used in competitive environments and decision making. Algorithms for SE tournament manipulation have been an active topic of research in recent years. In this paper, we initiate the…

Data Structures and Algorithms · Computer Science 2024-02-12 Sushmita Gupta , M. S. Ramanujan , Peter Strulo

Replay methods are known to be successful at mitigating catastrophic forgetting in continual learning scenarios despite having limited access to historical data. However, storing historical data is cheap in many real-world settings, yet…

Machine Learning · Computer Science 2023-11-22 Marcus Klasson , Hedvig Kjellström , Cheng Zhang

When incrementally trained on new classes, deep neural networks are subject to catastrophic forgetting which leads to an extreme deterioration of their performance on the old classes while learning the new ones. Using a small memory…

Machine Learning · Computer Science 2022-11-15 Quentin Jodelet , Xin Liu , Tsuyoshi Murata

A cache-inspired approach is proposed for neural language models (LMs) to improve long-range dependency and better predict rare words from long contexts. This approach is a simpler alternative to attention-based pointer mechanism that…

Audio and Speech Processing · Electrical Eng. & Systems 2020-09-30 Ke Li , Daniel Povey , Sanjeev Khudanpur

A major obstacle to developing artificial intelligence applications capable of true lifelong learning is that artificial neural networks quickly or catastrophically forget previously learned tasks when trained on a new one. Numerous methods…

Machine Learning · Computer Science 2019-04-18 Gido M. van de Ven , Andreas S. Tolias

In class-incremental learning, the objective is to learn a number of classes sequentially without having access to the whole training data. However, due to a problem known as catastrophic forgetting, neural networks suffer substantial…

Machine Learning · Computer Science 2021-06-01 Sobirdzhon Bobiev , Adil Khan , Syed Muhammad Ahsan Raza Kazmi

Congestion games constitute an important class of games in which computing an exact or even approximate pure Nash equilibrium is in general {\sf PLS}-complete. We present a surprisingly simple polynomial-time algorithm that computes…

Computer Science and Game Theory · Computer Science 2011-07-14 Ioannis Caragiannis , Angelo Fanelli , Nick Gravin , Alexander Skopalik

Although data-free incremental learning methods are memory-friendly, accurately estimating and counteracting representation shifts is challenging in the absence of historical data. This paper addresses this thorny problem by proposing a…

Computer Vision and Pattern Recognition · Computer Science 2023-03-27 Zhiheng Ma , Xiaopeng Hong , Beinan Liu , Yabin Wang , Pinyue Guo , Huiyun Li

One way to increase confidence in the outputs of Large Language Models (LLMs) is to support them with reasoning that is clear and easy to check -- a property we call legibility. We study legibility in the context of solving grade-school…

Computation and Language · Computer Science 2024-08-02 Jan Hendrik Kirchner , Yining Chen , Harri Edwards , Jan Leike , Nat McAleese , Yuri Burda

Two-player (antagonistic) games on (possibly stochastic) graphs are a prevalent model in theoretical computer science, notably as a framework for reactive synthesis. Optimal strategies may require randomisation when dealing with inherently…

Computer Science and Game Theory · Computer Science 2024-11-25 James C. A. Main , Mickael Randour

Over the years, researchers have studied the complexity of several decision versions of Nash equilibrium in (symmetric) two-player games (bimatrix games). To the best of our knowledge, the last remaining open problem of this sort is the…

Computer Science and Game Theory · Computer Science 2014-12-03 Ruta Mehta , Vijay V. Vazirani , Sadra Yazdanbod

Real-world sequential decision making problems commonly involve partial observability, which requires the agent to maintain a memory of history in order to infer the latent states, plan and make good decisions. Coping with partial…

Machine Learning · Computer Science 2022-02-09 Yonathan Efroni , Chi Jin , Akshay Krishnamurthy , Sobhan Miryoosefi
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