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This volume contains the proceedings of PLACES 2026, the 17th edition of the Workshop on Programming Language Approaches to Concurrency and Communication-cEntric Software. The workshop is scheduled to take place in Turin, Italy, on April…
Requirements elicitation is among the most communication-intensive activities in software engineering, yet it receives limited explicit treatment in undergraduate curricula. This paper presents a case study of an Introduction to Software…
Providing meaningful research experiences for undergraduate students is a well-recognized challenge, particularly at community colleges and teaching-focused institutions where resources are limited and faculty time is dedicated to…
This paper presents the design, objectives, experiences, and results of an international cooperation project funded by the European Commission in the context of the Erasmus Intensive Programme (IP, for short) designed to improve students'…
Project-based learning (PBL) is a student-centered and learn-by-doing approach that organizes learning around projects. While entrepreneurship and PBL in SE education are thrilling research topics, there seems to be very little work…
Autonomous satellite servicing missions must execute close-range rendezvous under stringent safety and operational constraints while remaining computationally tractable for onboard use and robust to uncertainty in sensing, actuation, and…
In the context of the Horizon Europe project, METASAT, a hardware platform was developed as a prototype of future space systems. The platform is based on a multiprocessor NOEL-V, an established space-grade processor, which is integrated…
Now that ITER is under construction, interest is increasing in the specification and design of the successor machine, a Demonstration Power Plant (DEMO), which in Europe is coordinated by the EFDA Power Plant Physics and Technology…
Sustainability is increasingly recognized as a critical dimension of engineering education, yet its integration into Software Engineering curricula remains a challenge. This paper reports on a case study that examines how sustainability is…
Mozilla Research is developing Servo, a parallel web browser engine, to exploit the benefits of parallelism and concurrency in the web rendering pipeline. Parallelization results in improved performance for pinterest.com but not for…
PLACES 2013 (full title: Programming Language Approaches to Concurrency- and Communication-cEntric Software) was the sixth edition of the PLACES workshop series. After the first PLACES, which was affiliated to DisCoTec in 2008, the workshop…
These are the proceedings of the 10th International Workshop on Formal Engineering approaches to Software Components and Architectures (FESCA). The workshop was held on March 23, 2013 in Rome (Italy) as a satellite event to the European…
Scientific research increasingly relies on distributed computational resources, storage systems, networks, and instruments, ranging from HPC and cloud systems to edge devices. Event-driven architecture (EDA) benefits applications targeting…
Peer-assessment experiments were conducted among first and second year students at the University of Trento. The experiments spanned an entire semester and were conducted in five computer science courses between 2013 and 2016.…
A group of Early-Career Researchers (ECRs) has been given a mandate from the European Committee for Future Accelerators (ECFA) to debate the topics of the current European Strategy Update (ESU) for Particle Physics and to summarise the…
This article describes the 2023 IEEE Low-Power Computer Vision Challenge (LPCVC). Since 2015, LPCVC has been an international competition devoted to tackling the challenge of computer vision (CV) on edge devices. Most CV researchers focus…
This volume contains the post-proceedings of PLACES 2014, the seventh Workshop on Programming Language Approaches to Concurrency and Communication-cEntric Software, which was held in Grenoble, France, on April 12th 2014, and co-located with…
Over the past two decades the field of computational science and engineering (CSE) has penetrated both basic and applied research in academia, industry, and laboratories to advance discovery, optimize systems, support decision-makers, and…
This work proposes, implements and tests an immersive framework upon Virtual Reality (VR) for comprehension, knowledge development and learning process assisting an improved perception of complex spatial arrangements in AEC in comparison to…
This paper presents an in-depth analysis of the Vega flight computer, and its corresponding ground station developed by CATS, a company producing open-source flight computers and tracking systems tailored for student-made rockets. These…