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Related papers: Parameterized Complexity of Hedonic Games with Ene…

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We survey two key problems-Multi-Winner Determination and Hedonic Games in Computational Social Choice, with a special focus on their parameterized complexity, and propose some research challenges in the field.

Computer Science and Game Theory · Computer Science 2025-06-16 Jiehua Chen , Christian Hatschka , Sofia Simola

A challenge in designing self-assembling building blocks is to ensure the target state is both thermodynamically stable and kinetically accessible. These two objectives are known to be typically in competition, but it is not known how to…

Soft Condensed Matter · Physics 2021-07-01 Anthony Trubiano , Miranda Holmes-Cerfon

We study the parameterized complexity of several positional games. Our main result is that Short Generalized Hex is W[1]-complete parameterized by the number of moves. This solves an open problem from Downey and Fellows' influential list of…

Computational Complexity · Computer Science 2017-04-28 Édouard Bonnet , Serge Gaspers , Antonin Lambilliotte , Stefan Rümmele , Abdallah Saffidine

In the Hospitals/Residents (HR) problem, agents are partitioned into hospitals and residents. Each agent wishes to be matched to an agent in the other set and has a strict preference over these potential matches. A matching is stable if…

Computer Science and Game Theory · Computer Science 2013-05-14 Georgios Askalidis , Nicole Immorlica , Augustine Kwanashie , David F. Manlove , Emmanouil Pountourakis

In the Multiagent Path Finding problem (MAPF for short), we focus on efficiently finding non-colliding paths for a set of $k$ agents on a given graph $G$, where each agent seeks a path from its source vertex to a target. An important…

Computational Complexity · Computer Science 2023-12-18 Foivos Fioravantes , Dušan Knop , Jan Matyáš Křišťan , Nikolaos Melissinos , Michal Opler

We study the complexity of several combinatorial problems in the model of binary networked public goods games. In this game, players are represented by vertices in a network, and the action of each player can be either investing or not…

Computer Science and Game Theory · Computer Science 2020-12-08 Yongjie Yang , Jianxin Wang

In this paper we study the problem of finding a small safe set $S$ in a graph $G$, i.e. a non-empty set of vertices such that no connected component of $G[S]$ is adjacent to a larger component in $G - S$. We enhance our understanding of the…

Computational Complexity · Computer Science 2019-02-01 Rémy Belmonte , Tesshu Hanaka , Ioannis Katsikarelis , Michael Lampis , Hirotaka Ono , Yota Otachi

We study the problem of repeated two-sided matching with uncertain preferences (two-sided bandits), and no explicit communication between agents. Recent work has developed algorithms that converge to stable matchings when one side (the…

Multiagent Systems · Computer Science 2025-08-13 Gaurab Pokharel , Sanmay Das

One of the natural objectives of the field of the social networks is to predict agents' behaviour. To better understand the spread of various products through a social network arXiv:1105.2434 introduced a threshold model, in which the nodes…

Computer Science and Game Theory · Computer Science 2013-04-09 Sunil Simon , Krzysztof R. Apt

We study the Popular Matching problem in multiple models, where the preferences of the agents in the instance may change or may be unknown/uncertain. In particular, we study an Uncertainty model, where each agent has a possible set of…

Computer Science and Game Theory · Computer Science 2025-06-06 Gergely Csáji

We study variants of the stable marriage and college admissions models in which the agents are allowed to express weak preferences over the set of agents on the other side of the market and the option of remaining unmatched. For the…

Computer Science and Game Theory · Computer Science 2017-03-31 Nevzat Onur Domaniç , Chi-Kit Lam , C. Gregory Plaxton

For a graph class $\mathcal{G}$, we define the $\mathcal{G}$-modular cardinality of a graph $G$ as the minimum size of a vertex partition of $G$ into modules that each induces a graph in $\mathcal{G}$. This generalizes other module-based…

Computational Complexity · Computer Science 2023-07-06 Manuel Lafond , Weidong Luo

The NP-hard general factor problem asks, given a graph and for each vertex a list of integers, whether the graph has a spanning subgraph where each vertex has a degree that belongs to its assigned list. The problem remains NP-hard even if…

Data Structures and Algorithms · Computer Science 2015-03-19 Gregory Gutin , Eun Jung Kim , Arezou Soleimanfallah , Stefan Szeider , Anders Yeo

We study the problem of allocating indivisible objects to a set of rational agents where each agent's final utility depends on the intrinsic valuation of the allocated item as well as the allocation within the agent's local neighbourhood.…

Computer Science and Game Theory · Computer Science 2019-11-18 Sagar Massand , Sunil Simon

Parameterized complexity theory offers a framework for a refined analysis of hard algorithmic problems. Instead of expressing the running time of an algorithm as a function of the input size only, running times are expressed with respect to…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-02-18 Sebastian Siebertz , Alexandre Vigny

A circle graph is the intersection graph of a set of chords in a circle. Keil [Discrete Applied Mathematics, 42(1):51-63, 1993] proved that Dominating Set, Connected Dominating Set, and Total Dominating Set are NP-complete in circle graphs.…

Data Structures and Algorithms · Computer Science 2012-05-17 Nicolas Bousquet , Daniel Gonçalves , George B. Mertzios , Christophe Paul , Ignasi Sau , Stéphan Thomassé

We study two-player multi-weighted reachability games played on a finite directed graph, where an agent, called P1, has several quantitative reachability objectives that he wants to optimize against an antagonistic environment, called P2.…

Computer Science and Game Theory · Computer Science 2025-09-08 Thomas Brihaye , Aline Goeminne

We introduce and study the complexity of Path Packing. Given a graph $G$ and a list of paths, the task is to embed the paths edge-disjoint in $G$. This generalizes the well known Hamiltonian-Path problem. Since Hamiltonian Path is…

Computational Complexity · Computer Science 2019-10-02 Jan Dreier , Janosch Fuchs , Tim A. Hartmann , Philipp Kuinke , Peter Rossmanith , Bjoern Tauer , Hung-Lung Wang

Consider a setting where selfish agents are to be assigned to coalitions or projects from a fixed set P. Each project k is characterized by a valuation function; v_k(S) is the value generated by a set S of agents working on project k. We…

Computer Science and Game Theory · Computer Science 2015-08-28 Elliot Anshelevich , Shreyas Sekar

Team formation is a core problem in AI. Remarkably, little prior work has addressed the problem of mechanism design for team formation, accounting for the need to elicit agents' preferences over potential teammates. Coalition formation in…

Computer Science and Game Theory · Computer Science 2015-01-06 Mason Wright , Yevgeniy Vorobeychik