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Modeling the geometry and the appearance of knitted fabrics has been challenging due to their complex geometries and interactions with light. Previous surface-based models have difficulties capturing fine-grained knit geometries;…

Graphics · Computer Science 2021-05-07 Zahra Montazeri , Soren Gammelmark , Henrik W. Jensen , Shuang Zhao

The ability to synthesize and control two-dimensional (2D) crystals creates numerous opportunities for studying emergent states of matter and their novel functionalities. Freestanding films provide a particularly versatile platform for…

Materials Science · Physics 2024-02-13 Yifan Su , Alfred Zong , Anshul Kogar , Di Lu , Seung Sae Hong , Byron Freelon , Timm Rohwer , Harold Y. Hwang , Nuh Gedik

Delicate cloth simulations have long been desired in computer graphics. Various methods were proposed to improve engaged force interactions, collision handling, and numerical integrations. Deep learning has the potential to achieve fast and…

Graphics · Computer Science 2025-01-20 Zhiwei Zhao

Materials used in real clothing exhibit remarkable complexity and spatial variation due to common processes such as stitching, hemming, dyeing, printing, padding, and bonding. Simulating these materials, for instance using finite element…

Recent work demonstrates that finite-deformation nonlinear elasticity is essential in the accurate modeling of wrinkling in highly stretched thin films. Geometrically exact models predict an isola-center bifurcation, indicating that for a…

Soft Condensed Matter · Physics 2018-08-15 Eszter Feher , Timothy J. Healey , Andras A. Sipos

Recent neural, physics-based modeling of garment deformations allows faster and visually aesthetic results as opposed to the existing methods. Material-specific parameters are used by the formulation to control the garment inextensibility.…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Ruochen Chen , Liming Chen , Shaifali Parashar

The accurate representation of fine-detailed cloth wrinkles poses significant challenges in computer graphics. The inherently non-uniform structure of cloth wrinkles mandates the employment of intricate discretization strategies, which are…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Lei Shu , Vinicius Azevedo , Barbara Solenthaler , Markus Gross

Despite recent progress in developing animatable full-body avatars, realistic modeling of clothing - one of the core aspects of human self-expression - remains an open challenge. State-of-the-art physical simulation methods can generate…

Cloth simulation requires a fast and stable method for interactively and realistically visualizing fabric materials using computer graphics. We propose an efficient cloth simulation method using miniature cloth simulation and upscaling Deep…

Graphics · Computer Science 2019-07-10 Tae Min Lee , Young Jin Oh , In-Kwon Lee

We model the formation and evolution of wrinkles in a floating elastic sheet under uniaxial compression. This is a canonical setup in the study of wrinkling, and whilst its static equilibrium configuration is well characterised, its…

Fluid Dynamics · Physics 2025-10-31 Daniel J. Netherwood , Ben S. Humphries , Connor Robbins , Doireann O'Kiely

Experimental testing on dry woven fabrics exhibits a complex set of evidences that are difficult to be completely described using classical continuum models. The aim of this paper is to show how the introduction of energy terms related to…

Soft Condensed Matter · Physics 2016-09-16 Gabriele Barbagallo , Angela Madeo , Fabrice Morestin , Philippe Boisse

Wrinkling is commonly observed as mechanical instability when a stiff thin film bound on a compliant thick substrate undergoes in-plane compression exceeding a threshold. Despite significant efforts to create a broad range of surface…

Soft Condensed Matter · Physics 2025-03-11 Yuchong Gao , Yinding Chi , Mohit Patel , Lishuai Jin , Jiaqi Liu , Pierre-Thomas Brun , Shu Yang

We present a method to dynamically deform 3D garments, in the form of a 3D polygon mesh, based on body shape, motion, and physical cloth material properties. Considering physical cloth properties allows to learn a physically grounded model,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Antoine Dumoulin , Adnane Boukhayma , Laurence Boissieux , Bharath Bhushan Damodaran , Pierre Hellier , Stefanie Wuhrer

Soft elastic sheets resting on rigid surfaces develop wrinkles, rucks, and folds due to the combined influence of elasticity, gravity, and contact interactions. Despite their ubiquity, the principles governing their morphology and…

Soft Condensed Matter · Physics 2026-05-18 Keisuke Yoshida , Hirofumi Wada

We present a methodology to automatically obtain Pose Space Deformation (PSD) basis for rigged garments through deep learning. Classical approaches rely on Physically Based Simulations (PBS) to animate clothes. These are general solutions…

Computer Vision and Pattern Recognition · Computer Science 2021-05-25 Hugo Bertiche , Meysam Madadi , Sergio Escalera

Generating high-fidelity garment animations through traditional workflows, from modeling to rendering, is both tedious and expensive. These workflows often require repetitive steps in response to updates in character motion, rendering…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Renke Wang , Meng Zhang , Jun Li , Jian Yan

A thin, elastic sheet floating on the surface of a liquid bath wrinkles when poked at its centre. We study the onset of wrinkling as well as the evolution of the pattern as indentation progresses far beyond the wrinkling threshold. We use…

Soft Condensed Matter · Physics 2018-07-31 Dominic Vella , Benny Davidovitch

In computer graphics, animation compression is essential for efficient storage, streaming and reproduction of animated meshes. Previous work has presented efficient techniques for compression by deriving skinning transformations and weights…

Graphics · Computer Science 2023-11-09 Anastasia Moutafidou , Vasileios Toulatzis , Ioannis Fudos

Reconstructing 3D clothed humans from monocular images and videos is a fundamental problem with applications in virtual try-on, avatar creation, and mixed reality. Despite significant progress in human body recovery, accurately…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Yingxuan You , Ren Li , Corentin Dumery , Cong Cao , Hao Li , Pascal Fua

Simulating physically realistic garment deformations is an essential task for virtual immersive experience, which is often achieved by physics simulation methods. However, these methods are typically time-consuming, computationally…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Chengfeng Zhao , Junbo Qi , Yulou Liu , Zhiyang Dou , Minchen Li , Taku Komura , Ziwei Liu , Wenping Wang , Yuan Liu