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Related papers: MoVer: Motion Verification for Motion Graphics Ani…

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Human motion generation and editing are key components of computer vision. However, current approaches in this field tend to offer isolated solutions tailored to specific tasks, which can be inefficient and impractical for real-world…

Computer Vision and Pattern Recognition · Computer Science 2025-07-23 Ziyan Guo , Zeyu Hu , De Wen Soh , Na Zhao

Due to the problem of performance constraints of unsupervised video object detection, its large-scale application is limited. In response to this pain point, we propose another excellent method to solve this problematic point. By…

Computer Vision and Pattern Recognition · Computer Science 2022-11-22 Chao Hu , Liqiang Zhu

Text-to-motion generation has recently garnered significant research interest, primarily focusing on generating human motion sequences in blank backgrounds. However, human motions commonly occur within diverse 3D scenes, which has prompted…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Ziyan Guo , Haoxuan Qu , Hossein Rahmani , Dewen Soh , Ping Hu , Qiuhong Ke , Jun Liu

Vision Language Models (VLMs) perform well on standard video tasks but struggle with physics-related reasoning involving motion dynamics and spatial interactions. We present a novel approach to address this gap by translating physical-world…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Xiyang Wu , Zongxia Li , Jihui Jin , Guangyao Shi , Gouthaman KV , Vishnu Raj , Nilotpal Sinha , Jingxi Chen , Fan Du , Dinesh Manocha

Dynamic scenes contain intricate spatio-temporal information, crucial for mobile robots, UAVs, and autonomous driving systems to make informed decisions. Parsing these scenes into semantic triplets <Subject-Predicate-Object> for accurate…

Computer Vision and Pattern Recognition · Computer Science 2025-05-08 Hang Zhang , Zhuoling Li , Jun Liu

This paper introduces a novel dataset construction pipeline that samples pairs of frames from videos and uses multimodal large language models (MLLMs) to generate editing instructions for training instruction-based image manipulation…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Mingdeng Cao , Xuaner Zhang , Yinqiang Zheng , Zhihao Xia

Generating 3D human motions from textual descriptions is an important research problem with broad applications in video games, virtual reality, and augmented reality. Recent methods align the textual description with human motion at the…

Computer Vision and Pattern Recognition · Computer Science 2025-12-25 Bowen Dang , Lin Wu , Xiaohang Yang , Zheng Yuan , Zhixiang Chen

Diffusion models have emerged as a widely utilized and successful methodology in human motion synthesis. Task-oriented diffusion models have significantly advanced action-to-motion, text-to-motion, and audio-to-motion applications. In this…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Yuduo Jin , Brandon Haworth

While generative video models have achieved remarkable fidelity and consistency, applying these capabilities to video editing remains a complex challenge. Recent research has explored motion controllability as a means to enhance…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Ryan Burgert , Charles Herrmann , Forrester Cole , Michael S Ryoo , Neal Wadhwa , Andrey Voynov , Nataniel Ruiz

Pre-trained language models (PLMs) have played an increasing role in multimedia research. In terms of vision-language (VL) tasks, they often serve as a language encoder and still require an additional fusion network for VL reasoning,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-23 Shubin Huang , Qiong Wu , Yiyi Zhou , Weijie Chen , Rongsheng Zhang , Xiaoshuai Sun , Rongrong Ji

We introduce MoLingo, a text-to-motion (T2M) model that generates realistic, lifelike human motion by denoising in a continuous latent space. Recent works perform latent space diffusion, either on the whole latent at once or…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Yannan He , Garvita Tiwari , Xiaohan Zhang , Pankaj Bora , Tolga Birdal , Jan Eric Lenssen , Gerard Pons-Moll

Discrete motion tokenization has recently enabled Large Language Models (LLMs) to serve as versatile backbones for motion understanding and motion-language reasoning. However, existing pipelines typically decouple motion quantization from…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Zhankai Ye , Bofan Li , Yukai Jin , Shuoqiu Li , Wei Wang , Yanfu Zhang , Shangqian Gao , Xin Liu

The human ability to detect and segment moving objects works in the presence of multiple objects, complex background geometry, motion of the observer, and even camouflage. In addition to all of this, the ability to detect motion is nearly…

Computer Vision and Pattern Recognition · Computer Science 2016-04-04 Pia Bideau , Erik Learned-Miller

Video action localization aims to find the timings of specific actions from a long video. Although existing learning-based approaches have been successful, they require annotating videos, which comes with a considerable labor cost. This…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Naoki Wake , Atsushi Kanehira , Kazuhiro Sasabuchi , Jun Takamatsu , Katsushi Ikeuchi

Text-to-Image (T2I) models have made remarkable progress in generating images from text prompts, but their output quality and safety still depend heavily on how prompts are phrased. Existing safety methods typically refine prompts using…

Computer Vision and Pattern Recognition · Computer Science 2025-09-18 Jinwoo Jeon , JunHyeok Oh , Hayeong Lee , Byung-Jun Lee

The long-standing vision of general-purpose robots hinges on their ability to understand and act upon natural language instructions. Vision-Language-Action (VLA) models have made remarkable progress toward this goal, yet their generated…

Robotics · Computer Science 2026-02-19 Jacky Kwok , Xilun Zhang , Mengdi Xu , Yuejiang Liu , Azalia Mirhoseini , Chelsea Finn , Marco Pavone

We explore the human motion knowledge of Large Language Models (LLMs) through 3D avatar control. Given a motion instruction, we prompt LLMs to first generate a high-level movement plan with consecutive steps (High-level Planning), then…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Kunhang Li , Jason Naradowsky , Yansong Feng , Yusuke Miyao

Evaluating whether Multimodal Large Language Models (MLLMs) genuinely reason about physical dynamics remains challenging. Most existing benchmarks rely on recognition-style protocols such as Visual Question Answering (VQA) and Violation of…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Jiarong Liang , Max Ku , Ka-Hei Hui , Ping Nie , Wenhu Chen

Current state-of-the-art approaches for few-shot action recognition achieve promising performance by conducting frame-level matching on learned visual features. However, they generally suffer from two limitations: i) the matching procedure…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Xiang Wang , Shiwei Zhang , Zhiwu Qing , Changxin Gao , Yingya Zhang , Deli Zhao , Nong Sang

While previous approaches to 3D human motion generation have achieved notable success, they often rely on extensive training and are limited to specific tasks. To address these challenges, we introduce Motion-Agent, an efficient…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Qi Wu , Yubo Zhao , Yifan Wang , Xinhang Liu , Yu-Wing Tai , Chi-Keung Tang
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