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This study focuses on the application of deep geometric models to solve the 3x3x3 Rubik's Cube. We begin by discussing the cube's graph representation and defining distance as the model's optimization objective. The distance approximation…

Machine Learning · Computer Science 2025-02-03 Alessandro Barro

The Rubiks Cube, with its vast state space and sparse reward structure, presents a significant challenge for reinforcement learning (RL) due to the difficulty of reaching rewarded states. Previous research addressed this by propagating…

Machine Learning · Computer Science 2024-12-02 Yicheng Lin , Siyu Liang

Existing combinatorial search methods are often complex and require some level of expertise. This work introduces a simple and efficient deep learning method for solving combinatorial problems with a predefined goal, represented by Rubik's…

Machine Learning · Computer Science 2023-05-24 Kyo Takano

Rubik's Revenge, a 4x4x4 variant of the Rubik's puzzles, remains to date as an unsolved puzzle. That is to say, we do not have a method or successful categorization to optimally solve every one of its approximately $7.401 \times 10^{45}$…

History and Overview · Mathematics 2016-01-23 Jared Weed

The Rubix Cube is a 3-dimensional single-player combination puzzle attracting attention in the reinforcement learning community. A Rubix Cube has six faces and twelve possible actions, leading to a small and unconstrained action space and a…

Artificial Intelligence · Computer Science 2024-08-16 Shunyu Yao , Mitchy Lee

Since its first appearance, transformers have been successfully used in wide ranging domains from computer vision to natural language processing. Application of transformers in Reinforcement Learning by reformulating it as a sequence…

Machine Learning · Computer Science 2023-10-31 Mustafa Ebrahim Chasmai

The use of machine learning algorithms to address classification problems is on the rise in many research areas. The current study is aimed at testing the potential of using such algorithms to auto-select the best solvers for transport…

Machine Learning · Computer Science 2019-06-21 Jinzhao Chen , Japan K. Patel , Richard Vasques

This paper details our winning submission to Phase 1 of the 2021 Real Robot Challenge; a challenge in which a three-fingered robot must carry a cube along specified goal trajectories. To solve Phase 1, we use a pure reinforcement learning…

This work describes in detail how to learn and solve the Rubik's cube game (or puzzle) in the General Board Game (GBG) learning and playing framework. We cover the cube sizes 2x2x2 and 3x3x3. We describe in detail the cube's state…

Machine Learning · Computer Science 2023-01-31 Wolfgang Konen

Rubik's Cube (RC) is a well-known and computationally challenging puzzle that has motivated AI researchers to explore efficient alternative representations and problem-solving methods. The ideal situation for planning here is that a problem…

Artificial Intelligence · Computer Science 2023-08-22 Bharath Muppasani , Vishal Pallagani , Biplav Srivastava , Forest Agostinelli

The input to the Multiway Cut problem is a weighted undirected graph, with nonnegative edge weights, and $k$ designated terminals. The goal is to partition the vertices of the graph into $k$ parts, each containing exactly one of the…

Data Structures and Algorithms · Computer Science 2026-03-31 Joshua Brakensiek , Neng Huang , Aaron Potechin , Uri Zwick

We introduce Cube Bench, a Rubik's-cube benchmark for evaluating spatial and sequential reasoning in multimodal large language models (MLLMs). The benchmark decomposes performance into five skills: (i) reconstructing cube faces from images…

Computation and Language · Computer Science 2025-12-24 Dhruv Anand , Ehsan Shareghi

To obtain excellent deep neural architectures, a series of techniques are carefully designed in EfficientNets. The giant formula for simultaneously enlarging the resolution, depth and width provides us a Rubik's cube for neural networks. So…

Computer Vision and Pattern Recognition · Computer Science 2020-12-25 Kai Han , Yunhe Wang , Qiulin Zhang , Wei Zhang , Chunjing Xu , Tong Zhang

To process data that do not fit in RAM, conventional wisdom would suggest using distributed approaches. However, recent research has demonstrated virtual memory's strong potential in scaling up graph mining algorithms on a single machine.…

Machine Learning · Computer Science 2016-04-12 Dezhi Fang , Duen Horng Chau

The detection of small road hazards, such as lost cargo, is a vital capability for self-driving cars. We tackle this challenging and rarely addressed problem with a vision system that leverages appearance, contextual as well as geometric…

Computer Vision and Pattern Recognition · Computer Science 2016-12-21 Sebastian Ramos , Stefan Gehrig , Peter Pinggera , Uwe Franke , Carsten Rother

Widespread development of driverless vehicles has led to the formation of autonomous racing, where technological development is accelerated by the high speeds and competitive environment of motorsport. A particular challenge for an…

Robotics · Computer Science 2021-09-16 Sam Garlick , Andrew Bradley

This paper is the second in a series of studies on developing efficient artificial intelligence-based approaches to pathfinding on extremely large graphs (e.g. $10^{70}$ nodes) with a focus on Cayley graphs and mathematical applications.…

While 2D object detection has improved significantly over the past, real world applications of computer vision often require an understanding of the 3D layout of a scene. Many recent approaches to 3D detection use LiDAR point clouds for…

Computer Vision and Pattern Recognition · Computer Science 2020-11-20 Jihao Andreas Lin , Jakob Brünker , Daniel Fährmann

Rubik's Cube is one of the most famous combinatorial puzzles involving nearly $4.3 \times 10^{19}$ possible configurations. Its mathematical description is expressed by the Rubik's group, whose elements define how its layers rotate. We…

Quantum Physics · Physics 2021-09-16 Sebastiano Corli , Lorenzo Moro , Davide E. Galli , Enrico Prati

Recent work introduced the cube-and-conquer technique to solve hard SAT instances. It partitions the search space into cubes using a lookahead solver. Each cube is tackled by a conflict-driven clause learning (CDCL) solver. Crucial for…

Data Structures and Algorithms · Computer Science 2014-02-19 Peter van der Tak , Marijn J. H. Heule , Armin Biere
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