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We study the classic setting of envy-free pricing, in which a single seller chooses prices for its many items, with the goal of maximizing revenue once the items are allocated. Despite the large body of work addressing such settings, most…

Computer Science and Game Theory · Computer Science 2017-05-03 Elliot Anshelevich , Koushik Kar , Shreyas Sekar

We study the problem of incentivizing exploration for myopic users in linear bandits, where the users tend to exploit arm with the highest predicted reward instead of exploring. In order to maximize the long-term reward, the system offers…

Machine Learning · Computer Science 2021-04-09 Huazheng Wang , Haifeng Xu , Chuanhao Li , Zhiyuan Liu , Hongning Wang

Much of the complexity of Recommender Systems (RSs) comes from the fact that they are used as part of more complex applications and affect user experience through a varied range of user interfaces. However, research focused almost…

All learning algorithms for recommendations face inevitable and critical trade-off between exploiting partial knowledge of a user's preferences for short-term satisfaction and exploring additional user preferences for long-term coverage.…

Information Retrieval · Computer Science 2021-08-13 Kihwan Kim

The sharing of scarce resources among multiple rational agents is one of the classical problems in economics. In exchange economies, which are used to model such situations, agents begin with an initial endowment of resources and exchange…

Machine Learning · Computer Science 2022-02-23 Wenshuo Guo , Kirthevasan Kandasamy , Joseph E Gonzalez , Michael I. Jordan , Ion Stoica

Envy-freeness up to one good (EF1) is a well-studied fairness notion for indivisible goods that addresses pairwise envy by the removal of at most one good. In the worst case, each pair of agents might require the (hypothetical) removal of a…

Computer Science and Game Theory · Computer Science 2020-03-11 Hadi Hosseini , Sujoy Sikdar , Rohit Vaish , Jun Wang , Lirong Xia

We study the fair allocation of indivisible goods with variable groups. In this model, the goal is to partition the agents into groups of given sizes and allocate the goods to the groups in a fair manner. We show that for any number of…

Computer Science and Game Theory · Computer Science 2025-11-11 Paul Gölz , Ayumi Igarashi , Pasin Manurangsi , Warut Suksompong

We consider the problem of fairly allocating a set of indivisible goods to a set of strategic agents with additive valuation functions. We assume no monetary transfers and, therefore, a mechanism in our setting is an algorithm that takes as…

Computer Science and Game Theory · Computer Science 2023-12-12 Georgios Amanatidis , Georgios Birmpas , Federico Fusco , Philip Lazos , Stefano Leonardi , Rebecca Reiffenhäuser

The adoption of automated, data-driven decision making in an ever expanding range of applications has raised concerns about its potential unfairness towards certain social groups. In this context, a number of recent studies have focused on…

In a ride-pooling system, travellers experience discomfort associated with a detour and a longer travel time, which is compensated with a sharing discount. Most studies assume travellers receive either a flat discount or, in rare cases, a…

Computer Science and Game Theory · Computer Science 2024-11-07 Michal Bujak , Rafal Kucharski

We consider transferable-utility profit-sharing games that arise from settings in which agents need to jointly choose one of several alternatives, and may use transfers to redistribute the welfare generated by the chosen alternative. One…

Theoretical Economics · Economics 2019-09-26 Moshe Babaioff , Uriel Feige

Exchange of services and resources in, or over, networks is attracting nowadays renewed interest. However, despite the broad applicability and the extensive study of such models, e.g., in the context of P2P networks, many fundamental…

Computer Science and Game Theory · Computer Science 2015-04-09 Leonidas Georgiadis , George Iosifidis , Leandros Tassiulas

We study several fairness notions in allocating indivisible chores (i.e., items with non-positive values) to agents who have additive and submodular cost functions. The fairness criteria we are concern with are envy-free up to any item…

Computer Science and Game Theory · Computer Science 2021-09-29 Ankang Sun , Bo Chen , Xuan Vinh Doan

The tradeoff between accuracy and speed is considered fundamental to individual and collective decision-making. In this paper, we focus on collective estimation as an example of collective decision-making. The task is to estimate the…

Multiagent Systems · Computer Science 2022-01-19 Mohsen Raoufi , Heiko Hamann , Pawel Romanczuk

In the basic recommendation paradigm, the most (predicted) relevant item is recommended to each user. This may result in some items receiving lower exposure than they "should"; to counter this, several algorithmic approaches have been…

Information Retrieval · Computer Science 2024-12-06 Sophie Greenwood , Sudalakshmee Chiniah , Nikhil Garg

We study envy-free pricing mechanisms in matching markets with $m$ items and $n$ budget constrained buyers. Each buyer is interested in a subset of the items on sale, and she appraises at some single-value every item in her preference-set.…

Computer Science and Game Theory · Computer Science 2016-10-31 Riccardo Colini-Baldeschi , Stefano Leonardi , Qiang Zhang

Strategic classification studies the design of a classifier robust to the manipulation of input by strategic individuals. However, the existing literature does not consider the effect of competition among individuals as induced by the…

Computer Science and Game Theory · Computer Science 2022-02-23 Lydia T. Liu , Nikhil Garg , Christian Borgs

We analyze the run-time complexity of computing allocations that are both fair and maximize the utilitarian social welfare, defined as the sum of agents' utilities. We focus on two tractable fairness concepts: envy-freeness up to one item…

Computer Science and Game Theory · Computer Science 2024-09-23 Haris Aziz , Xin Huang , Nicholas Mattei , Erel Segal-Halevi

Two-sided marketplaces such as eBay, Etsy and Taobao have two distinct groups of customers: buyers who use the platform to seek the most relevant and interesting item to purchase and sellers who view the same platform as a tool to reach out…

Information Retrieval · Computer Science 2019-05-17 Andrew Stanton , Akhila Ananthram , Congzhe Su , Liangjie Hong

We study online weighted bipartite matching of reusable resources where an adversarial sequence of requests for resources arrive over time. A resource that is matched is 'used' for a random duration, drawn independently from a…

Data Structures and Algorithms · Computer Science 2023-04-10 Jackie Baek , Shixin Wang