Related papers: Resource Allocation and Pricing for Blockchain-ena…
Computational advertising has been studied to design efficient marketing strategies that maximize the number of acquired customers. In an increased competitive market, however, a market leader (a leader) requires the acquisition of new…
The Metaverse promises immersive, real-time experiences; however, meeting its stringent latency and resource demands remains a major challenge. Conventional optimization techniques struggle to respond effectively under dynamic edge…
In this paper, we establish a dynamic game to allocate CSR (Corporate Social Responsibility) to the members of a supply chain. We propose a model of a three-tier supply chain in a decentralized state which includes a supplier, a…
This paper analyzes a class of Stackelberg games where different actors compete for shared resources and a central authority tries to balance the demand through a pricing mechanism. Situations like this can for instance occur when fleet…
We study Stackelberg games where a principal repeatedly interacts with a non-myopic long-lived agent, without knowing the agent's payoff function. Although learning in Stackelberg games is well-understood when the agent is myopic, dealing…
Many real-world strategic games involve interactions between multiple players. We study a hierarchical multi-player game structure, where players with asymmetric roles can be separated into leaders and followers, a setting often referred to…
Mobile crowdsensing (MCS) is a new paradigm of sensing by taking advantage of the rich embedded sensors of mobile user devices. However, the traditional server-client MCS architecture often suffers from the high operational cost on the…
This paper investigates a secure wireless-powered multiantenna multicasting system, where multiple power beacons (PBs) supply power to a transmitter in order to establish a reliable communication link with multiple legitimate users in the…
The Metaverse is regarded as the next-generation Internet paradigm that allows humans to play, work, and socialize in an alternative virtual world with immersive experience, for instance, via head-mounted display for Virtual Reality (VR)…
In this work, we use a Stackelberg infinite discrete-time dynamic game model to study the optimal supply schedule and the optimal demand response under a market-driven dynamic price. A two-layer optimization framework is established. At the…
Stackelberg equilibrium is a solution concept that describes optimal strategies to commit: Player 1 (the leader) first commits to a strategy that is publicly announced, then Player 2 (the follower) plays a best response to the leader's…
Metaverse is an emerging virtual universe where humans can have real-time interactions and solid social links like in the physical world, and it opens up a new era of Internet and interactions. In Metaverse, an immersive and photorealistic…
The rapid progression of sophisticated advance metering infrastructure (AMI), allows us to have a better understanding and data from demand-response (DR) solutions. There are vast amounts of research on the internet of things and its…
In this paper, we consider a sequential stochastic Stackelberg game with two players, a leader and a follower. The follower has access to the state of the system while the leader does not. Assuming that the players act in their respective…
In this paper, a Stackelberg game is built to model the hierarchic power allocation of primary user (PU) network and secondary user (SU) network in OFDM-based cognitive radio (CR) networks. We formulate the PU and the SUs as the leader and…
Meta Computing is a new computing paradigm, which aims to solve the problem of computing islands in current edge computing paradigms and integrate all the resources on a network by incorporating cloud, edge, and particularly terminal-end…
Quantum cloud computing is essential for achieving quantum supremacy by utilizing multiple quantum computers connected via an entangling network to deliver high performance for practical applications that require extensive computational…
Multimedia conferencing is the conversational exchange of multimedia content between multiple parties. It has a wide range of applications (e.g., Massively Multiplayer Online Games (MMOGs) and distance learning). Media handling services…
Aggregators of distributed energy resources are increasingly encouraged to participate in wholesale market bidding. However, the delivery of the power they are awarded can result in over-voltage or congestion issues within the distribution…
We study a recommendation system where sellers compete for visibility by strategically offering commissions to a platform that optimally curates a ranked menu of items and their respective prices for each customer. Customers interact…