Related papers: ReStyle3D: Scene-Level Appearance Transfer with Se…
Style transfer is a problem of rendering image with some content in the style of another image, for example a family photo in the style of a painting of some famous artist. The drawback of classical style transfer algorithm is that it…
We propose a Class-Based Styling method (CBS) that can map different styles for different object classes in real-time. CBS achieves real-time performance by carrying out two steps simultaneously. While a semantic segmentation method is used…
Speech-driven 3D facial animation aims to synthesize vivid facial animations that accurately synchronize with speech and match the unique speaking style. However, existing works primarily focus on achieving precise lip synchronization while…
While style transfer techniques have been well-developed for 2D image stylization, the extension of these methods to 3D scenes remains relatively unexplored. Existing approaches demonstrate proficiency in transferring colors and textures…
Tone style transfer for photo retouching aims to adapt the stylistic tone of the reference image to a given content image. However, the lack of high-quality large-scale triplet datasets with stylized ground truth forces existing methods to…
Facial expression transfer and reenactment has been an important research problem given its applications in face editing, image manipulation, and fabricated videos generation. We present a novel method for image-based facial expression…
CLIPStyler demonstrated image style transfer with realistic textures using only a style text description (instead of requiring a reference style image). However, the ground semantics of objects in the style transfer output is lost due to…
3D scene stylization extends the work of neural style transfer to 3D. A vital challenge in this problem is to maintain the uniformity of the stylized appearance across multiple views. A vast majority of the previous works achieve this by…
Reconstructing physically stable 3D scenes from a single RGB image enables casual images to be converted into simulation-ready digital assets for applications such as immersive interaction and content creation. However, existing…
Attribute-controlled text rewriting, also known as text style-transfer, has a crucial role in regulating attributes and biases of textual training data and a machine generated text. In this work we present SimpleStyle, a minimalist yet…
Scene parsing is a technique that consist on giving a label to all pixels in an image according to the class they belong to. To ensure a good visual coherence and a high class accuracy, it is essential for a scene parser to capture image…
In recent years, there has been a growing demand to stylize a given 3D scene to align with the artistic style of reference images for creative purposes. While 3D Gaussian Splatting(GS) has emerged as a promising and efficient method for…
In this work we propose a photorealistic style transfer method for image and video that is based on vision science principles and on a recent mathematical formulation for the deterministic decoupling of sample statistics. The novel aspects…
Recent facial texture generation methods prefer to use deep networks to synthesize image content and then fill in the UV map, thus generating a compelling full texture from a single image. Nevertheless, the synthesized texture UV map…
The accurate representation of 3D building models in urban environments is significantly hindered by challenges such as texture occlusion, blurring, and missing details, which are difficult to mitigate through standard photogrammetric…
One of the major challenges of style transfer is the appropriate image features supervision between the output image and the input (style and content) images. An efficient strategy would be to define an object map between the objects of the…
In this paper, we present a novel, scalable approach for constructing open set, instance-level 3D scene representations, advancing open world understanding of 3D environments. Existing methods require pre-constructed 3D scenes and face…
The development of generalizable Novel View Synthesis (NVS) models is critically limited by the scarcity of large-scale training data featuring diverse and precise camera trajectories. While real-world captures are photorealistic, they are…
The creation of high-fidelity, customizable 3D indoor scene textures remains a significant challenge. While text-driven methods offer flexibility, they lack the precision for fine-grained, instance-level control, and often produce textures…
Holistic 3D scene understanding, which jointly models geometry, appearance, and semantics, is crucial for applications like augmented reality and robotic interaction. Existing feed-forward 3D scene understanding methods (e.g., LSM) are…