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The objective of augmented reality (AR) is to add digital content to natural images and videos to create an interactive experience between the user and the environment. Scene analysis and object recognition play a crucial role in AR, as…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Vladislav Li , Barbara Villarini , Jean-Christophe Nebel , Thomas Lagkas , Panagiotis Sarigiannidis , Vasileios Argyriou

As autonomous vehicles are gradually being deployed in the real world, external Human-Machine Interfaces (eHMIs) are expected to serve as a critical solution for enhancing vehicle-pedestrian communication. However, existing eHMI designs…

Human-Computer Interaction · Computer Science 2026-02-24 Jialong Li , Zhenyu Mao , Zhiyao Wang , Yijun Lu , Shogo Morita , Nianyu Li , Kenji Tei

This study aims to explore the dynamics of driver attention to various zones, including the road, the central mirror, the embedded Human-Machine Interface (HMI), and the speedometer, across different driving modes in AVs. The integration of…

Emerging Technologies · Computer Science 2026-02-05 Yuan Cai , Mustafa Demir , Farzan Sasangohar , Mohsen Zare

We present nuReality, a virtual reality 'VR' environment designed to test the efficacy of vehicular behaviors to communicate intent during interactions between autonomous vehicles 'AVs' and pedestrians at urban intersections. In this…

Interaction design for Augmented Reality (AR) is gaining increasing attention from both academia and industry. This survey discusses 260 articles (68.8% of articles published between 2015 - 2019) to review the field of human interaction in…

Human-Computer Interaction · Computer Science 2021-05-26 Lik Hang Lee , Tristan Braud , Simo Hosio , Pan Hui

Digital technologies are reshaping how people experience their surroundings, often pulling focus toward virtual spaces and making it harder to stay present and engaged. Wearable augmented reality (AR), by embedding digital information into…

Human-Computer Interaction · Computer Science 2025-03-05 Tram Thi Minh Tran

Augmented Reality (AR) technology creates new immersive experiences in entertainment, games, education, retail, and social media. AR content is often primarily visual and it is challenging to enable access to it non-visually due to the mix…

Human-Computer Interaction · Computer Science 2020-10-14 Jaylin Herskovitz , Jason Wu , Samuel White , Amy Pavel , Gabriel Reyes , Anhong Guo , Jeffrey P. Bigham

Accurate localization of other traffic participants is a vital task in autonomous driving systems. State-of-the-art systems employ a combination of sensing modalities such as RGB cameras and LiDARs for localizing traffic participants, but…

Human drone interaction in autonomous navigation incorporates spatial interaction tasks, including reconstructed 3D map from the drone and human desired target position. Augmented Reality (AR) devices can be powerful interactive tools for…

Human-Computer Interaction · Computer Science 2020-08-06 Chuhao Liu , Shaojie Shen

Simulation systems have become an essential component in the development and validation of autonomous driving technologies. The prevailing state-of-the-art approach for simulation is to use game engines or high-fidelity computer graphics…

Computer Vision and Pattern Recognition · Computer Science 2020-10-30 Wei Li , Chengwei Pan , Rong Zhang , Jiaping Ren , Yuexin Ma , Jin Fang , Feilong Yan , Qichuan Geng , Xinyu Huang , Huajun Gong , Weiwei Xu , Guoping Wang , Dinesh Manocha , Ruigang Yang

Visual sensor networks are used for monitoring traffic in large cities and are promised to support automated driving in complex road segments. The pose of these sensors, i.e. position and orientation, directly determines the coverage of the…

Computer Vision and Pattern Recognition · Computer Science 2024-10-28 Eduardo Arnold , Sajjad Mozaffari , Mehrdad Dianati , Paul Jennings

In virtual reality environments, the alignment of perceptual modalities is crucial for immersion and presence. In the AR domain, it is difficult to create such alignments because elements in the physical world are often beyond the user's…

Human-Computer Interaction · Computer Science 2026-05-18 Jan Henry Belz

Situated visualization blends data into the real world to fulfill individuals' contextual information needs. However, interacting with situated visualization in public environments faces challenges posed by user acceptance and contextual…

Human-Computer Interaction · Computer Science 2024-08-08 Qian Zhu , Zhuo Wang , Wei Zeng , Wai Tong , Weiyue Lin , Xiaojuan Ma

One key challenge in Augmented Reality is the placement of virtual content in natural locations. Most existing automated techniques can only work with a closed-vocabulary, fixed set of objects. In this paper, we introduce and evaluate…

Computer Vision and Pattern Recognition · Computer Science 2024-01-18 Aditya Sharma , Luke Yoffe , Tobias Höllerer

Automotive self-localization is an essential task for any automated driving function. This means that the vehicle has to reliably know its position and orientation with an accuracy of a few centimeters and degrees, respectively. This paper…

Augmented Reality (AR) provides a safe and low-cost option for hazardous safety training that allows for the visualization of aspects that may be invisible, such as radiation. Effectively visually communicating such threats in the…

Human-Computer Interaction · Computer Science 2024-03-11 Fintan McGee , Roderick McCall , Joan Baixauli

As we move towards a future of autonomous vehicles, questions regarding their method of communication have arisen. One of the common questions concerns the placement of the signaling used to communicate with pedestrians and road users, but…

Human-Computer Interaction · Computer Science 2026-04-27 Jose Gonzalez-Belmonte , Jaerock Kwon

Augmented Reality (AR) brings immersive experiences to users. With recent advances in computer vision and mobile computing, AR has scaled across platforms, and has increased adoption in major products. One of the key challenges in enabling…

Computer Vision and Pattern Recognition · Computer Science 2019-07-17 Jianing Wei , Genzhi Ye , Tyler Mullen , Matthias Grundmann , Adel Ahmadyan , Tingbo Hou

Desktop environments can integrate augmented reality (AR) head-worn devices to support 3D representations, visualizations, and interactions in a novel yet familiar setting. As users navigate across the dual realities -- desktop and AR -- a…

Human-Computer Interaction · Computer Science 2025-04-02 Tobias Rau , Tobias Isenberg , Andreas Köhn , Michael Sedlmair , Benjamin Lee

Emotion and a broader range of affective driver states can be a life decisive factor on the road. While this aspect has been investigated repeatedly, the advent of autonomous automobiles puts a new perspective on the role of computer-based…

Human-Computer Interaction · Computer Science 2022-03-16 Björn W. Schuller , Dagmar M. Schuller