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Locomotion is a fundamental skill for humanoid robots. However, most existing works make locomotion a single, tedious, unextendable, and unconstrained movement. This limits the kinematic capabilities of humanoid robots. In contrast, humans…

Robotics · Computer Science 2025-04-15 Yufei Xue , Wentao Dong , Minghuan Liu , Weinan Zhang , Jiangmiao Pang

Humanoid robots hold great potential for diverse interactions and daily service tasks within human-centered environments, necessitating controllers that seamlessly integrate precise locomotion with dexterous manipulation. However, most…

Robotics · Computer Science 2026-01-27 Xinru Cui , Linxi Feng , Yixuan Zhou , Haoqi Han , Zhe Liu , Hesheng Wang

State-of-the-art reinforcement learning is now able to learn versatile locomotion, balancing and push-recovery capabilities for bipedal robots in simulation. Yet, the reality gap has mostly been overlooked and the simulated results hardly…

Robotics · Computer Science 2023-01-02 Alexis Duburcq , Fabian Schramm , Guilhem Boéris , Nicolas Bredeche , Yann Chevaleyre

The integration of Supernumerary Limbs (SLs) on humanoid robots poses a significant stability challenge due to the dynamic perturbations they introduce. This thesis addresses this issue by designing a novel hierarchical control architecture…

Robotics · Computer Science 2025-12-02 Bowen Zhi

Humanoid robots are capable of performing various actions such as greeting, dancing and even backflipping. However, these motions are often hard-coded or specifically trained, which limits their versatility. In this work, we present…

Human-robot teaming (HRT) systems often rely on large-scale datasets of human and robot interactions, especially for close-proximity collaboration tasks such as human-robot handovers. Learning robot manipulation policies from raw,…

Robotics · Computer Science 2025-08-14 Yuekun Wu , Yik Lung Pang , Andrea Cavallaro , Changjae Oh

Previous humanoid robot research works treat the robot as a bipedal mobile manipulation platform, where only the feet and hands contact the environment. However, we humans use all body parts to interact with the world, e.g., we sit in…

Robotics · Computer Science 2025-02-04 Ziwen Zhuang , Hang Zhao

Human and humanoid posture control models usually rely on single or multiple degrees of freedom inverted pendulum representation of upright stance associated with a feedback controller. In models typically focused on the action between…

Neurons and Cognition · Quantitative Biology 2023-11-17 Vittorio Lippi , Christoph Maurer , Stefan Kammermeier

Learning from real-world robot demonstrations holds promise for interacting with complex real-world environments. However, the complexity and variability of interaction dynamics often cause purely positional controllers to struggle with…

Robotics · Computer Science 2025-11-19 Lai Wei , Xuanbin Peng , Ri-Zhao Qiu , Tianshu Huang , Xuxin Cheng , Xiaolong Wang

While current humanoid whole-body control frameworks predominantly rely on the static environment assumptions, addressing tasks characterized by high dynamism and complex interactions presents a formidable challenge. In this paper, we…

Robotics · Computer Science 2026-05-22 Jinrui Han , Dewei Wang , Chenyun Zhang , Xinzhe Liu , Ping Luo , Chenjia Bai , Xuelong Li

Whole-body humanoid locomotion is challenging due to high-dimensional control, morphological instability, and the need for real-time adaptation to various terrains using onboard perception. Directly applying reinforcement learning (RL) with…

Humanoid robots have the potential capability to perform a diverse range of manipulation tasks, but this is based on a robust and precise standing controller. Existing methods are either ill-suited to precisely control high-dimensional…

Posture control and balance are basic requirements for a humanoid robot performing motor tasks like walking and interacting with the environment. For this reason, posture control is one of the elements taken into account when evaluating the…

Robotics · Computer Science 2021-10-28 Vittorio Lippi , Christoph Maurer , Thomas Mergner

This paper presents a hierarchical framework for Deep Reinforcement Learning that acquires motor skills for a variety of push recovery and balancing behaviors, i.e., ankle, hip, foot tilting, and stepping strategies. The policy is trained…

Robotics · Computer Science 2020-02-11 Chuanyu Yang , Kai Yuan , Wolfgang Merkt , Taku Komura , Sethu Vijayakumar , Zhibin Li

The task of self-balancing is one of the most important tasks when developing humanoid robots. This paper proposes a novel external balance mechanism for humanoid robot to maintain sideway balance. First, a dynamic model of the humanoid…

Robotics · Computer Science 2021-07-27 Tri Duc Tran , Anh Khoa Lanh Luu , Van Tu Duong , Huy Hung Nguyen , Tan Tien Nguyen

Humanoid robots promise general-purpose assistance, yet real-world humanoid loco-manipulation remains challenging because it requires whole-body stability, end-effector dexterity, and contact-aware interaction under frequent contact…

Balance control is important for human and bipedal robotic systems. While dynamic balance during locomotion has received considerable attention, quantitative understanding of static balance and falling remains limited. This work presents a…

Robotics · Computer Science 2025-09-09 Chengtian Ma , Yunyue Wei , Chenhui Zuo , Chen Zhang , Yanan Sui

Parkour is a grand challenge for legged locomotion, even for quadruped robots, requiring active perception and various maneuvers to overcome multiple challenging obstacles. Existing methods for humanoid locomotion either optimize a…

Robotics · Computer Science 2024-09-27 Ziwen Zhuang , Shenzhe Yao , Hang Zhao

This paper addresses the challenge of terrain-adaptive dynamic locomotion in humanoid robots, a problem traditionally tackled by optimization-based methods or reinforcement learning (RL). Optimization-based methods, such as model-predictive…

Robotics · Computer Science 2024-07-30 Shangqun Yu , Nisal Perera , Daniel Marew , Donghyun Kim

Similarly to humans, humanoid robots require posture control and balance to walk and interact with the environment. In this work posture control in perturbed conditions is evaluated as a performance test for humanoid control. A specific…

Robotics · Computer Science 2022-10-28 Vittorio Lippi , Christoph Maurer , Thomas Mergner