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Hand gestures are a natural means of interaction in Augmented Reality and Virtual Reality (AR/VR) applications. Recently, there has been an increased focus on removing the dependence of accurate hand gesture recognition on complex sensor…

Computer Vision and Pattern Recognition · Computer Science 2019-12-09 Varun Jain , Shivam Aggarwal , Suril Mehta , Ramya Hebbalaguppe

We study the problem of learning manipulation skills from human demonstration video by inferring the association relationships between geometric features. Motivation for this work stems from the observation that humans perform eye-hand…

Robotics · Computer Science 2020-11-20 Jun Jin , Laura Petrich , Zichen Zhang , Masood Dehghan , Martin Jagersand

Evaluating the nuanced human-centric video understanding capabilities of Multimodal Large Language Models (MLLMs) remains a great challenge, as existing benchmarks often overlook the intricacies of emotion, behavior, and cross-modal…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Ting Zhou , Daoyuan Chen , Qirui Jiao , Bolin Ding , Yaliang Li , Ying Shen

We explore the automatic generation of interactive, scenario-based lessons designed to train novice human tutors who teach middle school mathematics online. Employing prompt engineering through a Retrieval-Augmented Generation approach with…

The rapid advancement of video generation has rendered existing evaluation systems inadequate for assessing state-of-the-art models, primarily due to simple prompts that cannot showcase the model's capabilities, fixed evaluation operators…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Yuhang Yang , Ke Fan , Shangkun Sun , Hongxiang Li , Ailing Zeng , FeiLin Han , Wei Zhai , Wei Liu , Yang Cao , Zheng-Jun Zha

In online learning, the ability to provide quick and accurate feedback to learners is crucial. In skill-based learning, learners need to understand the underlying concepts and mechanisms of a skill to be able to apply it effectively. While…

Artificial Intelligence · Computer Science 2024-08-06 Rochan H. Madhusudhana , Rahul K. Dass , Jeanette Luu , Ashok K. Goel

Videos show continuous events, yet most $-$ if not all $-$ video synthesis frameworks treat them discretely in time. In this work, we think of videos of what they should be $-$ time-continuous signals, and extend the paradigm of neural…

Computer Vision and Pattern Recognition · Computer Science 2022-06-02 Ivan Skorokhodov , Sergey Tulyakov , Mohamed Elhoseiny

Human motion synthesis is a fundamental task in computer animation. Despite recent progress in this field utilizing deep learning and motion capture data, existing methods are always limited to specific motion categories, environments, and…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Zhikai Zhang , Yitang Li , Haofeng Huang , Mingxian Lin , Li Yi

In the field of emotion recognition, the development of high-performance models remains a challenge due to the scarcity of high-quality, diverse emotional datasets. Emotional expressions are inherently subjective, shaped by individual…

Computation and Language · Computer Science 2025-09-16 Keito Inoshita , Rushia Harada

Human motion modeling traditionally separates motion generation and estimation into distinct tasks with specialized models. Motion generation models focus on creating diverse, realistic motions from inputs like text, audio, or keyframes,…

Graphics · Computer Science 2025-05-05 Jiefeng Li , Jinkun Cao , Haotian Zhang , Davis Rempe , Jan Kautz , Umar Iqbal , Ye Yuan

Generating video stories from text prompts is a complex task. In addition to having high visual quality, videos need to realistically adhere to a sequence of text prompts whilst being consistent throughout the frames. Creating a benchmark…

In this paper, we address the challenging problem of long-term 3D human motion generation. Specifically, we aim to generate a long sequence of smoothly connected actions from a stream of multiple sentences (i.e., paragraph). Previous…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Taeryung Lee , Fabien Baradel , Thomas Lucas , Kyoung Mu Lee , Gregory Rogez

Creating and labelling datasets of videos for use in training Human Activity Recognition models is an arduous task. In this paper, we approach this by using 3D rendering tools to generate a synthetic dataset of videos, and show that a…

Computer Vision and Pattern Recognition · Computer Science 2020-07-23 Ollie Matthews , Koki Ryu , Tarun Srivastava

Human beings are endowed with a complementary learning system, which bridges the slow learning of general world dynamics with fast storage of episodic memory from a new experience. Previous video generation models, however, primarily focus…

Computer Vision and Pattern Recognition · Computer Science 2024-11-04 Yining Hong , Beide Liu , Maxine Wu , Yuanhao Zhai , Kai-Wei Chang , Linjie Li , Kevin Lin , Chung-Ching Lin , Jianfeng Wang , Zhengyuan Yang , Yingnian Wu , Lijuan Wang

With the advancement of generative artificial intelligence, previous studies have achieved the task of generating aesthetic images from hand-drawn sketches, fulfilling the public's needs for drawing. However, these methods are limited to…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Lifan Jiang , Shuang Chen , Boxi Wu , Xiaotong Guan , Jiahui Zhang

Segmenting humans in 3D indoor scenes has become increasingly important with the rise of human-centered robotics and AR/VR applications. To this end, we propose the task of joint 3D human semantic segmentation, instance segmentation and…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Ayça Takmaz , Jonas Schult , Irem Kaftan , Mertcan Akçay , Bastian Leibe , Robert Sumner , Francis Engelmann , Siyu Tang

Video Large Language Models (Video-LLMs) have recently shown strong performance in basic video understanding tasks, such as captioning and coarse-grained question answering, but struggle with compositional reasoning that requires multi-step…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Haiyi Qiu , Minghe Gao , Long Qian , Kaihang Pan , Qifan Yu , Juncheng Li , Wenjie Wang , Siliang Tang , Yueting Zhuang , Tat-Seng Chua

Building effective text generation systems requires three critical components: content selection, text planning, and surface realization, and traditionally they are tackled as separate problems. Recent all-in-one style neural generation…

Computation and Language · Computer Science 2019-09-04 Xinyu Hua , Lu Wang

We consider the problem of learning multi-stage vision-based tasks on a real robot from a single video of a human performing the task, while leveraging demonstration data of subtasks with other objects. This problem presents a number of…

Machine Learning · Computer Science 2018-10-29 Tianhe Yu , Pieter Abbeel , Sergey Levine , Chelsea Finn

Human detection in videos plays an important role in various real-life applications. Most traditional approaches depend on utilizing handcrafted features, which are problem-dependent and optimal for specific tasks. Moreover, they are highly…

Machine Learning · Computer Science 2026-01-06 Nouar AlDahoul , Aznul Qalid Md Sabri , Ali Mohammed Mansoor