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While most machine translation systems to date are trained on large parallel corpora, humans learn language in a different way: by being grounded in an environment and interacting with other humans. In this work, we propose a communication…

Computation and Language · Computer Science 2018-04-12 Jason Lee , Kyunghyun Cho , Jason Weston , Douwe Kiela

This paper investigates the problem of coordinating several agents through their actions. Although the methodology applies to general scenarios, the present work focuses on a situation with an asymmetric observation structure that only…

Information Theory · Computer Science 2017-08-15 Benjamin Larrousse , Samson Lasaulce , Matthieu Bloch

As computation spreads from computers to networks of computers, and migrates into cyberspace, it ceases to be globally programmable, but it remains programmable indirectly: network computations cannot be controlled, but they can be steered…

Cryptography and Security · Computer Science 2011-08-30 Dusko Pavlovic , Catherine Meadows

Recently, we have proposed a framework for verification of agents' abilities in asynchronous multi-agent systems, together with an algorithm for automated reduction of models. The semantics was built on the modeling tradition of distributed…

Logic in Computer Science · Computer Science 2025-01-22 Wojciech Jamroga , Wojciech Penczek , Teofil Sidoruk

In this work, we propose a computational framework in which agents equipped with communication capabilities simultaneously play a series of referential games, where agents are trained using deep reinforcement learning. We demonstrate that…

Computation and Language · Computer Science 2020-03-03 Laura Graesser , Kyunghyun Cho , Douwe Kiela

Consider a collaborative task carried out by two autonomous agents that are able to communicate over a noisy channel. Each agent is only aware of its own state, while the accomplishment of the task depends on the value of the joint state of…

Information Theory · Computer Science 2019-03-01 Arsham Mostaani , Osvaldo Simeone , Symeon Chatzinotas , Bjorn Ottersten

The actor model of computation has been designed for a seamless support of concurrency and distribution. However, it remains unspecific about data parallel program flows, while available processing power of modern many core hardware such as…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-10-16 Raphael Hiesgen , Dominik Charousset , Thomas C. Schmidt

Reinforcement learning in multi-agent scenarios is important for real-world applications but presents challenges beyond those seen in single-agent settings. We present an actor-critic algorithm that trains decentralized policies in…

Machine Learning · Computer Science 2019-05-29 Shariq Iqbal , Fei Sha

Several recent works have found the emergence of grounded compositional language in the communication protocols developed by mostly cooperative multi-agent systems when learned end-to-end to maximize performance on a downstream task.…

Artificial Intelligence · Computer Science 2020-07-17 Paul Pu Liang , Jeffrey Chen , Ruslan Salakhutdinov , Louis-Philippe Morency , Satwik Kottur

Within Multi Agent Systems, communication by means of Agent Communication Languages (ACLs) has a key role to play in the co-operation, co-ordination and knowledge-sharing between agents. Despite this, complex reasoning about agent…

Multiagent Systems · Computer Science 2015-08-12 David Lillis , Rem W. Collier`

Despite the rapid progress, existing works on action understanding focus strictly on one type of action agent, which we call actor---a human adult, ignoring the diversity of actions performed by other actors. To overcome this narrow…

Computer Vision and Pattern Recognition · Computer Science 2017-05-01 Chenliang Xu , Caiming Xiong , Jason J. Corso

In distributed computing, multiple processes interact to solve a problem together. The main model of interaction is the message-passing model, where processes communicate by exchanging messages. Nevertheless, there are several models…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-06-22 Adam Shimi , Aurélie Hurault , Philippe Queinnec

Time is a crucial factor in modelling dynamic behaviours of intelligent agents: activities have a determined temporal duration in a real-world environment, and previous actions influence agents' behaviour. In this paper, we propose a…

Artificial Intelligence · Computer Science 2023-07-11 Stefano Bistarelli , Maria Chiara Meo , Carlo Taticchi

In an information aggregation game, a set of senders interact with a receiver through a mediator. Each sender observes the state of the world and communicates a message to the mediator, who recommends an action to the receiver based on the…

Theoretical Economics · Economics 2023-07-12 Itai Arieli , Ivan Geffner , Moshe Tennenholtz

Referential games offer a grounded learning environment for neural agents which accounts for the fact that language is functionally used to communicate. However, they do not take into account a second constraint considered to be fundamental…

Computation and Language · Computer Science 2021-02-02 Gautier Dagan , Dieuwke Hupkes , Elia Bruni

Information exchange in multi-agent systems improves the cooperation among agents, especially in partially observable settings. In the real world, communication is often carried out over imperfect channels. This requires agents to handle…

Multiagent Systems · Computer Science 2023-11-28 Jannis Weil , Gizem Ekinci , Heinz Koeppl , Tobias Meuser

A lot of research work has been done in the area of Garbage collection for both uniprocessor and distributed systems. Actors are associated with activity (thread) and hence usual garbage collection algorithms cannot be applied for them.…

Programming Languages · Computer Science 2012-01-12 B. Seetha Lakshmi , C. D. Balapriya , R. Soniya

Seamlessly interacting with humans or robots is hard because these agents are non-stationary. They update their policy in response to the ego agent's behavior, and the ego agent must anticipate these changes to co-adapt. Inspired by humans,…

Robotics · Computer Science 2020-11-16 Annie Xie , Dylan P. Losey , Ryan Tolsma , Chelsea Finn , Dorsa Sadigh

Effect handlers allow programmers to model and compose computational effects modularly. Effect systems statically guarantee that all effects are handled. Several recent practical effect systems are based on either row polymorphism or…

Programming Languages · Computer Science 2025-12-16 Wenhao Tang , Sam Lindley

Most AI systems today are designed to manage tasks and execute predefined steps. This makes them effective for process coordination but limited in their ability to engage in joint problem-solving with humans or contribute new ideas. We…

Human-Computer Interaction · Computer Science 2026-02-03 Kexin Quan , Dina Albassam , Mengke Wu , Zijian Ding , Jessie Chin