Related papers: LoRP-TTS: Low-Rank Personalized Text-To-Speech
Zero-shot multi-speaker TTS aims to synthesize speech with the voice of a chosen target speaker without any fine-tuning. Prevailing methods, however, encounter limitations at adapting to new speakers of out-of-domain settings, primarily due…
In this paper we study the impact of augmenting spoken language corpora with domain-specific synthetic samples for the purpose of training a speech recognition system. Using both a conventional neural TTS system and a zero-shot one with…
Modern speech synthesis techniques can produce natural-sounding speech given sufficient high-quality data and compute resources. However, such data is not readily available for many languages. This paper focuses on speech synthesis for…
Automatic pronunciation assessment is typically performed by acoustic models trained on audio-score pairs. Although effective, these systems provide only numerical scores, without the information needed to help learners understand their…
With the advent of the big data and large language model era, zero-shot personalized rapid customization has emerged as a significant trend. In this report, we introduce Takin AudioLLM, a series of techniques and models, mainly including…
In this paper we investigate cross-lingual Text-To-Speech (TTS) synthesis through the lens of adapters, in the context of lightweight TTS systems. In particular, we compare the tasks of unseen speaker and language adaptation with the goal…
We introduce SPEAR-TTS, a multi-speaker text-to-speech (TTS) system that can be trained with minimal supervision. By combining two types of discrete speech representations, we cast TTS as a composition of two sequence-to-sequence tasks:…
Recent prompt-based text-to-speech (TTS) models can clone an unseen speaker using only a short speech prompt. They leverage a strong in-context ability to mimic the speech prompts, including speaker style, prosody, and emotion. Therefore,…
Large language model (LLM) based zero-shot text-to-speech (TTS) methods tend to preserve the acoustic environment of the audio prompt, leading to degradation in synthesized speech quality when the audio prompt contains noise. In this paper,…
In this work, we propose a novel method for modeling numerous speakers, which enables expressing the overall characteristics of speakers in detail like a trained multi-speaker model without additional training on the target speaker's…
Zero-shot dialogue state tracking (DST) seeks to enable dialogue systems to transition to unfamiliar domains without manual annotation or extensive retraining. Prior research has approached this objective by embedding prompts into language…
Prior works have demonstrated zero-shot text-to-speech by using a generative language model on audio tokens obtained via a neural audio codec. It is still challenging, however, to adapt them to low-latency scenarios. In this paper, we…
In recent years, Text-To-Speech (TTS) has been used as a data augmentation technique for speech recognition to help complement inadequacies in the training data. Correspondingly, we investigate the use of a multi-speaker TTS system to…
Speaker adaptation, which involves cloning voices from unseen speakers in the Text-to-Speech task, has garnered significant interest due to its numerous applications in multi-media fields. Despite recent advancements, existing methods often…
This paper presents a novel data augmentation technique for text-to-speech (TTS), that allows to generate new (text, audio) training examples without requiring any additional data. Our goal is to increase diversity of text conditionings…
With rapid progress in neural text-to-speech (TTS) models, personalized speech generation is now in high demand for many applications. For practical applicability, a TTS model should generate high-quality speech with only a few audio…
Recent progress in the few-shot adaptation of Vision-Language Models (VLMs) has further pushed their generalization capabilities, at the expense of just a few labeled samples within the target downstream task. However, this promising,…
Emotional Text-To-Speech (TTS) is an important task in the development of systems (e.g., human-like dialogue agents) that require natural and emotional speech. Existing approaches, however, only aim to produce emotional TTS for seen…
A Spoken dialogue system for an unseen language is referred to as Zero resource speech. It is especially beneficial for developing applications for languages that have low digital resources. Zero resource speech synthesis is the task of…
Low-Rank Adaptation (LoRA) has become a widely adopted parameter-efficient fine-tuning method for large language models, with its effectiveness largely influenced by the allocation of ranks and scaling factors, as well as initialization.…