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We argue that dark energy with multiple fields is theoretically well-motivated and predicts distinct observational signatures, in particular when cosmic acceleration takes place along a trajectory that is highly non-geodesic in field space.…
It has been shown that a slab of materials with refractive index = -1 behaves like a perfect lens focussing all light to an exact electromagnetic copy of an object. The original lens is limited to producing images the same size as the…
This technical report presents an environment representation for use in vision-based navigation. The representation has two useful properties: 1) it has constant size, which can enable strong run-time guarantees to be made for control…
Recently, an optical meta concept called the Phasor Field (P-Field) was proposed that yields great quality in the reconstruction of hidden objects imaged by non-line-of-sight (NLOS) imaging. It is based on virtual sinusoidal modulation of…
Reconstruction and intrinsic decomposition of scenes from captured imagery would enable many applications such as relighting and virtual object insertion. Recent NeRF based methods achieve impressive fidelity of 3D reconstruction, but bake…
We propose and numerically demonstrate a technique for subwavelength imaging based on a metal-dielectric multilayer hyperlens designed in such a way that only the large-wavevector waves are transmitted while all propagating waves from the…
While 2D generative adversarial networks have enabled high-resolution image synthesis, they largely lack an understanding of the 3D world and the image formation process. Thus, they do not provide precise control over camera viewpoint or…
Transmissive scenes are ubiquitous in daily life, yet reconstructing and rendering them remains highly challenging due to the inherent entanglement between near-field reflections from the surrounding environment on the transmissive surface,…
We present an imaging and neural rendering technique that seeks to synthesize videos of light propagating through a scene from novel, moving camera viewpoints. Our approach relies on a new ultrafast imaging setup to capture a first-of-its…
Saliency detection is an active topic in the multimedia field. Most previous works on saliency detection focus on 2D images. However, these methods are not robust against complex scenes which contain multiple objects or complex backgrounds.…
Compact, lightweight and high-performance spatial light modulators (SLMs) are crucial for modern optical technologies. The drive for pixel miniaturization, necessary to improve their performance, has led to a promising alternative, active…
Recent work in unsupervised multi-object segmentation shows impressive results by predicting motion from a single image despite the inherent ambiguity in predicting motion without the next image. On the other hand, the set of possible…
We present an approach for compressing volumetric scalar fields using implicit neural representations. Our approach represents a scalar field as a learned function, wherein a neural network maps a point in the domain to an output scalar…
We propose a method to compute depth maps for every sub-aperture image in a light field in a view consistent way. Previous light field depth estimation methods typically estimate a depth map only for the central sub-aperture view, and…
We propose TensoIR, a novel inverse rendering approach based on tensor factorization and neural fields. Unlike previous works that use purely MLP-based neural fields, thus suffering from low capacity and high computation costs, we extend…
A surface light field represents the radiance of rays originating from any points on the surface in any directions. Traditional approaches require ultra-dense sampling to ensure the rendering quality. In this paper, we present a novel…
Herein, the concept of point of darkness based on polarized light phase difference and absorption of light is demonstrated by simulations using low refractive index and extinction coefficient semiconductor and dielectric, and high…
In modern computer vision, the optimal representation of 3D shape continues to be task-dependent. One fundamental operation applied to such representations is differentiable rendering, as it enables inverse graphics approaches in learning…
Rendering realistic cloth has always been a challenge due to its intricate structure. Cloth is made up of fibers, plies, and yarns, and previous curved-based models, while detailed, were computationally expensive and inflexible for large…
Some forms of novel visual media enable the viewer to explore a 3D scene from arbitrary viewpoints, by interpolating between a discrete set of original views. Compared to 2D imagery, these types of applications require much larger amounts…