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Related papers: Contextual Gesture: Co-Speech Gesture Video Genera…

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We propose LiveGesture, the first fully streamable, speech-driven full-body gesture generation framework that operates with zero look-ahead and supports arbitrary sequence length. Unlike existing co-speech gesture methods, which are…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Muhammad Usama Saleem , Mayur Jagdishbhai Patel , Ekkasit Pinyoanuntapong , Zhongxing Qin , Li Yang , Hongfei Xue , Ahmed Helmy , Chen Chen , Pu Wang

Hand gestures are a natural means of interaction in Augmented Reality and Virtual Reality (AR/VR) applications. Recently, there has been an increased focus on removing the dependence of accurate hand gesture recognition on complex sensor…

Computer Vision and Pattern Recognition · Computer Science 2019-12-09 Varun Jain , Shivam Aggarwal , Suril Mehta , Ramya Hebbalaguppe

This work focuses on full-body co-speech gesture generation. Existing methods typically employ an autoregressive model accompanied by vector-quantized tokens for gesture generation, which results in information loss and compromises the…

Graphics · Computer Science 2025-03-19 Binjie Liu , Lina Liu , Sanyi Zhang , Songen Gu , Yihao Zhi , Tianyi Zhu , Lei Yang , Long Ye

Deep generative models have demonstrated the ability to create realistic audiovisual content, sometimes driven by domains of different nature. However, smooth temporal dynamics in video generation is a challenging problem. This work focuses…

Sound · Computer Science 2024-06-25 Rafael Redondo

Co-speech gestures play a crucial role in the interactions between humans and embodied conversational agents (ECA). Recent deep learning methods enable the generation of realistic, natural co-speech gestures synchronized with speech, but…

Artificial Intelligence · Computer Science 2024-06-25 Teo Guichoux , Laure Soulier , Nicolas Obin , Catherine Pelachaud

Real-world talking faces often accompany with natural head movement. However, most existing talking face video generation methods only consider facial animation with fixed head pose. In this paper, we address this problem by proposing a…

Computer Vision and Pattern Recognition · Computer Science 2020-03-06 Ran Yi , Zipeng Ye , Juyong Zhang , Hujun Bao , Yong-Jin Liu

Human video generation is a dynamic and rapidly evolving task that aims to synthesize 2D human body video sequences with generative models given control conditions such as text, audio, and pose. With the potential for wide-ranging…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Wentao Lei , Jinting Wang , Fengji Ma , Guanjie Huang , Li Liu

Video generation has many unique challenges beyond those of image generation. The temporal dimension introduces extensive possible variations across frames, over which consistency and continuity may be violated. In this study, we move…

Computer Vision and Pattern Recognition · Computer Science 2024-06-14 Weixi Feng , Jiachen Li , Michael Saxon , Tsu-jui Fu , Wenhu Chen , William Yang Wang

The recent success in StyleGAN demonstrates that pre-trained StyleGAN latent space is useful for realistic video generation. However, the generated motion in the video is usually not semantically meaningful due to the difficulty of…

Computer Vision and Pattern Recognition · Computer Science 2022-10-24 Seung Hyun Lee , Gyeongrok Oh , Wonmin Byeon , Chanyoung Kim , Won Jeong Ryoo , Sang Ho Yoon , Hyunjun Cho , Jihyun Bae , Jinkyu Kim , Sangpil Kim

Gesture recognition research, unlike NLP, continues to face acute data scarcity, with progress constrained by the need for costly human recordings or image processing approaches that cannot generate authentic variability in the gestures…

Computer Vision and Pattern Recognition · Computer Science 2026-04-17 Hassan Ali , Doreen Jirak , Luca Müller , Stefan Wermter

Generating reasonable and high-quality human interactive motions in a given dynamic environment is crucial for understanding, modeling, transferring, and applying human behaviors to both virtual and physical robots. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Peishan Cong , Ziyi Wang , Yuexin Ma , Xiangyu Yue

We introduce a real-time, human-in-the-loop gesture control framework that can dynamically adapt audio and music based on human movement by analyzing live video input. By creating a responsive connection between visual and auditory stimuli,…

Human-Computer Interaction · Computer Science 2025-04-29 Mahya Khazaei , Ali Bahrani , George Tzanetakis

This study aims to improve the generation of 3D gestures by utilizing multimodal information from human speech. Previous studies have focused on incorporating additional modalities to enhance the quality of generated gestures. However,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Zunnan Xu , Yachao Zhang , Sicheng Yang , Ronghui Li , Xiu Li

Full-body gestures play a pivotal role in natural interactions and are crucial for achieving effective communication. Nevertheless, most existing studies primarily focus on the gesture generation of speakers, overlooking the vital role of…

Graphics · Computer Science 2025-05-09 Jinhe Huang , Yongkang Cheng , Yuming Hang , Gaoge Han , Jinewei Li , Jing Zhang , Xingjian Gu

Appropriate gestures can enhance message delivery and audience engagement in both daily communication and public presentations. In this paper, we contribute a visual analytic approach that assists professional public speaking coaches in…

Human-Computer Interaction · Computer Science 2022-04-26 Haipeng Zeng , Xingbo Wang , Yong Wang , Aoyu Wu , Ting Chuen Pong , Huamin Qu

We propose a new framework for gesture generation, aiming to allow data-driven approaches to produce more semantically rich gestures. Our approach first predicts whether to gesture, followed by a prediction of the gesture properties. Those…

Human-Computer Interaction · Computer Science 2021-09-28 Taras Kucherenko , Rajmund Nagy , Patrik Jonell , Michael Neff , Hedvig Kjellström , Gustav Eje Henter

Current talking avatars mostly generate co-speech gestures based on audio and text of the utterance, without considering the non-speaking motion of the speaker. Furthermore, previous works on co-speech gesture generation have designed…

Multimedia · Computer Science 2024-01-09 Sicheng Yang , Zunnan Xu , Haiwei Xue , Yongkang Cheng , Shaoli Huang , Mingming Gong , Zhiyong Wu

While the field of co-speech gesture generation has seen significant advances, producing holistic, semantically grounded gestures remains a challenge. Existing approaches rely on external semantic retrieval methods, which limit their…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Lanmiao Liu , Esam Ghaleb , Aslı Özyürek , Zerrin Yumak

Interactive video generation has significant potential for scene simulation and video creation. However, existing methods often struggle with maintaining scene consistency during long video generation under dynamic camera control due to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Xinhang Gao , Junlin Guan , Shuhan Luo , Wenzhuo Li , Guanghuan Tan , Jiacheng Wang

Talking head video generation aims to generate a realistic talking head video that preserves the person's identity from a source image and the motion from a driving video. Despite the promising progress made in the field, it remains a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Shuling Zhao , Fa-Ting Hong , Xiaoshui Huang , Dan Xu
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