English
Related papers

Related papers: Accelerating Berends-Giele recursion for gluons in…

200 papers

Computation of bounding boxes is a fundamental problem in high performance rendering, as it is an input to visibility culling and binning operations. In a scene description structured as a tree, clip nodes and blend nodes entail…

Graphics · Computer Science 2022-05-25 Raph Levien

The kernel-free boundary integral (KFBI) method has successfully solved partial differential equations (PDEs) on irregular domains. Diverging from traditional boundary integral methods, the computation of boundary integrals in KFBI is…

Numerical Analysis · Mathematics 2024-04-24 Liwei Tan , Minsheng Huang , Wenjun Ying

In this paper, we use graphics processing units(GPU) to accelerate sparse and arbitrary structured neural networks. Sparse networks have nodes in the network that are not fully connected with nodes in preceding and following layers, and…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-05-12 Aavaas Gajurel , Sushil J. Louis , Frederick C Harris

We present the leading-color two-loop QCD corrections for Higgs-boson production in association with two jets through gluon fusion in the heavy-top effective theory. We provide analytic expressions for the finite remainders of the helicity…

High Energy Physics - Phenomenology · Physics 2026-05-06 Giuseppe De Laurentis , Harald Ita , Viktor Kuschke , Michael Ruf , Vasily Sotnikov

Classification is at the core of data-driven prediction and decision-making, representing a fundamental task in supervised machine learning. Recently, several quantum machine learning algorithms that use quantum kernels as a measure of…

Quantum Physics · Physics 2024-08-12 Jungyun Lee , Daniel K. Park

Graphics processing units (GPUs) are recently being used to an increasing degree for general computational purposes. This development is motivated by their theoretical peak performance, which significantly exceeds that of broadly available…

Computational Physics · Physics 2015-03-17 Martin Weigel

The Graphics Processing Unit (GPU) is a powerful tool for parallel computing. In the past years the performance and capabilities of GPUs have increased, and the Compute Unified Device Architecture (CUDA) - a parallel computing architecture…

Computational Physics · Physics 2009-12-17 Ferenc Molnar , Tamas Szakaly , Robert Meszaros , Istvan Lagzi

Graph analytics techniques based on spectral methods process extremely large sparse matrices with millions or even billions of non-zero values. Behind these algorithms lies the Top-K sparse eigenproblem, the computation of the largest…

Hardware Architecture · Computer Science 2022-01-20 Francesco Sgherzi , Alberto Parravicini , Marco Domenico Santambrogio

We present a convex hull algorithm that is accelerated on commodity graphics hardware. We analyze and identify the hurdles of writing a recursive divide and conquer algorithm on the GPU and divise a framework for representing this class of…

Computational Geometry · Computer Science 2015-03-20 Stanley Tzeng , John D. Owens

Graphics rendering that builds on machine learning and radiance fields is gaining significant attention due to its outstanding quality and speed in generating photorealistic images from novel viewpoints. However, prior work has primarily…

Graphics · Computer Science 2025-02-25 Junseo Lee , Jaisung Kim , Junyong Park , Jaewoong Sim

Continuing our previous studies on QED and QCD processes, we use the graphics processing unit (GPU) for fast calculations of helicity amplitudes for general Standard Model (SM) processes. Additional HEGET codes to handle all SM interactions…

Computational Physics · Physics 2015-06-15 K. Hagiwara , J. Kanzaki , Q. Li , N. Okamura , T. Stelzer

Efficient methods for generating samples of wave packet trajectories are needed to build machine learning models for quantum dynamics. However, simulating such data by direct integration of the time-dependent Schrodinger equation can be…

Materials Science · Physics 2024-01-17 Rei Nagaya , Haruki Omatsu , Daniel M. Packwood

The numerical solution of the Kadanoff-Baym nonlinear integro-differential equations, which yields the non-equilibrium Green's functions (NEGFs) of quantum many-body systems, poses significant computational challenges due to its high…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-05-27 Jia Yin , Khaled Z. Ibrahim , Mauro Del Ben , Jack Deslippe , Yang-hao Chan , Chao Yang

Simulations of physical phenomena are essential to the expedient design of precision components in aerospace and other high-tech industries. These phenomena are often described by mathematical models involving partial differential equations…

Computational Physics · Physics 2017-01-05 Daniel Magee , Kyle E Niemeyer

We develop a highly optimized code for simulating the Edwards-Anderson Heisenberg model on graphics processing units (GPUs). Using a number of computational tricks such as tiling, data compression and appropriate memory layouts, the…

Computational Physics · Physics 2012-08-30 Taras Yavors'kii , Martin Weigel

3D intelligence leverages rich 3D features and stands as a promising frontier in AI, with 3D rendering fundamental to many downstream applications. 3D Gaussian Splatting (3DGS), an emerging high-quality 3D rendering method, requires…

Graphics · Computer Science 2025-04-14 Sixu Li , Ben Keller , Yingyan Celine Lin , Brucek Khailany

We present on the use of on-shell recursion relations. These can be used not only for calculating tree amplitudes, including those with masses, but also to compute analytically the missing rational terms of one-loop QCD amplitudes. Combined…

High Energy Physics - Phenomenology · Physics 2017-08-23 Darren Forde

Exact Gaussian Process (GP) regression has O(N^3) runtime for data size N, making it intractable for large N. Many algorithms for improving GP scaling approximate the covariance with lower rank matrices. Other work has exploited structure…

Machine Learning · Statistics 2012-09-24 Elad Gilboa , Yunus Saatçi , John P. Cunningham

Graphic Processing Units (GPUs) are getting increasingly important as target architectures in scientific High Performance Computing (HPC). NVIDIA established CUDA as a parallel computing architecture controlling and making use of the…

High Energy Physics - Lattice · Physics 2011-05-12 Frank Winter

We present an efficient open-source implementation of the multiparticle collision dynamics (MPCD) algorithm that scales to run on hundreds of graphics processing units (GPUs). We especially focus on optimizations for modern GPU…

Soft Condensed Matter · Physics 2018-08-01 Michael P. Howard , Athanassios Z. Panagiotopoulos , Arash Nikoubashman