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Generating high-fidelity 3D avatars from text or image prompts is highly sought after in virtual reality and human-computer interaction. However, existing text-driven methods often rely on iterative Score Distillation Sampling (SDS) or CLIP…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Hong Li , Yutang Feng , Minqi Meng , Yichen Yang , Xuhui Liu , Baochang Zhang

We present a novel diffusion-based approach for coherent 3D scene reconstruction from a single RGB image. Our method utilizes an image-conditioned 3D scene diffusion model to simultaneously denoise the 3D poses and geometries of all objects…

Computer Vision and Pattern Recognition · Computer Science 2024-12-16 Manuel Dahnert , Angela Dai , Norman Müller , Matthias Nießner

The rising demand for creating lifelike avatars in the digital realm has led to an increased need for generating high-quality human videos guided by textual descriptions and poses. We propose Dancing Avatar, designed to fabricate human…

Computer Vision and Pattern Recognition · Computer Science 2023-08-16 Bosheng Qin , Wentao Ye , Qifan Yu , Siliang Tang , Yueting Zhuang

With the success of Neural Radiance Field (NeRF) in 3D-aware portrait editing, a variety of works have achieved promising results regarding both quality and 3D consistency. However, these methods heavily rely on per-prompt optimization when…

Computer Vision and Pattern Recognition · Computer Science 2024-02-05 Jianhui Li , Shilong Liu , Zidong Liu , Yikai Wang , Kaiwen Zheng , Jinghui Xu , Jianmin Li , Jun Zhu

We propose a novel framework for decomposing arbitrarily posed humans into animatable multi-layered 3D human avatars, separating the body and garments. Conventional single-layer reconstruction methods lock clothing to one identity, while…

Computer Vision and Pattern Recognition · Computer Science 2026-01-12 Yinghan Xu , John Dingliana

Existing single image-to-3D creation methods typically involve a two-stage process, first generating multi-view images, and then using these images for 3D reconstruction. However, training these two stages separately leads to significant…

Computer Vision and Pattern Recognition · Computer Science 2025-05-02 Hao Wen , Zehuan Huang , Yaohui Wang , Xinyuan Chen , Lu Sheng

Recent advances in generative modeling have enabled the generation of high-quality synthetic data that is applicable in a variety of domains, including face recognition. Here, state-of-the-art generative models typically rely on…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Darian Tomašević , Fadi Boutros , Chenhao Lin , Naser Damer , Vitomir Štruc , Peter Peer

In this paper, we focus on the One-shot Novel View Synthesis (O-NVS) task which targets synthesizing photo-realistic novel views given only one reference image per scene. Previous One-shot Generalizable Neural Radiance Fields (OG-NeRF)…

Computer Vision and Pattern Recognition · Computer Science 2024-04-01 Xiao Pan , Zongxin Yang , Shuai Bai , Yi Yang

3D modeling has long been an important area in computer vision and computer graphics. Recently, thanks to the breakthroughs in neural representations and generative models, we witnessed a rapid development of 3D modeling. 3D human modeling,…

Computer Vision and Pattern Recognition · Computer Science 2024-06-07 Ruihe Wang , Yukang Cao , Kai Han , Kwan-Yee K. Wong

Generating novel views of a natural scene, e.g., every-day scenes both indoors and outdoors, from a single view is an under-explored problem, even though it is an organic extension to the object-centric novel view synthesis. Existing…

Computer Vision and Pattern Recognition · Computer Science 2025-11-13 Wonbong Jang , Jonathan Tremblay , Lourdes Agapito

Conversation is an essential component of virtual avatar activities in the metaverse. With the development of natural language processing, textual and vocal conversation generation has achieved a significant breakthrough. However,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-15 Yichao Yan , Zanwei Zhou , Zi Wang , Jingnan Gao , Xiaokang Yang

In the rapidly evolving landscape of digital content creation, the demand for fast, convenient, and autonomous methods of crafting detailed 3D reconstructions of humans has grown significantly. Addressing this pressing need, our AirNeRF…

Robotics · Computer Science 2024-07-16 Alexey Kotcov , Maria Dronova , Vladislav Cheremnykh , Sausar Karaf , Dzmitry Tsetserukou

Digital modeling and reconstruction of human faces serve various applications. However, its availability is often hindered by the requirements of data capturing devices, manual labor, and suitable actors. This situation restricts the…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Yunxuan Cai , Sitao Xiang , Zongjian Li , Haiwei Chen , Yajie Zhao

Facial recognition using deep convolutional neural networks relies on the availability of large datasets of face images. Many examples of identities are needed, and for each identity, a large variety of images are needed in order for the…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Richard T. Marriott , Sami Romdhani , Liming Chen

Talking face generation has historically struggled to produce head movements and natural facial expressions without guidance from additional reference videos. Recent developments in diffusion-based generative models allow for more realistic…

Computer Vision and Pattern Recognition · Computer Science 2023-08-01 Michał Stypułkowski , Konstantinos Vougioukas , Sen He , Maciej Zięba , Stavros Petridis , Maja Pantic

Although 2D generative models have made great progress in face image generation and animation, they often suffer from undesirable artifacts such as 3D inconsistency when rendering images from different camera viewpoints. This prevents them…

Computer Vision and Pattern Recognition · Computer Science 2022-10-13 Yue Wu , Yu Deng , Jiaolong Yang , Fangyun Wei , Qifeng Chen , Xin Tong

We present DiffPortrait3D, a conditional diffusion model that is capable of synthesizing 3D-consistent photo-realistic novel views from as few as a single in-the-wild portrait. Specifically, given a single RGB input, we aim to synthesize…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Yuming Gu , You Xie , Hongyi Xu , Guoxian Song , Yichun Shi , Di Chang , Jing Yang , Linjie Luo

Avatars on displays lack the ability to engage with the physical environment through gaze. To address this limitation, we propose a gaze synthesis method that enables animated avatars to establish gaze communication with the physical…

Human-Computer Interaction · Computer Science 2025-03-11 Kazuya Izumi , Shuhey Koyama , Yoichi Ochiai

Recent breakthroughs in single-image 3D portrait reconstruction have enabled telepresence systems to stream 3D portrait videos from a single camera in real-time, potentially democratizing telepresence. However, per-frame 3D reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2024-05-03 Shengze Wang , Xueting Li , Chao Liu , Matthew Chan , Michael Stengel , Josef Spjut , Henry Fuchs , Shalini De Mello , Koki Nagano

Inferring the 3D structure underlying a set of multi-view images typically requires solving two co-dependent tasks -- accurate 3D reconstruction requires precise camera poses, and predicting camera poses relies on (implicitly or explicitly)…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Qitao Zhao , Shubham Tulsiani
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