Related papers: A Case Study in Gamification for a Cybersecurity E…
The ubiquity of technology in our daily lives and the economic stability of the technology sector in recent years, especially in areas with a computer science footing, has led to an increase in computer science enrollment in many parts of…
Games can be a powerful tool for learning about statistical methodology. Effective game design involves a fine balance between caricature and realism, to simultaneously illustrate salient concepts in a controlled setting and serve as a…
The present survey aims at presenting the current machine learning techniques employed in security games domains. Specifically, we focused on papers and works developed by the Teamcore of University of Southern California, which deepened…
Securing dynamic networks against adversarial actions is challenging because of the need to anticipate and counter strategic disruptions by adversarial entities within complex network structures. Traditional game-theoretic models, while…
As digital games continue to be explored as solutions to educational and behavioural challenges, the need for evaluation methodologies which support both the unique nature of the format and the need for comparison with other approaches…
Developing students as well-rounded professionals is increasingly important for our modern society. Although there is a great consensus that technical and professional ("soft") skills should be developed and intertwined in the core of…
Cybercrime is a growing threat to organizations and individuals worldwide, with criminals using sophisticated techniques to breach security systems and steal sensitive data. This paper aims to comprehensively survey the latest advancements…
In this paper, we take a close look at how CTF can be used in cybersecurity education. We divide the CTF competitions into four different categories, which are attack-based CTFs, defense-based CTFs, jeopardy CTFs and gamified and wargames…
The COVID-19 pandemic has forced schools and universities to adapt to remote learning, and online gaming has emerged as a tool for education. Educational games can make learning fun and engaging, help students develop important skills like…
Modern cybersecurity threats are growing in complexity, targeting increasingly intricate & interconnected systems. To effectively defend against these evolving threats, security teams utilize automation & orchestration to enhance response…
In this work, we consider challenges relating to security for Industrial Control Systems (ICS) in the context of ICS security education and research targeted both to academia and industry. We propose to address those challenges through…
Over the past decades, numerous practical applications of machine learning techniques have shown the potential of data-driven approaches in a large number of computing fields. Machine learning is increasingly included in computing curricula…
Traditional rule-based cybersecurity systems have proven highly effective against known malware threats. However, they face challenges in detecting novel threats. To address this issue, emerging cybersecurity systems are incorporating AI…
Raising awareness among young people, and especially students, on the relevance of behavior change for achieving energy savings is increasingly being considered as a key enabler towards long-term and cost-effective energy efficiency…
This paper explores the distinctions and connections between cybersecurity and ethical hacking, two vital disciplines in the protection of digital systems. It defines each field, outlines their goals and methodologies, and compares the…
Machine learning (ML) is increasingly being deployed in critical systems. The data dependence of ML makes securing data used to train and test ML-enabled systems of utmost importance. While the field of cybersecurity has well-established…
Serious games are widely used for learning and training across domains such as healthcare, defense, and education. Persistent challenges remain, however, including static scenario design, authoring bottlenecks, limited learner modeling, and…
This paper presents an innovative pedagogical framework employing tangible interactive games to enhance artificial intelligence (AI) knowledge and literacy among elementary education students. Recognizing the growing importance of AI…
Software applications continue to challenge user privacy when users interact with them. Privacy practices (e.g. Data Minimisation (DM), Privacy by Design (PbD) or General Data Protection Regulation (GDPR)) and related "privacy engineering"…
Digital innovation in education has revolutionized teaching and learning processes, demanding a rethink of pedagogical competence among educators. This study evaluates the preparation of instructors to use digital technologies into their…