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We present a brief summary of current approaches and challenges in the network traffic management area. In this contribution, we well cover the most recent experiments on the network traffic and behavior of applications under various…

Networking and Internet Architecture · Computer Science 2016-10-26 Homayun Motameni , Mirmorsal Madani

Since recommender systems have been created and developed to automate the recommendation process, users can easily consume their desired video content on online platforms. In this line, several content recommendation algorithms are…

Human-Computer Interaction · Computer Science 2022-06-07 Soyoung Oh , Eunil Park

In this big data era, it is hard for the current generation to find the right data from the huge amount of data contained within online platforms. In such a situation, there is a need for an information filtering system that might help them…

The enormous development of the Internet, both in the geographical scale and in the area of using its possibilities in everyday life, determines the creation and collection of huge amounts of data. Due to the scale, it is not possible to…

Information Retrieval · Computer Science 2024-02-15 Michał Malinowski

Many modern online services feature personalized recommendations. A central challenge when providing such recommendations is that the reason why an individual user accesses the service may change from visit to visit or even during an…

Information Retrieval · Computer Science 2024-10-22 Dietmar Jannach , Markus Zanker

Providing a high-quality real-time video streaming experience to mobile users is one of the biggest challenges in cellular networks. This is due to the need of these services for high rates with low variability, which is not easy to…

Networking and Internet Architecture · Computer Science 2021-06-01 Fidan Mehmeti , Thomas F. La Porta

Adaptive streaming addresses the increasing and heterogenous demand of multimedia content over the Internet by offering several encoded versions for each video sequence. Each version (or representation) has a different resolution and bit…

Multimedia · Computer Science 2015-06-15 Laura Toni , Ramon Aparicio-Pardo , Karine Pires , Gwendal Simon , Alberto Blanc , Pascal Frossard

Video streaming, in various forms of video on demand (VOD), live, and 360 degree streaming, has grown dramatically during the past few years. In comparison to traditional cable broadcasters whose contents can only be watched on TVs, video…

Multimedia · Computer Science 2020-12-01 Xiangbo Li , Mahmoud Darwich , Magdy Bayoumi , Mohsen Amini Salehi

Podcast recommendation is a growing area of research that presents new challenges and opportunities. Individuals interact with podcasts in a way that is distinct from most other media; and primary to our concerns is distinct from music…

Machine Learning · Computer Science 2020-09-09 Greg Benton , Ghazal Fazelnia , Alice Wang , Ben Carterette

Most modern recommendation algorithms are data-driven: they generate personalized recommendations by observing users' past behaviors. A common assumption in recommendation is that how a user interacts with a piece of content (e.g., whether…

Computers and Society · Computer Science 2024-05-12 Sarah H. Cen , Andrew Ilyas , Jennifer Allen , Hannah Li , Aleksander Madry

In this paper, we propose a two-stage ranking approach for recommending linear TV programs. The proposed approach first leverages user viewing patterns regarding time and TV channels to identify potential candidates for recommendation and…

Information Retrieval · Computer Science 2020-09-21 Sheng-Chieh Lin , Ting-Wei Lin , Jing-Kai Lou , Ming-Feng Tsai , Chuan-Ju Wang

Media streaming has been adopted for a variety of applications such as entertainment, visualization, and design. Unlike video/audio streaming where the content is usually consumed sequentially, 3D applications such as gaming require…

Human-Computer Interaction · Computer Science 2022-01-11 Shaoyu Chen , Budmonde Duinkharjav , Xin Sun , Li-Yi Wei , Stefano Petrangeli , Jose Echevarria , Claudio Silva , Qi Sun

Filter bubbles have been studied extensively within the context of online content platforms due to their potential to cause undesirable outcomes such as user dissatisfaction or polarization. With the rise of short-video platforms, the…

Artificial Intelligence · Computer Science 2024-03-08 Nicholas Sukiennik , Chen Gao , Nian Li

In this paper, we strengthen the competitive analysis results obtained for a fundamental online streaming problem, the Frequent Items Problem. Additionally, we contribute with a more detailed analysis of this problem, using alternative…

Data Structures and Algorithms · Computer Science 2013-06-05 Joan Boyar , Kim S. Larsen , Abyayananda Maiti

Trajectory forecasting is a widely-studied problem for autonomous navigation. However, existing benchmarks evaluate forecasting based on independent snapshots of trajectories, which are not representative of real-world applications that…

Computer Vision and Pattern Recognition · Computer Science 2023-10-03 Ziqi Pang , Deva Ramanan , Mengtian Li , Yu-Xiong Wang

Popular music streaming platforms offer users a diverse network of content exploration through a triad of affordances: organic, algorithmic and editorial access modes. Whilst offering great potential for discovery, such platform…

Information Retrieval · Computer Science 2025-01-20 Dougal Shakespeare , Camille Roth

Recommender systems are designed to help users in situations of information overload. In recent years, we observed increased interest in session-based recommendation scenarios, where the problem is to make item suggestions to users based…

Information Retrieval · Computer Science 2021-09-15 Sara Latifi , Noemi Mauro , Dietmar Jannach

Recommendation systems play an important role in today's digital world. They have found applications in various applications such as music platforms, e.g., Spotify, and movie streaming services, e.g., Netflix. Less research effort has been…

Machine Learning · Computer Science 2022-04-05 Arash Mahyari , Peter Pirolli , Jacqueline A. LeBlanc

Video games and the playing thereof have been a fixture of American culture since their introduction in the arcades of the 1980s. However, it was not until the recent proliferation of broadband connections robust and fast enough to handle…

Social and Information Networks · Computer Science 2017-07-20 Isaac Jones , Huan Liu

The overwhelming volume and complexity of information in online applications make recommendation essential for users to find information of interest. However, two major limitations that coexist in real world applications (1) incomplete user…

Machine Learning · Computer Science 2020-08-26 Dilruk Perera , Roger Zimmermann