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Live-streaming recommender system serves as critical infrastructure that bridges the patterns of real-time interactions between users and authors. Similar to traditional industrial recommender systems, live-streaming recommendation also…

We present a network-based recommender system for live shows (concerts, theater, circus, etc) that finds a set of people probably interested in a given, new show. We combine collaborative and content-based filtering to take benefit of past…

Social and Information Networks · Computer Science 2018-04-25 Jean Creusefond , Matthieu Latapy

Livestreaming has rapidly become a popular online pastime, with real-time interaction between streamer and viewer being a key motivating feature. However, viewers have traditionally had limited opportunity to directly influence the streamed…

Human-Computer Interaction · Computer Science 2025-04-15 Michael Yin , Robert Xiao

Recommendation systems are being explored by Cable TV operators to improve user satisfaction with services, such as Live TV and Video on Demand (VOD) services. More recently, Catch-up TV has been introduced, allowing users to watch recent…

Information Retrieval · Computer Science 2016-09-14 Diogo Goncalves , Miguel Costa , Francisco M. Couto

People use the Internet to learn new skills, stay connected with friends, and find new communities to engage with. Live streaming platforms like Twitch.tv, YouTube Live, and Facebook Gaming provide a place where all three of these…

Human-Computer Interaction · Computer Science 2023-02-02 Ella Kokinda , Paige Rodeghero

Modern online services continuously generate data at very fast rates. This continuous flow of data encompasses content - e.g., posts, news, products, comments -, but also user feedback - e.g., ratings, views, reads, clicks -, together with…

Information Retrieval · Computer Science 2022-01-19 João Vinagre , Alípio Mário Jorge , Marie Al-Ghossein , Albert Bifet

In the past few decades, there has been an increasing need for Internet users to host real time events online and to share their experiences with live, interactive audiences. Online streaming services like Twitch have attracted millions of…

Social and Information Networks · Computer Science 2021-11-12 Ha Le , Junming Wu , Louis Yu , Melissa Lynn

Social media platforms have led to online consumption communities, or fandoms, that involve complex networks of ancillary creators and consumers focused on some core product or intellectual property. For example, video game communities…

General Economics · Economics 2024-11-05 Wooyong Jo , Mike Lewis , Yanwen Wang

Live multimedia streaming from mobile devices is rapidly gaining popularity but little is known about the QoE they provide. In this paper, we examine the Periscope service. We first crawl the service in order to understand its usage…

Multimedia · Computer Science 2016-10-04 Matti Siekkinen , Enrico Masala , Teemu Kämäräinen

Live video-streaming platforms such as Twitch enable top content creators to reap significant profits and influence. To that effect, various behavioral norms are recommended to new entrants and those seeking to increase their popularity and…

Social and Information Networks · Computer Science 2018-12-11 Robert Netzorg , Lauren Arnett , Augustin Chaintreau , Eugene Wu

Recommender systems are increasingly used to predict and serve content that aligns with user taste, yet the task of matching new users with relevant content remains a challenge. We consider podcasting to be an emerging medium with rapid…

Information Retrieval · Computer Science 2020-07-28 Zahra Nazari , Christophe Charbuillet , Johan Pages , Martin Laurent , Denis Charrier , Briana Vecchione , Ben Carterette

Peer-to-Peer Live streaming and Video on Demand is the most popular media applications over the Internet in recent years. These systems reduce the load on the server and provide a scalable content distribution. A new paradigm of P2P network…

Networking and Internet Architecture · Computer Science 2011-11-30 Hareesh. K , Manjaiah D. H

In the nascent days of e-content delivery, having a superior product was enough to give companies an edge against the competition. With today's fiercely competitive market, one needs to be multiple steps ahead, especially when it comes to…

Machine Learning · Computer Science 2014-05-21 Everaldo Aguiar , Saurabh Nagrecha , Nitesh V. Chawla

The tremendous amount of increase in the quantity of information resources available on the web has made the total time that the user spends on a single page very minimal. Users revisiting the same page would be able to fetch the required…

Information Retrieval · Computer Science 2012-02-14 K. S. Kuppusamy , G. Aghila

Due to the rapid growth of internet broadband access and proliferation of modern mobile devices, various types of multimedia (e.g. text, images, audios and videos) have become ubiquitously available anytime. Mobile device users usually…

Information Retrieval · Computer Science 2013-12-24 Feng Xia , Nana Yaw Asabere , Ahmedin Mohammed Ahmed , Jing Li , Xiangjie Kong

The rise in popularity of social media platforms, has resulted in millions of new, content pieces being created every day. This surge in content creation underscores the need to pay attention to our design choices as they can greatly impact…

Information Retrieval · Computer Science 2024-10-22 Srijan Saket , Mohit Agarwal , Rishabh Mehrotra

Recently, a new form of online shopping becomes more and more popular, which combines live streaming with E-Commerce activity. The streamers introduce products and interact with their audiences, and hence greatly improve the performance of…

Information Retrieval · Computer Science 2021-06-08 Sanshi Yu , Zhuoxuan Jiang , Dong-Dong Chen , Shanshan Feng , Dongsheng Li , Qi Liu , Jinfeng Yi

Live streaming platforms host interconnected communities of content creators whose audiences overlap and interact in ways that are poorly understood at fine temporal resolution. We present a descriptive longitudinal study of audience…

Social and Information Networks · Computer Science 2026-03-26 Maxwell Shepherd

The era of live-broadcast is back but with two major changes. First, unlike traditional TV broadcasts, content is now streamed over the Internet enabling it to reach a wider audience. Second, due to various user-generated content platforms…

Social and Information Networks · Computer Science 2018-03-08 Aravindh Raman , Gareth Tyson , Nishanth Sastry

Live streaming platforms offer a distinctive way for users and content creators to interact with each other through real-time communication. While research on user behavior in online platforms has explored how users discover their favorite…

Human-Computer Interaction · Computer Science 2025-09-12 Akira Matsui , Kazuki Fujikawa , Ryo Sasaki , Ryo Adachi