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This study aimed to explore how novices and experts differ in performing complex psychomotor tasks guided by augmented reality (AR), focusing on decision-making and technical proficiency. Participants were divided into novice and expert…

Human-Computer Interaction · Computer Science 2024-09-19 Steven Yoo , Casper Harteveld , Nicholas Wilson , Kemi Jona , Mohsen Moghaddam

When manipulating objects in the real world, we need reactive feedback policies that take into account sensor information to inform decisions. This study aims to determine how different encoders can be used in a reinforcement learning (RL)…

Robotics · Computer Science 2025-03-05 Nico Sutter , Valentin N. Hartmann , Stelian Coros

Aligning a lens system relative to an imager is a critical challenge in camera manufacturing. While optimal alignment can be mathematically computed under ideal conditions, real-world deviations caused by manufacturing tolerances often…

Robotics · Computer Science 2025-10-06 Matthias Burkhardt , Tobias Schmähling , Pascal Stegmann , Michael Layh , Tobias Windisch

The growing adoption of augmented and virtual reality (AR and VR) technologies in industrial training and on-the-job assistance has created new opportunities for intelligent, context-aware support systems. As workers perform complex tasks…

Human-Computer Interaction · Computer Science 2025-11-18 Mahya Qorbani , Kamran Paynabar , Mohsen Moghaddam

Augmented Reality (AR) is increasingly positioned as a tool for knowledge work, providing beneficial affordances such as a virtually limitless display space that integrates digital information with the user's physical surroundings. However,…

Human-Computer Interaction · Computer Science 2026-01-30 Yi Fei Cheng , Ari Carden , Hyunsung Cho , Catarina G. Fidalgo , Jonathan Wieland , David Lindlbauer

Reinforcement learning (RL) is one of the active fields in machine learning, demonstrating remarkable potential in tackling real-world challenges. Despite its promising prospects, this methodology has encountered with issues and challenges,…

Machine Learning · Computer Science 2024-11-21 Alireza Rashidi Laleh , Majid Nili Ahmadabadi

The study examines the problem of using augmented and virtual reality in the process of blended learning in general secondary education. The study analyzes the meaning of the concept of "blended learning". The conceptual principles of…

Computers and Society · Computer Science 2022-01-19 Valentyna Kovalenko , Maiia Marienko , Alisa Sukhikh

There is inadequate attention to using mobile Augmented Reality (AR) in fitness, despite mobile AR being easy to use, requiring no extra cost, and can be a powerful learning tool. In this work, we present a mobile AR application that can…

Human-Computer Interaction · Computer Science 2022-09-07 Jamie Burns , Wenge Xu , Ian Williams , Irfan Khawaja

Often neglected in traditional education, spatial thinking has played a critical role in science, technology, engineering, and mathematics (STEM) education. Spatial thinking skills can be enhanced by training, life experience, and practice.…

Human-Computer Interaction · Computer Science 2021-06-03 Srinjita Bhaduri , Peter Gyory , Tamara Sumner

Reinforcement learning (RL) provides a naturalistic framing for learning through trial and error, which is appealing both because of its simplicity and effectiveness and because of its resemblance to how humans and animals acquire skills…

Machine Learning · Computer Science 2022-08-09 Archit Sharma , Kelvin Xu , Nikhil Sardana , Abhishek Gupta , Karol Hausman , Sergey Levine , Chelsea Finn

We present an approach to evaluate the efficacy of annotations in augmenting learning environments in the context of Virtual Reality. Our study extends previous work highlighting the benefits of learning based in virtual reality and…

Human-Computer Interaction · Computer Science 2025-02-24 Maximilian Enderling , Jan Hombeck , Kai Lawonn

Despite the rise of digital libraries and online reading platforms, physical libraries still offer unique benefits for education and community engagement. However, due to the convenience of digital resources, physical library visits,…

Human-Computer Interaction · Computer Science 2024-08-13 Qianjie Wei , Jingling Zhang , Pengqi Wang , Xiaofu Jin , Mingming Fan

Anatomy education is an indispensable part of medical training, but traditional methods face challenges like limited resources for dissection in large classes and difficulties understanding 2D anatomy in textbooks. Advanced technologies,…

Human-Computer Interaction · Computer Science 2024-02-01 Roghayeh Leila Barmaki , Kangsoo Kim , Zhang Guo , Qile Wang , Kevin Yu , Rebecca Pearlman , Nassir Navab

Advances in reinforcement learning research have demonstrated the ways in which different agent-based models can learn how to optimally perform a task within a given environment. Reinforcement leaning solves unsupervised problems where…

Machine Learning · Computer Science 2022-11-03 Herkulaas Combrink , Vukosi Marivate , Benjamin Rosman

A common challenge in reinforcement learning is how to convert the agent's interactions with an environment into fast and robust learning. For instance, earlier work makes use of domain knowledge to improve existing reinforcement learning…

Machine Learning · Computer Science 2020-04-01 Yannis Flet-Berliac , Philippe Preux

This paper presents the concept of AI-supported Mini-Labs, combining smartphone-based experiments with multimodal large language models (MLLMs). Smartphones, with their integrated sensors and computational power, function as versatile…

Physics Education · Physics 2025-08-25 Jochen Kuhn , David J. Rakestraw , Stefan Küchemann , Patrik Vogt

Reinforcement learning has achieved great success in various applications. To learn an effective policy for the agent, it usually requires a huge amount of data by interacting with the environment, which could be computational costly and…

Machine Learning · Computer Science 2020-06-16 Kun-Peng Ning , Sheng-Jun Huang

Literature review shows limited research investigating the utilization of Augmented Reality (AR) to improve learning and understanding architectural representations, specifically section views. In this study, we present an AR system…

Human-Computer Interaction · Computer Science 2022-05-19 Ziad Ashour , Zohreh Shaghaghian , Wei Yan

With the proliferation of devices that display augmented reality (AR), now is the time for scholars and practitioners to evaluate and engage critically with emerging applications of the medium. AR mediates the way users see their bodies,…

Human-Computer Interaction · Computer Science 2023-03-27 Rob Eagle

In Augmented Reality (AR) environment, realistic interactions between the virtual and real objects play a crucial role in user experience. Much of recent advances in AR has been largely focused on developing geometry-aware environment, but…

Computer Vision and Pattern Recognition · Computer Science 2018-03-19 Long Chen , Karl Francis , Wen Tang
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