Related papers: Sink-free orientations: a local sampler with appli…
Sinkhorn algorithm has been used pervasively to approximate the solution to optimal transport (OT) and unbalanced optimal transport (UOT) problems. However, its practical application is limited due to the high computational complexity. To…
This paper investigates to what extent one can improve reinforcement learning algorithms. Our study is split in three parts. First, our analysis shows that the classical asymptotic convergence rate $O(1/\sqrt{N})$ is pessimistic and can be…
In a seminal paper on finding large matchings in sparse random graphs, Karp and Sipser proposed two algorithms for this task. The second algorithm has been intensely studied, but due to technical difficulties, the first algorithm has…
We give fast, simple, and implementable catalytic logspace algorithms for two fundamental graph problems. First, a randomized catalytic algorithm for $s\to t$ connectivity running in $\widetilde{O}(nm)$ time, and a deterministic catalytic…
We present the first polynomial-time algorithm to exactly compute the number of labeled chordal graphs on $n$ vertices. Our algorithm solves a more general problem: given $n$ and $\omega$ as input, it computes the number of…
We introduce space-efficient plane-sweep algorithms for basic planar geometric problems. It is assumed that the input is in a read-only array of $n$ items and that the available workspace is $\Theta(s)$ bits, where $\lg n \leq s \leq n…
Graph-based nearest neighbor search methods have seen a surge of popularity in recent years, offering state-of-the-art performance across a wide variety of applications. Central to these methods is the task of constructing a sparse…
Building on previous work by Cameron et al. in [3], we give a recurrence for computing the number of acyclic orientations of complete $k$-partite graphs, which can be implemented to obtain a dynamic programming algorithm running in time…
Graph-based approaches to approximate nearest neighbor search (ANNS) enable fast, high-recall retrieval on billion-scale vector datasets. Among them, the Sparse Neighborhood Graph (SNG) is widely used due to its strong search performance.…
We describe a simple deterministic near-linear time approximation scheme for uncapacitated minimum cost flow in undirected graphs with real edge weights, a problem also known as transshipment. Specifically, our algorithm takes as input a…
We study the complexity of optimizing highly smooth convex functions. For a positive integer $p$, we want to find an $\epsilon$-approximate minimum of a convex function $f$, given oracle access to the function and its first $p$ derivatives,…
We develop new $(1+\epsilon)$-approximation algorithms for finding the global minimum edge-cut in a directed edge-weighted graph, and for finding the global minimum vertex-cut in a directed vertex-weighted graph. Our algorithms are…
We describe algorithms to efficiently compute minimum $(s,t)$-cuts and global minimum cuts of undirected surface-embedded graphs. Given an edge-weighted undirected graph $G$ with $n$ vertices embedded on an orientable surface of genus $g$,…
We study the fully dynamic All-Pairs Shortest Paths (APSP) problem in undirected edge-weighted graphs. Given an $n$-vertex graph $G$ with non-negative edge lengths, that undergoes an online sequence of edge insertions and deletions, the…
Optimal Transport (OT) based distances are powerful tools for machine learning to compare probability measures and manipulate them using OT maps. In this field, a setting of interest is semi-discrete OT, where the source measure $\mu$ is…
Explorable heap selection is the problem of selecting the $n$th smallest value in a binary heap. The key values can only be accessed by traversing through the underlying infinite binary tree, and the complexity of the algorithm is measured…
An approximate sparse recovery system consists of parameters $k,N$, an $m$-by-$N$ measurement matrix, $\Phi$, and a decoding algorithm, $\mathcal{D}$. Given a vector, $x$, the system approximates $x$ by $\widehat x =\mathcal{D}(\Phi x)$,…
The problem of efficiently coloring $3$-colorable graphs with few colors has received much attention on both the algorithmic and inapproximability fronts. We consider exponential time approximations, in which given a parameter $r$, we aim…
A unit disk graph is the intersection graph of n congruent disks in the plane. Dominating sets in unit disk graphs are widely studied due to their application in wireless ad-hoc networks. Because the minimum dominating set problem for unit…
We present a nearly-linear time algorithm for counting and randomly generating simple graphs with a given degree sequence in a certain range. For degree sequence $(d_i)_{i=1}^n$ with maximum degree $d_{\max}=O(m^{1/4-\tau})$, our algorithm…