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Related papers: DynVFX: Augmenting Real Videos with Dynamic Conten…

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The analysis of events in dynamic environments poses a fundamental challenge in the development of intelligent agents and robots capable of interacting with humans. Current approaches predominantly utilize visual models. However, these…

Computer Vision and Pattern Recognition · Computer Science 2025-05-07 Sergey Linok , Vadim Semenov , Anastasia Trunova , Oleg Bulichev , Dmitry Yudin

Text-conditioned image editing has greatly benefitted from the advancements in Image Diffusion Models. However, extending these techniques to facial video editing introduces challenges in preserving facial identity throughout the source…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Huanghao Yin , Shenkun Xu , Kanle Shi , Junhai Yong , Bin Wang

Human motion is a key function to communicate information. In the application, short-form mobile video is so popular all over the world such as Tik Tok. The users would like to add more VFX so as to pursue creativity and personlity. Many…

Computer Vision and Pattern Recognition · Computer Science 2020-07-23 Ao Luo , Ning Xie , Zhijia Tao , Feng Jiang

We propose replacing scene text in videos using deep style transfer and learned photometric transformations.Building on recent progress on still image text replacement,we present extensions that alter text while preserving the appearance…

Computer Vision and Pattern Recognition · Computer Science 2021-09-08 Vijay Kumar B G , Jeyasri Subramanian , Varnith Chordia , Eugene Bart , Shaobo Fang , Kelly Guan , Raja Bala

Learning object-centric representations from unsupervised videos is challenging. Unlike most previous approaches that focus on decomposing 2D images, we present a 3D generative model named DynaVol-S for dynamic scenes that enables…

Computer Vision and Pattern Recognition · Computer Science 2025-02-17 Yanpeng Zhao , Yiwei Hao , Siyu Gao , Yunbo Wang , Xiaokang Yang

Controllable video editing has demonstrated remarkable potential across diverse applications, particularly in scenarios where capturing or re-capturing real-world videos is either impractical or costly. This paper introduces a novel and…

Computer Vision and Pattern Recognition · Computer Science 2024-02-23 Ziling Liu , Jinyu Yang , Mingqi Gao , Feng Zheng

State-of-the-art novel view synthesis methods achieve impressive results for multi-view captures of static 3D scenes. However, the reconstructed scenes still lack "liveliness," a key component for creating engaging 3D experiences. Recently,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-10 Thomas Wimmer , Michael Oechsle , Michael Niemeyer , Federico Tombari

The generative AI revolution has recently expanded to videos. Nevertheless, current state-of-the-art video models are still lagging behind image models in terms of visual quality and user control over the generated content. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2023-11-21 Michal Geyer , Omer Bar-Tal , Shai Bagon , Tali Dekel

We introduce an approach for augmenting text-to-video generation models with customized motions, extending their capabilities beyond the motions depicted in the original training data. By leveraging a few video samples demonstrating…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Joanna Materzynska , Josef Sivic , Eli Shechtman , Antonio Torralba , Richard Zhang , Bryan Russell

Real-world images usually contain vivid contents and rich textural details, which will complicate the manipulation on them. In this paper, we design a new framework based on content-aware synthesis to enhance content-aware image…

Graphics · Computer Science 2014-08-22 Weiming Dong , Fuzhang Wu , Yan Kong , Xing Mei , Tong-Yee Lee , Xiaopeng Zhang

Video object insertion requires ensuring spatio-temporal coherence and interactive realism, extending far beyond simple content placement. However, current approaches are often hindered by a reliance on explicit motion engineering or…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Xinyu Chen , Yuyi Qian , Jiang Lin , Shenyi Wang , Gao Wang , Zhiqiu Zhang , Jizhi Zhang , Mingjie Wang , Qiang Tang , Qian Wang , Song Wu , Zili Yi

In this work, we address a challenge in video inpainting: reconstructing occluded regions in dynamic, real-world scenarios. Motivated by the need for continuous human motion monitoring in healthcare settings, where facial features are…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Zheyan Zhang , Diego Klabjan , Renee CB Manworren

Augmented sports videos, which combine visualizations and video effects to present data in actual scenes, can communicate insights engagingly and thus have been increasingly popular for sports enthusiasts around the world. Yet, creating…

Human-Computer Interaction · Computer Science 2024-05-14 Chen Zhu-Tian , Qisen Yang , Xiao Xie , Johanna Beyer , Haijun Xia , Yingcai Wu , Hanspeter Pfister

For recent diffusion-based generative models, maintaining consistent content across a series of generated images, especially those containing subjects and complex details, presents a significant challenge. In this paper, we propose a new…

Computer Vision and Pattern Recognition · Computer Science 2024-05-03 Yupeng Zhou , Daquan Zhou , Ming-Ming Cheng , Jiashi Feng , Qibin Hou

We introduce ObjectAdd, a training-free diffusion modification method to add user-expected objects into user-specified area. The motive of ObjectAdd stems from: first, describing everything in one prompt can be difficult, and second, users…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Ziyue Zhang , Mingbao Lin , Quanjian Song , Yuxin Zhang , Rongrong Ji

Synthesizing realistic human-object interaction motions is a critical problem in VR/AR and human animation. Unlike the commonly studied scenarios involving a single human or hand interacting with one object, we address a more generic…

Computer Vision and Pattern Recognition · Computer Science 2025-07-31 Wenkun He , Yun Liu , Ruitao Liu , Li Yi

Recent advancements in generative models have enabled the creation of dynamic 4D content - 3D objects in motion - based on text prompts, which holds potential for applications in virtual worlds, media, and gaming. Existing methods provide…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Ohad Rahamim , Ori Malca , Dvir Samuel , Gal Chechik

Self-supervised methods have showed promising results on depth estimation task. However, previous methods estimate the target depth map and camera ego-motion simultaneously, underusing multi-frame correlation information and ignoring the…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Songchun Zhang , Chunhui Zhao

Recent text-to-video diffusion models have achieved impressive progress. In practice, users often desire the ability to control object motion and camera movement independently for customized video creation. However, current methods lack the…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Shiyuan Yang , Liang Hou , Haibin Huang , Chongyang Ma , Pengfei Wan , Di Zhang , Xiaodong Chen , Jing Liao

In recent years, the introduction of Multi-modal Large Language Models (MLLMs) into video understanding tasks has become increasingly prevalent. However, how to effectively integrate temporal information remains a critical research focus.…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Xiaoyi Bao , Chenwei Xie , Hao Tang , Tingyu Weng , Xiaofeng Wang , Yun Zheng , Xingang Wang
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