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Explainable Artificial Intelligence (XAI) is critical for ensuring trust and accountability, yet its development remains predominantly visual. For blind and low-vision (BLV) users, the lack of accessible explanations creates a fundamental…

Human-Computer Interaction · Computer Science 2026-05-05 Abu Noman Md Sakib , Protik Dey , Zijie Zhang , Taslima Akter

While Vision-language models (VLMs) have demonstrated remarkable performance across multi-modal tasks, their choice of vision encoders presents a fundamental weakness: their low-level features lack the robust structural and spatial…

Computer Vision and Pattern Recognition · Computer Science 2026-01-01 Brandon Huang , Hang Hua , Zhuoran Yu , Trevor Darrell , Rogerio Feris , Roei Herzig

Video games are increasingly accessible to blind and low vision (BLV) players, yet many aspects remain inaccessible. One aspect is the joy players feel when they explore environments and make new discoveries, which is integral to many…

Human-Computer Interaction · Computer Science 2024-03-18 Vishnu Nair , Hanxiu 'Hazel' Zhu , Peize Song , Jizhong Wang , Brian A. Smith

Background: Software engineering requires both technical skills and creative problem-solving. Blind and low-vision software professionals (BLVSPs) encounter numerous workplace challenges, including inaccessible tools and collaboration…

Software Engineering · Computer Science 2025-02-03 Karina Kohl , Yoonha Cha , Victoria Jackson , Stacy Branham , André van der Hoek , Rafael Prikladnicki

Conventional vision-language models (VLMs) struggle to interpret scenes captured under adverse conditions (e.g., low light, high dynamic range, or fast motion) because standard RGB images degrade in such environments. Event cameras provide…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Hanqing Liu , Mingjie Liu , Luoping Cui , Endian Lin , Donghong Jiang , Chuang Zhu

Over the last decade there has been considerable research into how artificial intelligence (AI), specifically computer vision, can assist people who are blind or have low-vision (BLV) to understand their environment. However, there has been…

Human-Computer Interaction · Computer Science 2025-05-27 Bhanuka Gamage , Thanh-Toan Do , Nicholas Seow Chiang Price , Arthur Lowery , Kim Marriott

Progress in 3D vision-language learning has been hindered by the scarcity of large-scale 3D datasets. We introduce UniVLG, a unified architecture for 2D and 3D vision-language understanding that bridges the gap between existing 2D-centric…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Ayush Jain , Alexander Swerdlow , Yuzhou Wang , Sergio Arnaud , Ada Martin , Alexander Sax , Franziska Meier , Katerina Fragkiadaki

Large multimodal models (LMMs) have enabled new AI-powered applications that help people with visual impairments (PVI) receive natural language descriptions of their surroundings through audible text. We investigated how this emerging…

Human-Computer Interaction · Computer Science 2025-02-25 Jingyi Xie , Rui Yu , He Zhang , Syed Masum Billah , Sooyeon Lee , John M. Carroll

Vision-language models (VLMs) have demonstrated strong performance in 2D scene understanding and generation, but extending this unification to the physical world remains an open challenge. Existing 3D and 4D approaches typically embed scene…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Hanyu Zhou , Gim Hee Lee

Visually-conditioned language models (VLMs) have seen growing adoption in applications such as visual dialogue, scene understanding, and robotic task planning; adoption that has fueled a wealth of new models such as LLaVa, InstructBLIP, and…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Siddharth Karamcheti , Suraj Nair , Ashwin Balakrishna , Percy Liang , Thomas Kollar , Dorsa Sadigh

Virtual Reality (VR) has become more and more popular with dropping prices for systems and a growing number of users. However, the issue of accessibility in VR has been hardly addressed so far and no uniform approach or standard exists at…

Computers and Society · Computer Science 2021-06-02 Felix J. Thiel , Anthony Steed

Video Understanding, Scene Interpretation and Commonsense Reasoning are highly challenging tasks enabling the interpretation of visual information, allowing agents to perceive, interact with and make rational decisions in its environment.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Nicolas Schuler , Lea Dewald , Nick Baldig , Jürgen Graf

Language provides a natural interface to specify and evaluate performance on visual tasks. To realize this possibility, vision language models (VLMs) must successfully integrate visual and linguistic information. Our work compares VLMs to a…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Stephanie Fu , Tyler Bonnen , Devin Guillory , Trevor Darrell

While Vision-Language Models (VLMs) have achieved competitive performance in various tasks, their comprehension of the underlying structure and semantics of a scene remains understudied. To investigate the understanding of VLMs, we study…

Computer Vision and Pattern Recognition · Computer Science 2025-06-23 Massimo Rizzoli , Simone Alghisi , Olha Khomyn , Gabriel Roccabruna , Seyed Mahed Mousavi , Giuseppe Riccardi

Identity verification is a critical gateway to accessing government services and public benefits, yet contemporary systems are typically designed around visual interaction, leaving blind and low vision (BLV) individuals disproportionately…

Human-Computer Interaction · Computer Science 2026-05-01 Ryan John Oommen , Tanusree Sharma

The integration of Large Language Models (LLMs) into autonomous driving has attracted growing interest for their strong reasoning and semantic understanding abilities, which are essential for handling complex decision-making and long-tail…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Thomas Monninger , Shaoyuan Xie , Qi Alfred Chen , Sihao Ding

Creating accessible Virtual Reality (VR) is an ongoing concern in the Human-Computer Interaction (HCI) research community. However, there is little reflection on how accessibility should be conceptualized in the context of an experiential…

Human-Computer Interaction · Computer Science 2024-11-08 Kathrin Gerling , Anna-Lena Meiners , Louisa Schumm , Jan Rixen , Marvin Wolf , Zeynep Yildiz , Dmitry Alexandrovsky , Merlin Opp

Sign language (SL) is an essential mode of communication for Deaf and Hard-of-Hearing (DHH) individuals. Its education remains limited by the lack of qualified instructors, insufficient early exposure, and the inadequacy of traditional…

Human-Computer Interaction · Computer Science 2025-09-09 Santiago Berrezueta-Guzman , Refia Daya , Stefan Wagner

This paper presents a detailed study of improving visual representations for vision language (VL) tasks and develops an improved object detection model to provide object-centric representations of images. Compared to the most widely used…

Computer Vision and Pattern Recognition · Computer Science 2021-03-11 Pengchuan Zhang , Xiujun Li , Xiaowei Hu , Jianwei Yang , Lei Zhang , Lijuan Wang , Yejin Choi , Jianfeng Gao

Recent advances in generative artificial intelligence have enabled the creation of highly realistic image forgeries, raising significant concerns about digital media authenticity. While existing detection methods demonstrate promising…

Multimedia · Computer Science 2025-04-15 Junhao Xu , Jingjing Chen , Yang Jiao , Jiacheng Zhang , Zhiyu Tan , Hao Li , Yu-Gang Jiang
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