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Online shopping has become a valuable modern convenience, but blind or low vision (BLV) users still face significant challenges using it, because of: 1) inadequate image descriptions and 2) the inability to filter large amounts of…

Human-Computer Interaction · Computer Science 2021-02-02 Ruolin Wang , Zixuan Chen , Mingrui "Ray" Zhang , Zhaoheng Li , Zhixiu Liu , Zihan Dang , Chun Yu , Xiang "Anthony" Chen

Current scene perception tools for Blind and Low Vision (BLV) individuals rely on spoken descriptions but lack engaging representations of visually pleasing distant environmental landscapes (Vista spaces). Our proposed Scene2Audio framework…

Human-Computer Interaction · Computer Science 2026-03-31 Chitralekha Gupta , Jing Peng , Ashwin Ram , Shreyas Sridhar , Christophe Jouffrais , Suranga Nanayakkara

Bionic vision is a rapidly advancing field aimed at developing visual neuroprostheses ('bionic eyes') to restore useful vision to people who are blind. However, a major outstanding challenge is predicting what people 'see' when they use…

Human-Computer Interaction · Computer Science 2021-02-23 Justin Kasowski , Nathan Wu , Michael Beyeler

Large Vision-Language Models (LVLMs) demonstrate a promising direction for assisting individuals with blindness or low-vision (BLV). Yet, measuring their true utility in real-world scenarios is challenging because evaluating whether their…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Eunki Kim , Na Min An , Wan Ju Kang , Sangryul Kim , James Thorne , Hyunjung Shim

While audio description (AD) is the standard approach for making videos accessible to blind and low vision (BLV) people, existing AD guidelines do not consider BLV users' varied preferences across viewing scenarios. These scenarios range…

Human-Computer Interaction · Computer Science 2024-03-19 Lucy Jiang , Crescentia Jung , Mahika Phutane , Abigale Stangl , Shiri Azenkot

Aligning visual features with language embeddings is a key challenge in vision-language models (VLMs). The performance of such models hinges on having a good connector that maps visual features generated by a vision encoder to a shared…

As social VR applications grow in popularity, blind and low vision users encounter continued accessibility barriers. Yet social VR, which enables multiple people to engage in the same virtual space, presents a unique opportunity to allow…

Human-Computer Interaction · Computer Science 2024-10-30 Jazmin Collins , Crescentia Jung , Yeonju Jang , Danielle Montour , Andrea Stevenson Won , Shiri Azenkot

Large Language Models (LLMs) are rapidly becoming integral to a wide range of tools, tasks, and problem-solving processes, especially in software development. Originally designed for natural language processing tasks such as text…

Human-Computer Interaction · Computer Science 2025-04-25 Prashant Chandrasekar , Mariel Couvillion , Ayshwarya Saktheeswaran , Jessica Zeitz

Accurate visual understanding is imperative for advancing autonomous systems and intelligent robots. Despite the powerful capabilities of vision-language models (VLMs) in processing complex visual scenes, precisely recognizing obscured or…

Computer Vision and Pattern Recognition · Computer Science 2024-06-03 Huaxiang Zhang , Yaojia Mu , Guo-Niu Zhu , Zhongxue Gan

In an increasingly visual world, people with blindness and low vision (pBLV) face substantial challenges in navigating their surroundings and interpreting visual information. From our previous work, VIS4ION is a smart wearable that helps…

Systems and Control · Electrical Eng. & Systems 2023-11-27 Tommy Azzino , Marco Mezzavilla , Sundeep Rangan , Yao Wang , John-Ross Rizzo

This paper investigates the potential of vision-language models (VLMs) to assist people with blindness and low vision (pBLV) in navigation tasks. We evaluate state-of-the-art closed-source models, including GPT-4V, GPT-4o, Gemini-1.5-Pro,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Yu Li , Yuchen Zheng , Giles Hamilton-Fletcher , Marco Mezzavilla , Yao Wang , Sundeep Rangan , Maurizio Porfiri , Zhou Yu , John-Ross Rizzo

Visual scene understanding is a fundamental task in computer vision that aims to extract meaningful information from visual data. It traditionally involves disjoint and specialized algorithms for different tasks that are tailored for…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Américo Pereira , Pedro Carvalho , Luís Côrte-Real

Social VR has increased in popularity due to its affordances for rich, embodied, and nonverbal communication. However, nonverbal communication remains inaccessible for blind and low vision people in social VR. We designed accessible cues…

Human-Computer Interaction · Computer Science 2024-10-30 Crescentia Jung , Jazmin Collins , Ricardo E. Gonzalez Penuela , Jonathan Isaac Segal , Andrea Stevenson Won , Shiri Azenkot

Robot vision has greatly benefited from advancements in multimodal fusion techniques and vision-language models (VLMs). We adopt a task-oriented perspective to systematically review the applications and advancements of multimodal fusion…

Vision-language models (VLMs) excel at descriptive tasks, but whether they truly understand scenes from visual observations remains uncertain. We introduce IR3D-Bench, a benchmark challenging VLMs to demonstrate understanding through active…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Parker Liu , Chenxin Li , Zhengxin Li , Yipeng Wu , Wuyang Li , Zhiqin Yang , Zhenyuan Zhang , Yunlong Lin , Sirui Han , Brandon Y. Feng

People with blindness and low vision (pBLV) face significant challenges, struggling to navigate environments and locate objects due to limited visual cues. Spatial reasoning is crucial for these individuals, as it enables them to understand…

Computer Vision and Pattern Recognition · Computer Science 2025-05-19 Alexey Magay , Dhurba Tripathi , Yu Hao , Yi Fang

With the ever-growing expansion of mobile technology worldwide, there is an increasing need for accommodation for those who are disabled. This project explores how machine learning and computer vision could be utilized to improve…

Human-Computer Interaction · Computer Science 2024-04-02 Jasur Shukurov

Recent advances in Virtual Reality (VR) technology and the increased availability of VR-equipped devices enable a wide range of consumer-oriented applications. For novice developers, however, creating interactive scenes for VR applications…

Human-Computer Interaction · Computer Science 2021-07-02 Enes Yigitbas , Jonas Klauke , Sebastian Gottschalk , Gregor Engels

As large language models (LLMs) continue to improve in reasoning and decision-making, there is a growing need for realistic and interactive environments where their abilities can be rigorously evaluated. We present VirtualEnv, a…

Artificial Intelligence · Computer Science 2026-02-10 Kabir Swain , Sijie Han , Ayush Raina , Jin Zhang , Shuang Li , Michael Stopa , Antonio Torralba

People with visual impairments perceive their environment non-visually and often use AI-powered assistive tools to obtain textual descriptions of visual information. Recent large vision-language model-based AI-powered tools like Be My AI…

Human-Computer Interaction · Computer Science 2024-07-15 Jingyi Xie , Rui Yu , He Zhang , Sooyeon Lee , Syed Masum Billah , John M. Carroll