Related papers: TruePose: Human-Parsing-guided Attention Diffusion…
In latest years plethora of identity-preserving adapters for a personalized generation with diffusion models have been released. Their main disadvantage is that they are dominantly trained jointly with base diffusion models, which suffer…
While CNN-based models have made remarkable progress on human pose estimation, what spatial dependencies they capture to localize keypoints remains unclear. In this work, we propose a model called \textbf{TransPose}, which introduces…
Continuous diffusion models have demonstrated their effectiveness in addressing the inherent uncertainty and indeterminacy in monocular 3D human pose estimation (HPE). Despite their strengths, the need for large search spaces and the…
Facial appearance editing is crucial for digital avatars, AR/VR, and personalized content creation, driving realistic user experiences. However, preserving identity with generative models is challenging, especially in scenarios with limited…
Recently, the progress of learning-by-synthesis has proposed a training model for synthetic images, which can effectively reduce the cost of human and material resources. However, due to the different distribution of synthetic images…
3D style transfer enables the creation of visually expressive 3D content, enriching the visual appearance of 3D scenes and objects. However, existing VGG- and CLIP-based methods struggle to model multi-view consistency within the model…
Compositing human figures into scene images has broad applications in areas such as entertainment and advertising. However, existing methods often cannot handle occlusion of the inserted person by foreground objects and unnaturally place…
Multiview diffusion models have rapidly emerged as a powerful tool for content creation with spatial consistency across viewpoints, offering rich visual realism without requiring explicit geometry and appearance representation. However,…
Depth ambiguity and joint uncertainty are the two main obstacles in obtaining accurate human pose predictions by 2D-to-3D lifting methods proposed in the literature. In particular, these issues are caused by 2D joint locations that can be…
Recent generative models can synthesize high-quality images, but they often fail to generate humans interacting with objects using their hands. This arises mostly from the model's misunderstanding of such interactions and the hardships of…
Pose-guided human image animation aims to synthesize realistic videos of a reference character driven by a sequence of poses. While diffusion-based methods have achieved remarkable success, most existing approaches are limited to…
A significant research effort is focused on exploiting the amazing capacities of pretrained diffusion models for the editing of images.They either finetune the model, or invert the image in the latent space of the pretrained model. However,…
We propose a diffusion model-based approach, FloAtControlNet to generate cinemagraphs composed of animations of human clothing. We focus on human clothing like dresses, skirts and pants. The input to our model is a text prompt depicting the…
Although diffusion models have demonstrated remarkable generative capabilities, existing style transfer techniques often struggle to maintain identity while achieving high-quality stylization. This limitation becomes particularly critical…
Deep generative models have made great progress in synthesizing images with arbitrary human poses and transferring poses of one person to others. Though many different methods have been proposed to generate images with high visual fidelity,…
Human image animation involves generating a video from a static image by following a specified pose sequence. Current approaches typically adopt a multi-stage pipeline that separately learns appearance and motion, which often leads to…
Monocular 3D human pose estimation (HPE) often encounters challenges such as depth ambiguity and occlusion during the 2D-to-3D lifting process. Additionally, traditional methods may overlook multi-scale skeleton features when utilizing…
In this paper, we present a diffusion model-based framework for animating people from a single image for a given target 3D motion sequence. Our approach has two core components: a) learning priors about invisible parts of the human body and…
In the realm of high-resolution (HR), fine-grained image segmentation, the primary challenge is balancing broad contextual awareness with the precision required for detailed object delineation, capturing intricate details and the finest…
Diffusion models can synthesize realistic co-speech video from audio for various applications, such as video creation and virtual agents. However, existing diffusion-based methods are slow due to numerous denoising steps and costly…