Related papers: Interactive Visualization Recommendation with Hier…
Recent generative models have achieved remarkable progress in image editing. However, existing systems and benchmarks remain largely text-guided. In contrast, human communication is inherently multimodal, where visual instructions such as…
Existing deep interactive colorization models have focused on ways to utilize various types of interactions, such as point-wise color hints, scribbles, or natural-language texts, as methods to reflect a user's intent at runtime. However,…
Recommendation systems are a key modern application of machine learning, but they have the downside that they often draw upon sensitive user information in making their predictions. We show how to address this deficiency by basing a…
In this paper we study the personalized book recommender system in a child-robot interactive environment. Firstly, we propose a novel text search algorithm using an inverse filtering mechanism that improves the efficiency. Secondly, we…
Hypergraph can capture complex and higher-order dependencies among learners and learning resources in personalized educational recommender systems. Many existing hypergraph-based recommendation approaches underexplored the dynamic…
Supervised machine learning methods require large-scale training datasets to perform well in practice. Synthetic data has been showing great progress recently and has been used as a complement to real data. However, there is yet a great…
While large-scale pretrained language models have obtained impressive results when fine-tuned on a wide variety of tasks, they still often suffer from overfitting in low-resource scenarios. Since such models are general-purpose feature…
Heterogeneous information networks (HINs) are widely applied to recommendation systems due to their capability of modeling various auxiliary information with meta-paths. However, existing HIN-based recommendation models usually fuse the…
Session-based recommendation aims to predict user the next action based on historical behaviors in an anonymous session. For better recommendations, it is vital to capture user preferences as well as their dynamics. Besides, user…
Recent methods in sequential recommendation focus on learning an overall embedding vector from a user's behavior sequence for the next-item recommendation. However, from empirical analysis, we discovered that a user's behavior sequence…
We considered a novel practical problem of online learning with episodically revealed rewards, motivated by several real-world applications, where the contexts are nonstationary over different episodes and the reward feedbacks are not…
The challenge of navigation in environments with dynamic objects continues to be a central issue in the study of autonomous agents. While predictive methods hold promise, their reliance on precise state information makes them less practical…
This paper presents Hyper-VIB, a hypernetwork-enhanced information bottleneck (IB) approach designed to enable efficient task-oriented communications in 6G collaborative intelligent systems. Leveraging IB theory, our approach enables an…
We train embodied agents to play Visual Hide and Seek where a prey must navigate in a simulated environment in order to avoid capture from a predator. We place a variety of obstacles in the environment for the prey to hide behind, and we…
Recommender systems trained in a continuous learning fashion are plagued by the feedback loop problem, also known as algorithmic bias. This causes a newly trained model to act greedily and favor items that have already been engaged by…
Interactive Recommender Systems (IRS) have been increasingly used in various domains, including personalized article recommendation, social media, and online advertising. However, IRS faces significant challenges in providing accurate…
With the rapid emergence of multi-behavior learning in recommender systems, leveraging auxiliary user behaviors has proven effective for mitigating target-behavior data sparsity. Yet auxiliary behavior graphs frequently contain noisy or…
Sequential models that encode user activity for next action prediction have become a popular design choice for building web-scale personalized recommendation systems. Traditional methods of sequential recommendation either utilize…
Clustering bandits have gained significant attention in recommender systems by leveraging collaborative information from neighboring users to better capture target user preferences. However, these methods often lack a clear definition of…
Training reinforcement learning agents with human feedback is crucial when task objectives are difficult to specify through dense reward functions. While prior methods rely on offline trajectory comparisons to elicit human preferences, such…