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Visual attention is highly fragmented during mobile interactions, but the erratic nature of attention shifts currently limits attentive user interfaces to adapting after the fact, i.e. after shifts have already happened. We instead study…

Human-Computer Interaction · Computer Science 2018-07-26 Julian Steil , Philipp Müller , Yusuke Sugano , Andreas Bulling

Subjective well-being is a cornerstone of individual and societal health, yet its scientific measurement has traditionally relied on self-report methods prone to recall bias and high participant burden. This has left a gap in our…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Ming-Zher Poh , Shun Liao , Marco Andreetto , Daniel McDuff , Jonathan Wang , Paolo Di Achille , Jiang Wu , Yun Liu , Lawrence Cai , Eric Teasley , Mark Malhotra , Anupam Pathak , Shwetak Patel

Despite the indisputable personal and societal benefits of regular physical activity, a large portion of the population does not follow the recommended guidelines, harming their health and wellness. The World Health Organization has called…

Human-Computer Interaction · Computer Science 2022-06-06 Sofia Yfantidou , Pavlos Sermpezis , Athena Vakali

Massive Open Online Courses (MOOCs) exhibit a remarkable heterogeneity of students. The advent of complex "big data" from MOOC platforms is a challenging yet rewarding opportunity to deeply understand how students are engaged in MOOCs. Past…

Human-Computer Interaction · Computer Science 2020-08-14 Lei Shi , Alexandra I. Cristea , Armando M. Toda , Wilk Oliveira

Diverse planning approaches are utilised in real-world applications like risk management, automated streamed data analysis, and malware detection. The current diverse planning formulations encode the diversity model as a distance function,…

Artificial Intelligence · Computer Science 2025-06-23 Mustafa F Abdelwahed , Joan Espasa , Alice Toniolo , Ian P. Gent

Biometric-based verification is widely employed on the smartphones for various applications, including financial transactions. In this work, we present a new multimodal biometric dataset (face, voice, and periocular) acquired using a…

Computer Vision and Pattern Recognition · Computer Science 2019-12-06 Raghavendra Ramachandra , Martin Stokkenes , Amir Mohammadi , Sushma Venkatesh , Kiran Raja , Pankaj Wasnik , Eric Poiret , Sébastien Marcel , Christoph Busch

This paper introduces a new large consent-driven dataset aimed at assisting in the evaluation of algorithmic bias and robustness of computer vision and audio speech models in regards to 11 attributes that are self-provided or labeled by…

Computer Vision and Pattern Recognition · Computer Science 2023-03-10 Bilal Porgali , Vítor Albiero , Jordan Ryda , Cristian Canton Ferrer , Caner Hazirbas

We introduce DAiSEE, the first multi-label video classification dataset comprising of 9068 video snippets captured from 112 users for recognizing the user affective states of boredom, confusion, engagement, and frustration in the wild. The…

Computer Vision and Pattern Recognition · Computer Science 2022-07-08 Abhay Gupta , Arjun D'Cunha , Kamal Awasthi , Vineeth Balasubramanian

Human Activity Recognition (HAR) enables context-aware user experiences where mobile apps can alter content and interactions depending on user activities. Hence, smartphones have become valuable for HAR as they allow large, and diversified…

Human-Computer Interaction · Computer Science 2023-01-18 Emma Bouton--Bessac , Lakmal Meegahapola , Daniel Gatica-Perez

Through seven publications this dissertation shows how anonymized mobile phone data can contribute to the social good and provide insights into human behaviour on a large scale. The size of the datasets analysed ranges from 500 million to…

Computers and Society · Computer Science 2017-02-28 Pål Sundsøy

This paper describes the deployment of a large-scale study designed to measure human interactions across a variety of communication channels, with high temporal resolution and spanning multiple years - the Copenhagen Networks Study.…

Social and Information Networks · Computer Science 2014-06-10 Arkadiusz Stopczynski , Vedran Sekara , Piotr Sapiezynski , Andrea Cuttone , Mette My Madsen , Jakob Eg Larsen , Sune Lehmann

Anxiety disorders are the most common class of psychiatric problems affecting both children and adults. However, tools to effectively monitor and manage anxiety are lacking, and comparatively limited research has been applied to addressing…

Computers and Society · Computer Science 2020-08-11 Lionel Levine , Migyeong Gwak , Kimmo Karkkainen , Shayan Fazeli , Bita Zadeh , Tara Peris , Alexander Young , Majid Sarrafzadeh

We present a home-lab experimental activity, successfully proposed to our students during covid19 pandemic, based on \textit{state-of-the-art} technologies to teach error analysis and uncertainties to science and engineering students. In…

Physics Education · Physics 2024-04-04 Martin Monteiro , Cecilia Stari , Arturo C. Marti

The popularity and diffusion of wearable devices provides new opportunities for sensor-based human activity recognition that leverages deep learning-based algorithms. Although impressive advances have been made, two major challenges remain.…

Signal Processing · Electrical Eng. & Systems 2024-02-16 Mengna Liu , Dong Xiang , Xu Cheng , Xiufeng Liu , Dalin Zhang , Shengyong Chen , Christian S. Jensen

Loneliness is a critical mental health issue among university students, yet traditional monitoring methods rely primarily on retrospective self-reports and often lack real-time behavioral context. This study explores the use of passive…

Human-Computer Interaction · Computer Science 2025-12-02 Qianjie Wu , Tianyi Zhang , Hong Jia , Simon D'Alfonso

Mood instability is a key behavioral indicator of mental health, yet traditional assessments rely on infrequent and retrospective reports that fail to capture its continuous nature. Smartphone-based mobile sensing enables passive,…

Machine Learning · Computer Science 2026-02-18 Sharmad Kalpande , Saurabh Shirke , Haroon R. Lone

Modelling interactions between humans and objects in natural environments is central to many applications including gaming, virtual and mixed reality, as well as human behavior analysis and human-robot collaboration. This challenging…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Bharat Lal Bhatnagar , Xianghui Xie , Ilya A. Petrov , Cristian Sminchisescu , Christian Theobalt , Gerard Pons-Moll

Datasets drive vision progress, yet existing driving datasets are impoverished in terms of visual content and supported tasks to study multitask learning for autonomous driving. Researchers are usually constrained to study a small set of…

Computer Vision and Pattern Recognition · Computer Science 2020-04-09 Fisher Yu , Haofeng Chen , Xin Wang , Wenqi Xian , Yingying Chen , Fangchen Liu , Vashisht Madhavan , Trevor Darrell

In recent years, the amount of information collected about human beings has increased dramatically. This development has been partially driven by individuals posting and storing data about themselves and friends using online social networks…

Computers and Society · Computer Science 2014-03-24 Arkadiusz Stopczynski , Riccardo Pietri , Alex Pentland , David Lazer , Sune Lehmann

Cellular phones are now offering an ubiquitous means for scientists to observe life: how people act, move and respond to external influences. They can be utilized as measurement devices of individual persons and for groups of people of the…

Physics and Society · Physics 2015-06-12 Shao-Meng Qin , Hannu Verkasalo , Mikael Mohtaschemi , Tuomo Hartonen , Mikko Alava