Related papers: Optimal Orthogonal Drawings in Linear Time
We consider the problem of estimating the number of triangles in a graph. This problem has been extensively studied in both theory and practice, but all existing algorithms read the entire graph. In this work we design a {\em…
We present the first polynomial-time approximation schemes, i.e., (1 + {\epsilon})-approximation algorithm for any constant {\epsilon} > 0, for the minimum three-edge connected spanning subgraph problem and the minimum three-vertex…
Let $G$ be an intersection graph of $n$ geometric objects in the plane. We show that a maximum matching in $G$ can be found in $O(\rho^{3\omega/2}n^{\omega/2})$ time with high probability, where $\rho$ is the density of the geometric…
We study dynamic planar graphs with $n$ vertices, subject to edge deletion, edge contraction, edge insertion across a face, and the splitting of a vertex in specified corners. We dynamically maintain a combinatorial embedding of such a…
A visualized graph is a powerful tool for data analysis and synthesis tasks. In this case, the task of visualization constitutes not only in displaying vertices and edges according to the graph representation, but also in ensuring that the…
This paper challenges the convention of using graph-theoretic shortest distance in stress-based graph drawing. We propose a new paradigm based on resistance distance, derived from the graph Laplacian's spectrum, which better captures global…
A straight-line drawing of a graph is a monotone drawing if for each pair of vertices there is a path which is monotonically increasing in some direction, and it is called a strongly monotone drawing if the direction of monotonicity is…
We prove that for every graph $G$, given fixed locations for the vertices of $G$ in $\mathbb{Z}^3$, there is a three-dimensional grid-drawing of $G$ with one bend per edge. The best previous bound was three bends per edge.
We provide linear-time algorithms for geometric graphs with sublinearly many crossings. That is, we provide algorithms running in O(n) time on connected geometric graphs having n vertices and k crossings, where k is smaller than n by an…
The slope number of a graph $G$ is the smallest number of slopes needed for the segments representing the edges in any straight-line drawing of $G$. It serves as a measure of the visual complexity of a graph drawing. Several bounds on the…
We develop a new algorithmic technique that allows to transfer some constant time approximation algorithms for general graphs into random order streaming algorithms. We illustrate our technique by proving that in random order streams with…
Median graphs are connected graphs in which for all three vertices there is a unique vertex that belongs to shortest paths between each pair of these three vertices. In this paper we provide several novel characterizations of planar median…
A non-aligned drawing of a graph is a drawing where no two vertices are in the same row or column. Auber et al. showed that not all planar graphs have non-aligned drawings that are straight-line, planar, and in the minimal-possible $n\times…
A (possibly denerate) drawing of a graph $G$ in the plane is approximable by an embedding if it can be turned into an embedding by an arbitrarily small perturbation. We show that testing, whether a straight-line drawing of a planar graph…
We study the influence of a graph parameter called modular-width on the time complexity for optimally solving well-known polynomial problems such as Maximum Matching, Triangle Counting, and Maximum $s$-$t$ Vertex-Capacitated Flow. The…
An \emph{obstacle representation} of a graph consists of a set of polygonal obstacles and a distinct point for each vertex such that two points see each other if and only if the corresponding vertices are adjacent. Obstacle representations…
We present an algorithm that computes the girth of the intersection graph of $n$ given line segments in the plane in $O(n^{1.483})$ expected time. This is the first such algorithm with $O(n^{3/2-\varepsilon})$ running time for a positive…
We give a parallel $O(\log(n))$-time algorithm on a CRCW PRAM to assign vertical and horizontal segments to the vertices of any planar bipartite graph $G$ in the following manner: i) Two segments cannot share an interior point ii) Two…
Several algorithms for the construction of orthogonal drawings of graphs, including those based on the Topology-Shape-Metrics (TSM) paradigm, tend to prioritize the minimization of crossings. This emphasis has two notable side effects: some…
Graph partitioning schedules parallel calculations like sparse matrix-vector multiply (SpMV). We consider contiguous partitions, where the $m$ rows (or columns) of a sparse matrix with $N$ nonzeros are split into $K$ parts without…