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Given a graph $G$ cellularly embedded on a surface $\Sigma$ of genus $g$, a cut graph is a subgraph of $G$ such that cutting $\Sigma$ along $G$ yields a topological disk. We provide a fixed parameter tractable approximation scheme for the…

Data Structures and Algorithms · Computer Science 2015-07-08 Vincent Cohen-Addad , Arnaud de Mesmay

A graph is rectilinear planar if it admits a planar orthogonal drawing without bends. While testing rectilinear planarity is NP-hard in general (Garg and Tamassia, 2001), it is a long-standing open problem to establish a tight upper bound…

Data Structures and Algorithms · Computer Science 2023-06-23 Walter Didimo , Michael Kaufmann , Giuseppe Liotta , Giacomo Ortali

We address the problem of computing a dynamic visualization of a geometric graph $G$ as a sequence of frames. Each frame shows only a portion of the graph but their union covers $G$ entirely. The two main requirements of our dynamic…

A straight-line drawing $\delta$ of a planar graph $G$ need not be plane, but can be made so by \emph{untangling} it, that is, by moving some of the vertices of $G$. Let shift$(G,\delta)$ denote the minimum number of vertices that need to…

Computational Geometry · Computer Science 2009-01-27 Xavier Goaoc , Jan Kratochvil , Yoshio Okamoto , Chan-Su Shin , Andreas Spillner , Alexander Wolff

Fan-planar graphs were recently introduced as a generalization of 1-planar graphs. A graph is fan-planar if it can be embedded in the plane, such that each edge that is crossed more than once, is crossed by a bundle of two or more edges…

Computational Geometry · Computer Science 2014-09-02 Michael A. Bekos , Sabine Cornelsen , Luca Grilli , Seok-Hee Hong , Michael Kaufmann

In this paper, we consider distributed coloring for planar graphs with a small number of colors. We present an optimal (up to a constant factor) $O(\log{n})$ time algorithm for 6-coloring planar graphs. Our algorithm is based on a novel…

Data Structures and Algorithms · Computer Science 2018-04-03 Shiri Chechik , Doron Mukhtar

In a representation of a graph $G$ as an edge intersection graph of paths on a grid (EPG) every vertex of $G$ is represented by a path on a grid and two paths share a grid edge iff the corresponding vertices are adjacent. In a monotonic EPG…

Combinatorics · Mathematics 2023-01-02 Eranda Cela , Elisabeth Gaar

We present the first linear-time algorithm that computes the $4$-edge-connected components of an undirected graph. Hence, we also obtain the first linear-time algorithm for testing $4$-edge connectivity. Our results are based on a…

Data Structures and Algorithms · Computer Science 2021-05-10 Loukas Georgiadis , Giuseppe F. Italiano , Evangelos Kosinas

Orthogonal graph drawing has many applications, e.g., for laying out UML diagrams or cableplans. In this paper, we present a new pipeline that draws multigraphs orthogonally, using few bends, few crossings, and small area. Our pipeline…

Computational Geometry · Computer Science 2023-09-08 Tim Hegemann , Alexander Wolff

We present a factor $14D^2$ approximation algorithm for the minimum linear arrangement problem on series-parallel graphs, where $D$ is the maximum degree in the graph. Given a suitable decomposition of the graph, our algorithm runs in time…

Discrete Mathematics · Computer Science 2014-10-17 Martina Eikel , Christian Scheideler , Alexander Setzer

Given an n-vertex graph G, a drawing of G in the plane is a mapping of its vertices into points of the plane, and its edges into continuous curves, connecting the images of their endpoints. A crossing in such a drawing is a point where two…

Data Structures and Algorithms · Computer Science 2010-10-20 Julia Chuzhoy , Yury Makarychev , Anastasios Sidiropoulos

This paper studies the problem of computing quasi-upward planar drawings of bimodal plane digraphs with minimum curve complexity, i.e., drawings such that the maximum number of bends per edge is minimized. We prove that every bimodal plane…

Computational Geometry · Computer Science 2021-09-14 Carla Binucci , Emilio Di Giacomo , Giuseppe Liotta , Alessandra Tappini

An obstacle representation of a plane graph G is V(G) together with a set of opaque polygonal obstacles such that G is the visibility graph on V(G) determined by the obstacles. We investigate the problem of computing an obstacle…

Computational Geometry · Computer Science 2011-08-15 Matthew P. Johnson , Deniz Sarioz

We consider the problem of creating plane orthogonal drawings of 4-planar graphs (planar graphs with maximum degree 4) with constraints on the number of bends per edge. More precisely, we have a flexibility function assigning to each edge…

Data Structures and Algorithms · Computer Science 2015-01-08 Thomas Bläsius , Sebastian Lehmann , Ignaz Rutter

We consider drawings of graphs in the plane in which vertices are assigned distinct points in the plane and edges are drawn as simple curves connecting the vertices and such that the edges intersect only at their common endpoints. There is…

Computational Geometry · Computer Science 2022-03-17 Salman Parsa , Tim Ophelders

Optimal linear-time algorithms for testing the planarity of a graph are well-known for over 35 years. However, these algorithms are quite involved and recent publications still try to give simpler linear-time tests. We give a simple…

Data Structures and Algorithms · Computer Science 2012-02-23 Jens M. Schmidt

We are interested in embedding trees T with maximum degree at most four in a rectangular grid, such that the vertices of T correspond to grid points, while edges of T correspond to non-intersecting straight segments of the grid lines. Such…

Combinatorics · Mathematics 2021-09-08 V. T. F. Luca , F. S. Oliveira , J. L. Szwarcfiter

We show that finding orthogonal grid-embeddings of plane graphs (planar with fixed combinatorial embedding) with the minimum number of bends in the so-called Kandinsky model (which allows vertices of degree $> 4$) is NP-complete, thus…

Computational Geometry · Computer Science 2014-05-12 Thomas Bläsius , Guido Brückner , Ignaz Rutter

We investigate the problem of drawing graphs in 2D and 3D such that their edges (or only their vertices) can be covered by few lines or planes. We insist on straight-line edges and crossing-free drawings. This problem has many connections…

Computational Geometry · Computer Science 2016-09-02 Steven Chaplick , Krzysztof Fleszar , Fabian Lipp , Alexander Ravsky , Oleg Verbitsky , Alexander Wolff

The segment number of a planar graph $G$ is the smallest number of line segments needed for a planar straight-line drawing of $G$. Dujmovi\'c, Eppstein, Suderman, and Wood [CGTA'07] introduced this measure for the visual complexity of…

Computational Geometry · Computer Science 2022-07-18 Ina Goeßmann , Jonathan Klawitter , Boris Klemz , Felix Klesen , Stephen Kobourov , Myroslav Kryven , Alexander Wolff , Johannes Zink