Related papers: COLP: Scaffolding Children's Online Long-term Coll…
Understanding and modelling children's cognitive processes and their behaviour in the context of their interaction with robots and social artificial intelligence systems is a fundamental prerequisite for meaningful and effective robot…
Labeling videos at scale is impractical. Consequently, self-supervised visual representation learning is key for efficient video analysis. Recent success in learning image representations suggests contrastive learning is a promising…
The Louisiana Department of Education partnered with the Gordon A. Cain Center at LSU to pilot a Computing High School Graduation Pathway. The first course in the pathway, Introduction to Computational Thinking (ICT), is designed to teach…
As generative AI becomes embedded in children's learning spaces, families face new challenges in guiding its use. Middle childhood (ages 7-13) is a critical stage where children seek autonomy even as parental influence remains strong. Using…
Active learning comprises many varied techniques that engage students actively in the construction of their understanding. Because of this variation, different active learning techniques may be best suited to achieving different learning…
Asymmetric information stochastic games (AISGs) arise in many complex socio-technical systems, such as cyber-physical systems and IT infrastructures. Existing computational methods for AISGs are primarily offline and can not adapt to…
Online continual learning (CL) studies the problem of learning continuously from a single-pass data stream while adapting to new data and mitigating catastrophic forgetting. Recently, by storing a small subset of old data, replay-based…
The development of technologies of multimedia, linked to that of Internet and democratization of high speed, has made henceforth E-learning possible for learners being in virtual classes and geographically distributed. One benefit to taking…
Management education scholarship has long outlined the need to enhance student engagement and participation in business schools, using more innovative teaching practices. This is increasingly motivating scholars to strive for more…
Around ten percent of children may present with a disorder where language does not develop as expected. This often affects vocabulary skills, i.e., finding the words to express wants, needs and ideas, which can influence behaviours linked…
Secondary school students enrolled in the AP Computer Science Principles (CSP) course commonly utilize web resources (e.g., tutorials, Q\&A sites) to better understand key concepts in the curriculum. The primary obstacle to using these…
The goal of this study is to identify factors that support and enhance older adults' creative experiences in human-robot co-creativity. Because the research into the use of robots for creativity support with older adults remains…
Background: Software modelling is a creative yet challenging task. Modellers often find themselves lost in the process, from understanding the modelling problem to solving it with proper modelling strategies and modelling tools. Students…
Cognitive presence and social presence are crucial for a comprehensive learning experience. Despite the flexibility of asynchronous learning environments to accommodate individual schedules, the inherent constraints of asynchronous…
Computational Thinking (CT) has emerged as a critical component in modern education, essential to equip students with the skills necessary to thrive in a technology-driven world. This survey provides a comprehensive analysis of the presence…
Lifelong machine learning methods acquire knowledge over a series of consecutive tasks, continually building upon their experience. Current lifelong learning algorithms rely upon a single learning agent that has centralized access to all…
Generative, ML-driven interactive systems have the potential to change how people interact with computers in creative processes - turning tools into co-creators. However, it is still unclear how we might achieve effective human-AI…
Research on multi-robot systems has demonstrated promising results in manifold applications and domains. Still, efficiently learning an effective robot behaviors is very difficult, due to unstructured scenarios, high uncertainties, and…
Transferring knowledge across a sequence of related tasks is an important challenge in reinforcement learning (RL). Despite much encouraging empirical evidence, there has been little theoretical analysis. In this paper, we study a class of…
Large language models (LLMs) with long-context processing are still challenging because of their implementation complexity, training efficiency and data sparsity. To address this issue, a new paradigm named Online Long-context Processing…