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Lots of bio-inspired research works have been conducted in self-adaptive software. They have focused on the external behavior of biological entities without their genetic material that causes this behavior and constitutes the challenge this…

Software Engineering · Computer Science 2019-04-30 Enas Nafar , Said Ghoul

The Hybrid Genetic Optimisation framework (HYGO) is introduced to meet the pressing need for efficient and unified optimisation frameworks that support both parametric and functional learning in complex engineering problems. Evolutionary…

Neural and Evolutionary Computing · Computer Science 2026-02-10 Isaac Robledo , Yiqing Li , Guy Y. Cornejo Maceda , Rodrigo Castellanos

Genetic algorithms are heuristic optimization techniques inspired by Darwinian evolution, which are characterized by successfully finding robust solutions for optimization problems. Here, we propose a subroutine-based quantum genetic…

Quantum Physics · Physics 2024-06-07 Rubén Ibarrondo , Giancarlo Gatti , Mikel Sanz

A variety of optimization algorithms have been developed to solve engineering design problems in which the solution space is too large to manually determine the optimal solution. The Modular Optimization Framework (MOF) was developed to…

Neural and Evolutionary Computing · Computer Science 2022-04-04 Brian Andersen , Gregory Delipei , David Kropaczek , Jason Hou

This paper introduces a procedure based on genetic programming to evolve XSLT programs (usually called stylesheets or logicsheets). XSLT is a general purpose, document-oriented functional language, generally used to transform XML documents…

Neural and Evolutionary Computing · Computer Science 2008-03-14 Pablo Garcia-Sanchez , J. L. J. Laredo , J. P. Sevilla , Pedro Castillo , J. J. Merelo

Evolutionary Algorithms (EAs) are often challenging to apply in real-world settings since evolutionary computations involve a large number of evaluations of a typically expensive fitness function. For example, an evaluation could involve…

Neural and Evolutionary Computing · Computer Science 2024-04-08 Mohammed Ghaith Altarabichi , Sławomir Nowaczyk , Sepideh Pashami , Peyman Sheikholharam Mashhadi

This paper introduces a procedure based on genetic programming to evolve XSLT programs (usually called stylesheets or logicsheets). XSLT is a general purpose, document-oriented functional language, generally used to transform XML documents…

Neural and Evolutionary Computing · Computer Science 2007-12-18 Nestor Zorzano , Daniel Merino , J. L. J. Laredo , J. P. Sevilla , Pablo Garcia , J. J. Merelo

Coordinating growing grid flexibility under uncertainty is becoming increasingly important for efficient and reliable power-system operation. A core computational requirement is the efficient large-scale batched evaluation of AC power flow…

Systems and Control · Electrical Eng. & Systems 2026-05-15 Yihong Zhou , Dylan Cope , Jakob Foerster , Thomas Morstyn

Genetic algorithms are stochastic iterative algorithms in which a population of individuals evolve by emulating the process of biological evolution and natural selection. The R package GA provides a collection of general purpose functions…

Computation · Statistics 2018-07-19 Luca Scrucca

We introduce JAX MD, a software package for performing differentiable physics simulations with a focus on molecular dynamics. JAX MD includes a number of physics simulation environments, as well as interaction potentials and neural networks…

Computational Physics · Physics 2020-12-04 Samuel S. Schoenholz , Ekin D. Cubuk

In practical optimisation the dominant characteristics of the problem are often not known prior. Therefore, there is a need to develop general solvers as it is not always possible to tailor a specialised approach to each application. The…

Neural and Evolutionary Computing · Computer Science 2021-04-23 P. A. Grudniewski , A. J. Sobey

Games have long been used as benchmarks and testing environments for research in artificial intelligence. A key step in supporting this research was the development of game description languages: frameworks that compile domain-specific code…

Artificial Intelligence · Computer Science 2026-03-27 Graham Todd , Alexander G. Padula , Dennis J. N. J. Soemers , Julian Togelius

CODEQ is a new, population-based meta-heuristic algorithm that is a hybrid of concepts from chaotic search, opposition-based learning, differential evolution and quantum mechanics. CODEQ has successfully been used to solve different types…

Neural and Evolutionary Computing · Computer Science 2010-02-04 Mahamed G. H. Omran , Faisal al-Adwani

Various variants of the well known Covariance Matrix Adaptation Evolution Strategy (CMA-ES) have been proposed recently, which improve the empirical performance of the original algorithm by structural modifications. However, in practice it…

Neural and Evolutionary Computing · Computer Science 2018-08-20 Sander van Rijn , Hao Wang , Matthijs van Leeuwen , Thomas Bäck

JAX is widely used in machine learning and scientific computing, the latter of which often relies on existing high-performance code that we would ideally like to incorporate into JAX. Reimplementing the existing code in JAX is often…

Instrumentation and Methods for Astrophysics · Physics 2024-06-28 Jakob Roth , Martin Reinecke , Gordian Edenhofer

This work uses genetic programming to explore the space of continuous optimisers, with the goal of discovering novel ways of doing optimisation. In order to keep the search space broad, the optimisers are evolved from scratch using Push, a…

Neural and Evolutionary Computing · Computer Science 2021-11-16 Michael A. Lones

This thesis investigates the use of problem-specific knowledge to enhance a genetic algorithm approach to multiple-choice optimisation problems.It shows that such information can significantly enhance performance, but that the choice of…

Neural and Evolutionary Computing · Computer Science 2010-07-05 Uwe Aickelin

Combining a spatiotemporal, multi-agent based model of a foraging ecosystem with linear, genetically programmed rules for the agents' behaviors results in implicit, endogenous, objective functions and selection algorithms based on "natural…

Neural and Evolutionary Computing · Computer Science 2023-06-01 John C Stevenson

We present Brax, an open source library for rigid body simulation with a focus on performance and parallelism on accelerators, written in JAX. We present results on a suite of tasks inspired by the existing reinforcement learning…

Robotics · Computer Science 2021-06-28 C. Daniel Freeman , Erik Frey , Anton Raichuk , Sertan Girgin , Igor Mordatch , Olivier Bachem

We demonstrate how a genetic algorithm solves the problem of minimizing the resources used for network coding, subject to a throughput constraint, in a multicast scenario. A genetic algorithm avoids the computational complexity that makes…

Neural and Evolutionary Computing · Computer Science 2007-05-23 Minkyu Kim , Varun Aggarwal , Una-May O'Reilly , Muriel Medard , Wonsik Kim
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