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Related papers: On the Core of the $b$-Matching Game

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We propose a class of cooperative games, called d Partitioned Compbinatorial Optimization Games (PCOGs). The input of PCOG consists of a set of agents and a combinatorial structure (typically a graph) with a fixed optimization goal on this…

Computer Science and Game Theory · Computer Science 2025-08-27 Jiehua Chen , Christian Hatschka , Sofia Simola

We study the approximate core for edge cover games, which are cooperative games stemming from edge cover problems. In these games, each player controls a vertex on a network $G = (V, E; w)$, and the cost of a coalition $S\subseteq V$ is…

Combinatorics · Mathematics 2023-08-23 Tianhang Lu , Han Xian , Qizhi Fang

In many applications, we want to influence the decisions of independent agents by designing incentives for their actions. We revisit a fundamental problem in this area, called GAME IMPLEMENTATION: Given a game in standard form and a set of…

Computer Science and Game Theory · Computer Science 2022-12-02 Jiehua Chen , Sebastian Vincent Haydn , Negar Layegh Khavidaki , Sofia Simola , Manuel Sorge

Cores of cooperative games are ubiquitous in information theory, and arise most frequently in the characterization of fundamental limits in various scenarios involving multiple users. Examples include classical settings in network…

Information Theory · Computer Science 2009-01-05 Mokshay Madiman

Cooperative interval game is a cooperative game in which every coalition gets assigned some closed real interval. This models uncertainty about how much the members of a coalition get for cooperating together. In this paper we study…

Computer Science and Game Theory · Computer Science 2018-11-12 Jan Bok

We generalize two well-known game-theoretic models by introducing multiple partners matching games, defined by a graph $G=(N,E)$, with an integer vertex capacity function $b$ and an edge weighting $w$. The set $N$ consists of a number of…

Computer Science and Game Theory · Computer Science 2016-09-01 Péter Biró , Walter Kern , Daniël Paulusma , Péter Wojuteczky

In many multiagent scenarios, agents distribute resources, such as time or energy, among several tasks. Having completed their tasks and generated profits, task payoffs must be divided among the agents in some reasonable manner. Cooperative…

Computer Science and Game Theory · Computer Science 2014-07-16 Yair Zick , Georgios Chalkiadakis , Edith Elkind , Evangelos Markakis

We revisit games in partition function form, i.e. cooperative games where the payoff of a coalition depends on the partition of the entire set of players. We assume that each coalition computes its worth having probabilistic beliefs over…

Computer Science and Game Theory · Computer Science 2026-05-05 Paraskevas V. Lekeas , Giorgos Stamatopoulos

We propose a novel decision making framework for forming potential collaboration among otherwise competing agents in subsurface systems. The agents can be, e.g., groundwater, CO$_2$, or hydrogen injectors and extractors with conflicting…

Optimization and Control · Mathematics 2025-02-28 Per Pettersson , Sebastian Krumscheid , Sarah Gasda

In the framework of transferable utility coalitional games, a scoring (characteristic) function determines the value of any subset/coalition of agents. Agents decide on both which coalitions to form and the allocations of the values of the…

Computer Science and Game Theory · Computer Science 2023-11-29 Aya Hamed , Jeff S. Shamma

The problem of finding the $k$ most critical nodes, referred to as the $top\text{-}k$ problem, is a very important one in several contexts such as information diffusion and preference aggregation in social networks, clustering of data…

Social and Information Networks · Computer Science 2017-02-08 Swapnil Dhamal , Akanksha Meghlan , Y. Narahari

This paper addresses the optimization problem to maximize the total costs that can be shared among a group of agents, while maintaining stability in the sense of the core constraints of a cooperative transferable utility game, or TU game.…

Computer Science and Game Theory · Computer Science 2023-08-22 Rong Zou , Boyue Lin , Marc Uetz , Matthias Walter

A key question in cooperative game theory is that of coalitional stability, usually captured by the notion of the \emph{core}--the set of outcomes such that no subgroup of players has an incentive to deviate. However, some coalitional games…

Computer Science and Game Theory · Computer Science 2010-10-21 Yoram Bachrach , Edith Elkind , Reshef Meir , Dmitrii Pasechnik , Michael Zuckerman , Joerg Rothe , Jeffrey S. Rosenschein

In this dissertation, we analyze the computational properties of game-theoretic centrality measures. The key idea behind game-theoretic approach to network analysis is to treat nodes as players in a cooperative game, where the value of each…

Computer Science and Game Theory · Computer Science 2015-12-08 Piotr Lech Szczepański

This paper proposes a novel algorithm to approximate the core of transferable utility (TU) cooperative games via linear programming. Given the computational hardness of determining the full core, our approach provides a tractable…

Computer Science and Game Theory · Computer Science 2025-10-03 J Camacho , JC Gonçalves-Dosantos , J Sánchez-Soriano

$B$-Matching is a special case of matching problems where nodes can join multiple matchings with the degree of each node constrained by an upper bound, the node's $B$-value. The core solution of a bipartite $B$-matching is both a matching…

Computer Science and Game Theory · Computer Science 2024-09-17 Aya Hamed , Jeff S. Shamma

Core stability is a natural and well-studied notion for group fairness in multi-winner voting, where the task is to select a committee from a pool of candidates. We study the setting where voters either approve or disapprove of each…

Computer Science and Game Theory · Computer Science 2025-12-19 Ratip Emin Berker , Emanuel Tewolde , Vincent Conitzer , Mingyu Guo , Marijn Heule , Lirong Xia

The arboricity of a graph is the minimum number of forests required to cover all its edges. In this paper, we examine arboricity from a game-theoretic perspective and investigate cost-sharing in the minimum forest cover problem. We…

Computer Science and Game Theory · Computer Science 2022-02-01 Han Xiao , Qizhi Fang

In this paper, we consider a sequence of transferable utility (TU) coalitional games where the coalitional values are unknown but vary within certain bounds. As a solution to the resulting family of games, we formalise the notion of "robust…

Systems and Control · Electrical Eng. & Systems 2020-10-20 Aitazaz Ali Raja , Sergio Grammatico

We consider how selfish agents are likely to share revenues derived from maintaining connectivity between important network servers. We model a network where a failure of one node may disrupt communication between other nodes as a…

Computer Science and Game Theory · Computer Science 2014-02-05 Yoram Bachrach , Ely Porat Porat , Jeffrey S. Rosenschein