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In this paper, we propose a training-free framework for vision-and-language navigation (VLN). Existing zero-shot VLN methods are mainly designed for discrete environments or involve unsupervised training in continuous simulator…

Robotics · Computer Science 2025-09-15 Hang Yin , Haoyu Wei , Xiuwei Xu , Wenxuan Guo , Jie Zhou , Jiwen Lu

We are interested in enabling visual planning for complex long-horizon tasks in the space of generated videos and language, leveraging recent advances in large generative models pretrained on Internet-scale data. To this end, we present…

Computer Vision and Pattern Recognition · Computer Science 2023-10-17 Yilun Du , Mengjiao Yang , Pete Florence , Fei Xia , Ayzaan Wahid , Brian Ichter , Pierre Sermanet , Tianhe Yu , Pieter Abbeel , Joshua B. Tenenbaum , Leslie Kaelbling , Andy Zeng , Jonathan Tompson

Vision-language models (VLMs) exhibit a striking paradox: they can generate executable code that reconstructs a 3D scene from geometric primitives with correct object counts, classes, and approximate positions, yet the same models fail at…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Junze Liu , Kun Qian , Florian Dubost , Kai Zhong , Arvind Srinivasan , Nan Chen , Anping Wang , Sam Zhang , Alejandro Mottini , Qingjun Cui , Tian Wang

Three-dimensional integrated circuits (3D ICs) have emerged as a promising solution to the scaling limits of two-dimensional designs, offering higher integration density, shorter interconnects, and improved performance. As design complexity…

Robotics · Computer Science 2025-09-30 Hung-Ying Chu , Guan-Wei Chen , Shao-Yu Wei , Yu-Cheng Lin

3D visual grounding has made notable progress in localizing objects within complex 3D scenes. However, grounding referring expressions beyond objects in 3D scenes remains unexplored. In this paper, we introduce Anywhere3D-Bench, a holistic…

Computer Vision and Pattern Recognition · Computer Science 2025-10-29 Tianxu Wang , Zhuofan Zhang , Ziyu Zhu , Yue Fan , Jing Xiong , Pengxiang Li , Xiaojian Ma , Qing Li

Vision language models (VLMs) are designed to extract relevant visuospatial information from images. Some research suggests that VLMs can exhibit humanlike scene understanding, while other investigations reveal difficulties in their ability…

Computer Vision and Pattern Recognition · Computer Science 2025-04-23 Sangeet Khemlani , Tyler Tran , Nathaniel Gyory , Anthony M. Harrison , Wallace E. Lawson , Ravenna Thielstrom , Hunter Thompson , Taaren Singh , J. Gregory Trafton

Autonomous landing is essential for drones deployed in emergency deliveries, post-disaster response, and other large-scale missions. By enabling self-docking on charging platforms, it facilitates continuous operation and significantly…

Robotics · Computer Science 2025-05-13 Siwei Cai , Yuwei Wu , Lifeng Zhou

Modern neural language models (LMs) are powerful tools for modeling human sentence production and comprehension, and their internal representations are remarkably well-aligned with representations of language in the human brain. But to…

Computation and Language · Computer Science 2024-03-27 Chengxu Zhuang , Evelina Fedorenko , Jacob Andreas

Temporal Video Grounding (TVG), the task of locating specific video segments based on language queries, is a core challenge in long-form video understanding. While recent Large Vision-Language Models (LVLMs) have shown early promise in…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Ye Wang , Ziheng Wang , Boshen Xu , Yang Du , Kejun Lin , Zihan Xiao , Zihao Yue , Jianzhong Ju , Liang Zhang , Dingyi Yang , Xiangnan Fang , Zewen He , Zhenbo Luo , Wenxuan Wang , Junqi Lin , Jian Luan , Qin Jin

Autonomous navigation under natural language instructions represents a crucial step toward embodied intelligence, enabling complex task execution in environments ranging from industrial facilities to domestic spaces. However,…

Robotics · Computer Science 2026-03-05 Hongyu Song , Rishabh Dev Yadav , Cheng Guo , Wei Pan

This paper presents a novel approach for the Vision-and-Language Navigation (VLN) task in continuous 3D environments, which requires an autonomous agent to follow natural language instructions in unseen environments. Existing end-to-end…

Language-guided 3D scene understanding is important for advancing applications in robotics, AR/VR, and human-computer interaction, enabling models to comprehend and interact with 3D environments through natural language. While 2D…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Anh Thai , Songyou Peng , Kyle Genova , Leonidas Guibas , Thomas Funkhouser

Large Language Models (LLMs) show potential for enhancing robotic path planning. This paper assesses visual input's utility for multimodal LLMs in such tasks via a comprehensive benchmark. We evaluated 15 multimodal LLMs on generating valid…

Robotics · Computer Science 2025-07-17 Jacinto Colan , Ana Davila , Yasuhisa Hasegawa

The ability to map descriptions of scenes to 3D geometric representations has many applications in areas such as art, education, and robotics. However, prior work on the text to 3D scene generation task has used manually specified object…

Computation and Language · Computer Science 2015-06-08 Angel Chang , Will Monroe , Manolis Savva , Christopher Potts , Christopher D. Manning

Language-guided embodied navigation requires an agent to interpret object-referential instructions, search across multiple rooms, localize the referenced target, and execute reliable motion toward it. Existing systems remain limited in real…

Robotics · Computer Science 2026-03-19 Zhongyuang Liu , Min He , Shaonan Yu , Xinhang Xu , Muqing Cao , Jianping Li , Jianfei Yang , Lihua Xie

Vision-language-action (VLA) models have recently shown strong potential in enabling robots to follow language instructions and execute precise actions. However, most VLAs are built upon vision-language models pretrained solely on 2D data,…

Robotics · Computer Science 2025-10-20 Fuhao Li , Wenxuan Song , Han Zhao , Jingbo Wang , Pengxiang Ding , Donglin Wang , Long Zeng , Haoang Li

Constructing 4D language fields is crucial for embodied AI, augmented/virtual reality, and 4D scene understanding, as they provide enriched semantic representations of dynamic environments and enable open-vocabulary querying in complex…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Xianfeng Wu , Yajing Bai , Minghan Li , Xianzu Wu , Xueqi Zhao , Zhongyuan Lai , Wenyu Liu , Xinggang Wang

This study explores the potential of off-the-shelf Vision-Language Models (VLMs) for high-level robot planning in the context of autonomous navigation. Indeed, while most of existing learning-based approaches for path planning require…

Robotics · Computer Science 2024-11-07 Davide Buoso , Luke Robinson , Giuseppe Averta , Philip Torr , Tim Franzmeyer , Daniele De Martini

Recent advances in legged locomotion learning are still dominated by the utilization of geometric representations of the environment, limiting the robot's capability to respond to higher-level semantics such as human instructions. To…

Robotics · Computer Science 2026-02-12 I Made Aswin Nahrendra , Seunghyun Lee , Dongkyu Lee , Hyun Myung

Despite rapid progress, pretrained vision-language models still struggle when answers depend on tiny visual details or on combining clues spread across multiple regions, as in documents and compositional queries. We address this by framing…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Marcel Gröpl , Jaewoo Jung , Seungryong Kim , Marc Pollefeys , Sunghwan Hong
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