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Context: Software Engineering (SE) experiments suffer from threats to validity that may impact their results. Replication allows researchers building on top of previous experiments' weaknesses and increasing the reliability of the findings.…

Software Engineering · Computer Science 2020-04-14 Adrian Santos , Sira Vegas , Fernando Uyaguari , Oscar Dieste , Burak Turhan , Natalia Juristo

Off-policy learning allows us to learn about possible policies of behavior from experience generated by a different behavior policy. Temporal difference (TD) learning algorithms can become unstable when combined with function approximation…

Machine Learning · Computer Science 2021-06-23 Ray Jiang , Tom Zahavy , Zhongwen Xu , Adam White , Matteo Hessel , Charles Blundell , Hado van Hasselt

TD-MPC is a model-based reinforcement learning (RL) algorithm that performs local trajectory optimization in the latent space of a learned implicit (decoder-free) world model. In this work, we present TD-MPC2: a series of improvements upon…

Machine Learning · Computer Science 2024-03-22 Nicklas Hansen , Hao Su , Xiaolong Wang

To solve multi-step manipulation tasks in the real world, an autonomous robot must take actions to observe its environment and react to unexpected observations. This may require opening a drawer to observe its contents or moving an object…

We introduce Dynamic Planning Networks (DPN), a novel architecture for deep reinforcement learning, that combines model-based and model-free aspects for online planning. Our architecture learns to dynamically construct plans using a learned…

Machine Learning · Computer Science 2019-02-05 Norman Tasfi , Miriam Capretz

We study the problem of online multi-task learning where the tasks are performed within similar but not necessarily identical multi-armed bandit environments. In particular, we study how a learner can improve its overall performance across…

Machine Learning · Computer Science 2022-06-20 Zhi Wang , Chicheng Zhang , Kamalika Chaudhuri

We consider the contextual bandit problem, where a player sequentially makes decisions based on past observations to maximize the cumulative reward. Although many algorithms have been proposed for contextual bandit, most of them rely on…

Machine Learning · Computer Science 2021-06-08 Qin Ding , Cho-Jui Hsieh , James Sharpnack

Tree-form sequential decision making (TFSDM) extends classical one-shot decision making by modeling tree-form interactions between an agent and a potentially adversarial environment. It captures the online decision-making problems that each…

Computer Science and Game Theory · Computer Science 2021-03-09 Gabriele Farina , Robin Schmucker , Tuomas Sandholm

We consider the problem of grasping in clutter. While there have been motion planners developed to address this problem in recent years, these planners are mostly tailored for open-loop execution. Open-loop execution in this domain,…

Robotics · Computer Science 2018-10-10 Wisdom C. Agboh , Mehmet R. Dogar

Many real-world sequential manipulation tasks involve a combination of discrete symbolic search and continuous motion planning, collectively known as combined task and motion planning (TAMP). However, prevailing methods often struggle with…

Robotics · Computer Science 2024-04-30 Teng Xue , Amirreza Razmjoo , Sylvain Calinon

We consider off-policy temporal-difference (TD) learning in discounted Markov decision processes, where the goal is to evaluate a policy in a model-free way by using observations of a state process generated without executing the policy. To…

Machine Learning · Computer Science 2018-11-27 Huizhen Yu , A. Rupam Mahmood , Richard S. Sutton

Real Time Dynamic Programming (RTDP) is an online algorithm based on Dynamic Programming (DP) that acts by 1-step greedy planning. Unlike DP, RTDP does not require access to the entire state space, i.e., it explicitly handles the…

Machine Learning · Computer Science 2020-10-13 Yonathan Efroni , Mohammad Ghavamzadeh , Shie Mannor

We explore the effectiveness of an LLM-guided query refinement paradigm for extending the usability of embedding models to challenging zero-shot search and classification tasks. Our approach refines the embedding representation of a user…

Computation and Language · Computer Science 2026-05-13 Ariel Gera , Shir Ashury-Tahan , Gal Bloch , Ohad Eytan , Assaf Toledo

Most deep reinforcement learning (RL) algorithms distill experience into parametric behavior policies or value functions via gradient updates. While effective, this approach has several disadvantages: (1) it is computationally expensive,…

This paper presents an incremental replanning algorithm, dubbed LTL-D*, for temporal-logic-based task planning in a dynamically changing environment. Unexpected changes in the environment may lead to failures in satisfying a task…

Robotics · Computer Science 2024-04-02 Jiming Ren , Haris Miller , Karen M. Feigh , Samuel Coogan , Ye Zhao

We consider the problem of estimating a linear time-invariant (LTI) dynamical system from a single trajectory via streaming algorithms, which is encountered in several applications including reinforcement learning (RL) and time-series…

Machine Learning · Computer Science 2021-12-03 Prateek Jain , Suhas S Kowshik , Dheeraj Nagaraj , Praneeth Netrapalli

Offline reinforcement learning (RL) is crucial when online exploration is costly or unsafe but often struggles with high epistemic uncertainty due to limited data. Existing methods rely on fixed conservative policies, restricting adaptivity…

Artificial Intelligence · Computer Science 2025-06-09 Jihwan Jeong , Xiaoyu Wang , Jingmin Wang , Scott Sanner , Pascal Poupart

Embodied exploration is a target-driven process that requires embodied agents to possess fine-grained perception and knowledge-enhanced decision making. While recent attempts leverage MLLMs for exploration due to their strong perceptual and…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Gengyuan Zhang , Mingcong Ding , Jingpei Wu , Ruotong Liao , Volker Tresp

The ability to plan informative paths online is essential to robot autonomy. In particular, sampling-based approaches are often used as they are capable of using arbitrary information gain formulations. However, they are prone to local…

Robotics · Computer Science 2020-02-07 Lukas Schmid , Michael Pantic , Raghav Khanna , Lionel Ott , Roland Siegwart , Juan Nieto

Temporal-difference (TD) learning is an important field in reinforcement learning. Sarsa and Q-Learning are among the most used TD algorithms. The Q($\sigma$) algorithm (Sutton and Barto (2017)) unifies both. This paper extends the…

Artificial Intelligence · Computer Science 2017-11-07 Markus Dumke