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Professional designers work from client briefs that specify goals and constraints but often lack concrete design details. Translating these abstract requirements into visual designs poses a central challenge, yet existing tools address…

Human-Computer Interaction · Computer Science 2026-04-14 Kotaro Kikuchi , Nami Ogawa

For creative tasks, programmers face a choice: Use a GUI and sacrifice flexibility, or write code and sacrifice ergonomics? To obtain both flexibility and ease of use, a number of systems have explored a workflow that we call…

Human-Computer Interaction · Computer Science 2019-08-13 Brian Hempel , Justin Lubin , Ravi Chugh

Drag-based image editing has emerged as a powerful paradigm for intuitive image manipulation. However, existing approaches predominantly rely on manipulating the latent space of generative models, leading to limited precision, delayed…

Computer Vision and Pattern Recognition · Computer Science 2025-09-08 Jingyi Lu , Kai Han

Machine learning has enabled the development of powerful systems capable of editing images from natural language instructions. However, in many common scenarios it is difficult for users to specify precise image transformations with text…

Artificial Intelligence · Computer Science 2024-02-14 Alec Helbling , Seongmin Lee , Polo Chau

Robots should learn new tasks from humans. But how do humans convey what they want the robot to do? Existing methods largely rely on humans physically guiding the robot arm throughout their intended task. Unfortunately -- as we scale up the…

Robotics · Computer Science 2025-05-20 Shaunak A. Mehta , Heramb Nemlekar , Hari Sumant , Dylan P. Losey

Computer-aided design (CAD) is the digital construction of 2D and 3D objects, and is central to a wide range of engineering and manufacturing applications like automobile and aviation. Despite its importance, CAD modeling remains largely a…

Graphics · Computer Science 2026-01-09 Prashant Govindarajan , Davide Baldelli , Jay Pathak , Quentin Fournier , Sarath Chandar

This paper presents a point cloud based robotic system for arc welding. Using hand gesture controls, the system scans partial point cloud views of workpiece and reconstructs them into a complete 3D model by a linear iterative closest point…

Robotics · Computer Science 2020-11-25 Peng Zhou , Rui Peng , Maggie Xu , Victor Wu , David Navarro-Alarcon

Modeling 3D avatars benefits various application scenarios such as AR/VR, gaming, and filming. Character faces contribute significant diversity and vividity as a vital component of avatars. However, building 3D character face models usually…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Zhongjin Luo , Dong Du , Heming Zhu , Yizhou Yu , Hongbo Fu , Xiaoguang Han

Repetitive patterns are ubiquitous in natural and human-made objects, and can be created with a variety of tools and methods. Manual authoring provides unmatched degree of freedom and control, but can require significant artistic expertise…

Graphics · Computer Science 2020-12-16 Peihan Tu , Li-Yi Wei , Koji Yatani , Takeo Igarashi , Matthias Zwicker

Generating images that fit a given text description using machine learning has improved greatly with the release of technologies such as the CLIP image-text encoder model; however, current methods lack artistic control of the style of image…

Computer Vision and Pattern Recognition · Computer Science 2022-02-28 Peter Schaldenbrand , Zhixuan Liu , Jean Oh

During the last decades, anatomy has become an interesting topic in education---even for laymen or schoolchildren. As medical imaging techniques become increasingly sophisticated, virtual anatomical education applications have emerged.…

Graphics · Computer Science 2020-11-23 Renata G. Raidou , M. Eduard Gröller , Hsiang-Yun Wu

Texture is an essential property of physical objects that affects aesthetics, usability, and functionality. However, designing and applying textures to 3D objects with existing tools remains difficult and time-consuming; it requires…

Human-Computer Interaction · Computer Science 2017-03-17 Ryo Suzuki , Tom Yeh , Koji Yatani , Mark D. Gross

The task of crafting procedural programs capable of generating structurally valid 3D shapes easily and intuitively remains an elusive goal in computer vision and graphics. Within the graphics community, generating procedural 3D models has…

Graphics · Computer Science 2025-03-21 Ofek Pearl , Itai Lang , Yuhua Hu , Raymond A. Yeh , Rana Hanocka

This paper presents a real-time generative drawing system that interprets and integrates both formal intent - the structural, compositional, and stylistic attributes of a sketch - and contextual intent - the semantic and thematic meaning…

Computer Vision and Pattern Recognition · Computer Science 2025-08-28 Jookyung Song , Mookyoung Kang , Nojun Kwak

Image-guided drawing can compensate for the lack of skills but often requires a significant number of repetitive strokes to create textures. Existing automatic stroke synthesis methods are usually limited to predefined styles or require…

Graphics · Computer Science 2021-08-17 Yilan Chen , Kin Chung Kwan , Li-Yi Wei , Hongbo Fu

Automating object shaping by grinding with a robot is a crucial industrial process that involves removing material with a rotating grinding belt. This process generates removal resistance depending on such process conditions as material…

Robotics · Computer Science 2025-09-08 Takumi Hachimine , Jun Morimoto , Takamitsu Matsubara

We introduce a novel neural network-based computational pipeline as a representation-agnostic slicer for multi-axis 3D printing. This advanced slicer can work on models with diverse representations and intricate topology. The approach…

Computational Geometry · Computer Science 2024-05-28 Tao Liu , Tianyu Zhang , Yongxue Chen , Yuming Huang , Charlie C. L. Wang

Precise nanofabrication represents a critical challenge to developing semiconductor quantum-dot qubits for practical quantum computation. Here, we design and train a convolutional neural network to interpret in-line scanning electron…

Paper is a cheap, recyclable, and clean material that is often used to make practical tools. Traditional tool design either relies on simulation or physical analysis, which is often inaccurate and time-consuming. In this paper, we propose…

Robotics · Computer Science 2024-03-15 Ruoshi Liu , Junbang Liang , Sruthi Sudhakar , Huy Ha , Cheng Chi , Shuran Song , Carl Vondrick

We introduce neural lithography to address the 'design-to-manufacturing' gap in computational optics. Computational optics with large design degrees of freedom enable advanced functionalities and performance beyond traditional optics.…

Optics · Physics 2023-10-02 Cheng Zheng , Guangyuan Zhao , Peter T. C. So
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