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The increasing consumption of video streams and the demand for higher-quality content drive the evolution of telecommunication networks and the development of new network accelerators to boost media delivery while optimizing network usage.…

Networking and Internet Architecture · Computer Science 2023-11-14 Juncal Uriol , Inhar Yeregui , Alvaro Gabilondo , Roberto Viola , Pablo Angueira , Jon Montalban

HTTP Adaptive Streaming (HAS) techniques are now the dominant solution for video delivery in mobile networks. Over the past few years, several HAS algorithms have been introduced in order to improve user quality-of-experience (QoE) by…

Multimedia · Computer Science 2017-05-05 Theodoros Karagkioules , Dimitrios Tsilimantos , Cyril Concolato , Stefan Valentin

Video Large Language Models (Video-LLMs) excel at understanding videos in-context, provided they have full access to the video when answering queries. However, these models face challenges in streaming scenarios where hour-long videos must…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Vaggelis Dorovatas , Soroush Seifi , Gunshi Gupta , Rahaf Aljundi

Real-time interactive Virtual Reality (VR) streaming is a significantly challenging use case for Wi-Fi given its high throughput and low latency requirements, especially considering the constraints imposed by the possible presence of other…

Networking and Internet Architecture · Computer Science 2025-02-24 Miguel Casasnovas , Ferran Maura , Isjtar Vandebroeck , Haryo Sukmawanto , Eric Joris , Boris Bellalta

We propose and analyze centralized and distributed algorithms for device-to-device video scheduling and streaming. The proposed algorithms address jointly the problems of device-to-device link scheduling and video quality adaptation in…

Networking and Internet Architecture · Computer Science 2014-06-20 Joongheon Kim , Andreas F. Molisch , Giuseppe Caire

Due to the soaring popularity of video applications and the consequent rise in video traffic on the Internet, technologies like HTTP Adaptive Streaming (HAS) are crucial for delivering high Quality of Experience (QoE) to consumers. HAS…

Multimedia · Computer Science 2024-09-11 Farzad Tashtarian , Christian Timmerer

Understanding long-form video content presents significant challenges due to its temporal complexity and the substantial computational resources required. In this work, we propose an agent-based approach to enhance both the efficiency and…

Computer Vision and Pattern Recognition · Computer Science 2024-10-29 Sullam Jeoung , Goeric Huybrechts , Bhavana Ganesh , Aram Galstyan , Sravan Bodapati

Recent advances in quality adaptation algorithms leave adaptive bitrate (ABR) streaming architectures at a crossroads: When determining the sustainable video quality one may either rely on the information gathered at the client vantage…

Multimedia · Computer Science 2019-01-18 Bastian Alt , Trevor Ballard , Ralf Steinmetz , Heinz Koeppl , Amr Rizk

The knowledge of future throughput variations in mobile networks becomes more and more possible today thanks to the rich contextual information provided by mobile applications and services and smartphone sensors. It is even likely that such…

Multimedia · Computer Science 2018-01-26 Imen Triki , Rachid El-Azouzi , Majed Haddad

Mobile streaming video data accounts for a large and increasing percentage of wireless network traffic. The available bandwidths of modern wireless networks are often unstable, leading to difficulties in delivering smooth, high-quality…

Multimedia · Computer Science 2017-03-03 Christos G. Bampis , Alan C. Bovik

Volumetric video is an emerging key technology for immersive representation of 3D spaces and objects. Rendering volumetric video requires lots of computational power which is challenging especially for mobile devices. To mitigate this, we…

Multimedia · Computer Science 2020-07-17 Serhan Gül , Dimitri Podborski , Thomas Buchholz , Thomas Schierl , Cornelius Hellge

Recently, HTTP Adaptive Streaming HAS has received significant attention from both industry and academia based on its ability to enhancing media streaming services over the Internet. Recent research solutions that have tried to improve HAS…

Networking and Internet Architecture · Computer Science 2019-08-27 Hong Thinh Pham , Ngoc Nam Pham , Huu Thanh Nguyen , Alan Marshall , Thu Huong Truong

To provide a better streaming experience, video clients today select their video rates by observing and estimating the available capacity. Recent work has shown that capacity estimation is fraught with difficulties because of complex…

Networking and Internet Architecture · Computer Science 2014-01-13 Te-Yuan Huang , Ramesh Johari , Nick McKeown , Matthew Trunnell , Mark Watson

Embodied perception refers to the ability of an autonomous agent to perceive its environment so that it can (re)act. The responsiveness of the agent is largely governed by latency of its processing pipeline. While past work has studied the…

Computer Vision and Pattern Recognition · Computer Science 2020-08-26 Mengtian Li , Yu-Xiong Wang , Deva Ramanan

HTTP/2 video streaming has caught a lot of attentions in the development of multimedia technologies over the last few years. In HTTP/2, the server push mechanism allows the server to deliver more video segments to the client within a single…

Multimedia · Computer Science 2020-04-07 Chanh Minh Tran , Tho Nguyen Duc , Phan Xuan Tan , Eiji Kamioka

High-quality point clouds have recently gained interest as an emerging form of representing immersive 3D graphics. Unfortunately, these 3D media are bulky and severely bandwidth intensive, which makes it difficult for streaming to…

Multimedia · Computer Science 2019-04-10 Mohammad Hosseini , Christian Timmerer

Traditional per-title encoding schemes aim to optimize encoding resolutions to deliver the highest perceptual quality for each representation. However, keeping the encoding time within an acceptable threshold for a smooth user experience is…

Providing a high-quality real-time video streaming experience to mobile users is one of the biggest challenges in cellular networks. This is due to the need of these services for high rates with low variability, which is not easy to…

Networking and Internet Architecture · Computer Science 2021-06-01 Fidan Mehmeti , Thomas F. La Porta

We make an intensive use of multimedia frameworks in our research on modeling the perceived quality estimation in streaming services and real-time communications. In our preliminary work, we have used the VLC VOD software to generate…

Multimedia · Computer Science 2016-09-22 Edip Demirbilek , Jean-Charles Grégoire

The predominant use of wireless access networks is for media streaming applications, which are only gaining popularity as ever more devices become available for this purpose. However, current access networks treat all packets identically,…

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