Related papers: Adaptive Video Streaming with AI-Based Optimizatio…
This paper offers an insightful examination of how currently top-trending AI technologies, i.e., generative artificial intelligence (Generative AI) and large language models (LLMs), are reshaping the field of video technology, including…
HTTP-based video streaming technologies allow for flexible rate selection strategies that account for time-varying network conditions. Such rate changes may adversely affect the user's Quality of Experience; hence online prediction of the…
Virtual reality (VR) is making waves around the world recently. However, traditional video streaming is not suitable for VR video because of the huge size and view switch requirements of VR videos. Since the view of each user is limited, it…
The introduction of Dynamic Adaptive Streaming over HTTP (DASH) helped reduce the consumption of resource in video delivery, but its client-based rate adaptation is unable to optimally use the available end-to-end network bandwidth. We…
The exponential growth of data storage demands has necessitated the evolution of hierarchical storage management strategies [1]. This study explores the application of streaming machine learning [3] to revolutionize data prefetching within…
The popularity of the video services on the Internet has evolved various mechanisms that target the Quality of Experience (QoE) optimization of video traffic. The video quality has been enhanced through adapting the sending bitrates.…
We present a straightforward, non-intrusive adaptive bit rate streaming segment quality selection policy which aims at extending battery lifetime during playback while limiting the impact on the user's quality of experience, thus benefiting…
We identify new opportunities in video streaming, involving the joint consideration of offline video chunking and online rate adaptation. Due to a video's complexity varying over time, certain parts are more likely to cause performance…
In the 360-degree immersive video, a user only views a part of the entire raw video frame based on her viewing direction. However, today's 360-degree video players always fetch the entire panoramic view regardless of users' head movement,…
Recent efforts to enhance immersive and interactive user experiences have driven the development of volumetric video, a form of 3D content that enables 6 DoF. Unlike traditional 2D content, volumetric content can be represented in various…
The rise of capturing systems for objects and scenes in 3D with increased fidelity and immersion has led to the popularity of volumetric video contents that can be seen from any position and angle in 6 degrees of freedom navigation. Such…
Good user experience with interactive cloud-based multimedia applications, such as cloud gaming and cloud-based VR, requires low end-to-end latency and large amounts of downstream network bandwidth at the same time. In this paper, we…
Video analytics are often performed as cloud services in edge settings, mainly to offload computation, and also in situations where the results are not directly consumed at the video sensors. Sending high-quality video data from the edge…
The rapid development of multimedia and communication technology has resulted in an urgent need for high-quality video streaming. However, robust video streaming under fluctuating network conditions and heterogeneous client computing…
This paper aims to improve video streaming by leveraging a simple observation: users are more sensitive to low quality in certain parts of a video than in others. For instance, rebuffering during key moments of a sports video (e.g., before…
The wide adoption of multimedia service capable mobile devices, the availability of better networks with higher bandwidths, and the availability of platforms offering digital content has led to an increasing popularity of multimedia…
Volumetric media, popularly known as holograms, need to be delivered to users using both on-demand and live streaming, for new augmented reality (AR) and virtual reality (VR) experiences. As in video streaming, hologram streaming must…
Virtual reality has been gaining popularity in recent years caused by the proliferation of affordable consumer-grade devices such as Oculus Rift, HTC Vive, and Samsung VR. Amongst the various VR applications, 360{\deg} video streaming is…
Real-time 3D volumetric streaming is a transformative technology that enables the seamless transmission and rendering of high-fidelity 3D models, enhancing applications in virtual reality (VR), augmented reality (AR), gaming, telepresence,…
Traditional optimization methods based on system-wide Quality of Service (QoS) metrics have approached their performance limitations in modern large-scale streaming systems. However, aligning user-level Quality of Experience~(QoE) with…