Related papers: Iso-Recursive Multiparty Sessions and their Automa…
Multiparty session types are a type system that can ensure the safety and liveness of distributed peers via the global specification of their interactions. To construct a global specification from a set of distributed uncontrolled…
Multiparty session types provide a type discipline for ensuring communication safety, deadlock-freedom and liveness for multiple concurrently running participants. The original formulation of MPST takes the top-down approach, where a global…
Protocols provide the unifying glue in concurrent and distributed software today; verifying that message-passing programs conform to such governing protocols is important but difficult. Static approaches based on multiparty session types…
We present an asynchronous calculus for multiparty sessions with mixed choice, which extends the Simple MultiParty Session framework in order to support nondeterministic choices with both input and output prefixes. Global types -- equipped…
Multiparty session typing (MPST) is a method to make concurrent programming simpler. The idea is to use type checking to automatically detect safety and liveness violations of implementations relative to specifications. In practice, the…
We tackle the problem of statically ensuring that message-passing programs never run into deadlocks. We focus on concurrent functional programs governed by context-free session types, which can express rich tree-like structures not…
Multiparty sessions with asynchronous communications and global types play an important role for the modelling of interaction protocols in distributed systems. In designing such calculi the aim is to enforce, by typing, good properties for…
Multiparty session types (MPST) are a type-based approach for specifying message-passing distributed systems. They rely on the notion of global type specifying the global behaviour and local types, which are the projections of the global…
The additional complexity caused by concurrently communicating processes in distributed systems render the verification of such systems into a very hard problem. Multiparty session types were developed to govern communication and…
With distributed computing becoming ubiquitous in the modern era, safe distributed programming is an open challenge. To address this, multiparty session types (MPST) provide a typing discipline for message-passing concurrency, guaranteeing…
This paper addresses a problem found within the construction of Service Oriented Architecture: the adaptation of service protocols with respect to functional redundancy and heterogeneity of global communication patterns. We utilise the…
Multiparty session types (MSTs) are a type-based approach to verifying communication protocols. Central to MSTs is a projection operator: a partial function that maps protocols represented as global types to correct-by-construction…
Multiparty session types (MSTs) provide an efficient methodology for specifying and verifying message passing software systems. In the theory of MSTs, a global type specifies the interaction among the roles at the global level. A local…
Higher-order recursion schemes are a higher-order analogue of Boolean Programs; they form a natural class of abstractions for functional programs. We present a new, efficient algorithm for checking CTL properties of the trees generated by…
Multiparty session types (MPST) are a specification and verification framework for distributed message-passing systems. The communication protocol of the system is specified as a global type, from which a collection of local types (local…
Modern model checking techniques concentrate on global properties of verified systems, because the methods base on global state space. Local features like partial deadlock or process termination are not easy to express and check. In the…
Human fallibility, unpredictable operating environments, and the heterogeneity of hardware devices are driving the need for software to be able to adapt as seen in the Internet of Things or telecommunication networks. Unfortunately,…
Session types, types for structuring communication between endpoints in distributed systems, are recently being integrated into mainstream programming languages. In practice, a very important notion for dealing with such types is that of…
Asynchronous multiparty session types are a type-based framework which ensure the compatibility of components in a distributed system by checking compliance against a specified global protocol. We propose a top-down approach, starting with…
Multiparty session types (MPST) are a robust typing framework that ensures safe and deadlock-free communication within distributed protocols. As these protocols grow in complexity, compositional modelling becomes increasingly important to…