Related papers: Multiparty Session Typing, Embedded (Technical Rep…
Actor coordination armoured with a suitable protocol description language has been a pressing problem in the actors community. We study the applicability of multiparty session type (MPST) protocols for verification of actor programs. We…
Multiparty session types provide a type discipline for ensuring communication safety, deadlock-freedom and liveness for multiple concurrently running participants. The original formulation of MPST takes the top-down approach, where a global…
Session types are a typing discipline used to formally describe communication-driven applications with the aim of fewer errors and easier debugging later into the life cycle of the software. Protocols at the transport layer such as TCP,…
Concurrent systems are often complex and difficult to design. Choreographic languages, such as Multiparty Session Types (MPST), allow the description of global protocols of interactions by capturing valid patterns of interactions between…
Multiparty session types (MPST) offer a framework for the description of communication-based protocols involving multiple participants. In the top-down approach to MPST, the communication pattern of the session is described using a global…
Actor coordination armoured with a suitable protocol description language has been a pressing problem in the actors community. We study the applicability of multiparty session type (MPST) protocols for verification of actor programs. We…
This paper addresses a problem found within the construction of Service Oriented Architecture: the adaptation of service protocols with respect to functional redundancy and heterogeneity of global communication patterns. We utilise the…
Multiparty session types (MSTs) provide efficient means to specify and verify asynchronous message-passing systems. For a global type, which specifies all interactions between roles in a system, the implementability problem asks whether…
Multiparty Session Types (MPST) provide a type-theoretic foundation for specifying and verifying communication protocols in distributed systems. MPST rely on the notion of global type which specifies the global behaviour and local types,…
Multiparty session types are designed to abstractly capture the structure of communication protocols and verify behavioural properties. One important such property is progress, i.e., the absence of deadlock. Distributed algorithms often…
We present a multiparty session type (MST) framework with asynchronous mixed choice (MC). We propose a core construct for MC that allows transient inconsistencies in protocol state between distributed participants, but ensures all…
Multiparty session types are designed to abstractly capture the structure of communication protocols and verify behavioural properties. One important such property is progress, i.e., the absence of deadlock. Distributed algorithms often…
Multiparty session types (MP) are a type discipline for enforcing the structured, deadlock-free communication of concurrent and message-passing programs. Traditional MP have a limited form of choice in which alternative communication…
Protocols provide the unifying glue in concurrent and distributed software today; verifying that message-passing programs conform to such governing protocols is important but difficult. Static approaches based on multiparty session types…
Secure Multi-Party Computation (MPC) is an important enabling technology for data privacy in modern distributed applications. We develop a new type theory to automatically enforce correctness,confidentiality, and integrity properties of…
Multiparty Session Types (MPST) are a typing discipline for communication-centric systems, guaranteeing communication safety, deadlock freedom and protocol compliance. Several works have emerged which model failures and introduce…
Multiparty session types are a type system that can ensure the safety and liveness of distributed peers via the global specification of their interactions. To construct a global specification from a set of distributed uncontrolled…
This paper improves the session typing theory to support the modelling and verification of processes that implement federated learning protocols. To this end, we build upon the asynchronous ``bottom-up'' session typing approach by adding…
Formal verification methods for concurrent systems cannot always be scaled-down or tailored in order to be applied on specific subsystems. We address such an issue in a MultiParty Session Types setting by devising a partial type assignment…
Actor languages such as Erlang and Elixir are widely used for implementing scalable and reliable distributed applications, but the informally-specified nature of actor communication patterns leaves systems vulnerable to costly errors such…