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With the rapid development of high-speed railway (HSR), how to provide the passengers with multimedia services has attracted increasing attention. A key issue is to develop an effective scheduling algorithm for multiple services with…

Networking and Internet Architecture · Computer Science 2016-11-15 Shengfeng Xu , Gang Zhu , Chao Shen , Bo Ai

This paper studies the problem of utility maximization for clients with delay based QoS requirements in wireless networks. We adopt a model used in a previous work that characterizes the QoS requirements of clients by their delay…

Networking and Internet Architecture · Computer Science 2009-08-05 I-Hong Hou , P. R. Kumar

This correspondence considers the resource allocation problem in wireless interference channel (IC) under link outage constraints. Since the optimization problem is non-convex in nature, existing approaches to find the optimal power…

Networking and Internet Architecture · Computer Science 2022-03-08 Saniul Alam , Sadia Islam , Muhammad R. A. Khandaker , Risala T. Khan , Faisal Tariq , Apriana Toding

In this paper, we study the problem of Quality of Experience (QoE) aware resource allocation in wireless systems. In particular, we consider application-aware joint Bandwidth-Power allocation for a small cell. We optimize a QoE metric for…

Information Theory · Computer Science 2018-08-20 Anis Elgabli , Ali Elghariani , Vaneet Aggarwal , Mark Bell

Metaverse has become a buzzword recently. Mobile augmented reality (MAR) is a promising approach to providing users with an immersive experience in the Metaverse. However, due to limitations of bandwidth, latency and computational…

Social and Information Networks · Computer Science 2023-03-13 Xinyu Zhou , Yang Li , Jun Zhao

Caching and rate allocation are two promising approaches to support video streaming over wireless network. However, existing rate allocation designs do not fully exploit the advantages of the two approaches. This paper investigates the…

Networking and Internet Architecture · Computer Science 2018-04-02 Zhengming Zhang , Yaru Zheng , Meng Hua , Yongming Huang , Luxi Yang

Quality of service (QoS) for a network is characterized in terms of various parameters specifying packet delay and loss tolerance requirements for the application. The unpredictable nature of the wireless channel demands for application of…

Information Theory · Computer Science 2016-11-17 M. Majid Butt , Eduard A. Jorswieck , Bjorn Ottersten

With the increasing growth of information through smart devices, increasing the quality level of human life requires various computational paradigms presentation including the Internet of Things, fog, and cloud. Between these three…

A game-theoretic model is proposed to study the cross-layer problem of joint power and rate control with quality of service (QoS) constraints in multiple-access networks. In the proposed game, each user seeks to choose its transmit power…

Information Theory · Computer Science 2016-11-17 Farhad Meshkati , H. Vincent Poor , Stuart C. Schwartz , Radu V. Balan

Supporting ultra-reliable and low-latency communications (URLLC) is one of the major goals for the fifth-generation cellular networks. Since spectrum usage efficiency is always a concern, and large bandwidth is required for ensuring…

Information Theory · Computer Science 2018-01-04 Changyang She , Chenyang Yang , Tony Q. S. Quek

In this paper, the problem of data correlation-aware resource management is studied for a network of wireless virtual reality (VR) users communicating over cloud-based small cell networks (SCNs). In the studied model, small base stations…

Information Theory · Computer Science 2017-11-28 Mingzhe Chen , Walid Saad , Changchuan Yin , Merouane Debbah

The enhanced distributed channel access (EDCA) mechanism is used in current wireless fidelity (WiFi) networks to support priority requirements of heterogeneous applications. However, the EDCA mechanism can not adapt to particular…

Networking and Internet Architecture · Computer Science 2025-05-23 Qianren Li , Bojie Lv , Yuncong Hong , Rui Wang

Immersive media streaming, especially virtual reality (VR)/360-degree video streaming which is very bandwidth demanding, has become more and more popular due to the rapid growth of the multimedia and networking deployments. To better…

Multimedia · Computer Science 2018-03-22 Wei Huang , Lianghui Ding , Hung-Yu Wei , Jenq-Neng Hwang , Yiling Xu , Wenjun Zhang

Emerging with the support of computing and communications technologies, Metaverse is expected to bring users unprecedented service experiences. However, the increase in the number of Metaverse users places a heavy demand on network…

Networking and Internet Architecture · Computer Science 2022-08-02 Hongyang Du , Jiacheng Wang , Dusit Niyato , Jiawen Kang , Zehui Xiong , Xuemin , Shen , Dong In Kim

The amount of transmitted data in computer networks is expected to grow considerably in the future, putting more and more pressure on the network infrastructures. In order to guarantee a good service, it then becomes fundamental to use the…

Networking and Internet Architecture · Computer Science 2018-05-14 Stefano D'Aronco , Pascal Frossard

The large scale content distribution systems were improved broadly using the replication techniques. The demanded contents can be brought closer to the clients by multiplying the source of information geographically, which in turn reduce…

Networking and Internet Architecture · Computer Science 2009-12-14 S. Ayyasamy , S. N. Sivanandam

The emergence of new network applications is driving network operators to not only fulfill dynamic bandwidth requirements, but offer various grades of service. Degraded provisioning provides an effective solution to flexibly allocate…

Networking and Internet Architecture · Computer Science 2017-02-14 Zhizhen Zhong , Jipu Li , Nan Hua , Gustavo B. Figueiredo , Yanhe Li , Xiaoping Zheng , Biswanath Mukherjee

360-degree video provides an immersive 360-degree viewing experience and has been widely used in many areas. The 360-degree video live streaming systems involve capturing, compression, uplink (camera to video server) and downlink (video…

Multimedia · Computer Science 2020-01-13 Jie Li , Ransheng Feng , Zhi Liu , Wei Sun , Qiyue Li

Fog computing is an emerging paradigm that aims to meet the increasing computation demands arising from the billions of devices connected to the Internet. Offloading services of an application from the Cloud to the edge of the network can…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-01-28 Nan Wang , Blesson Varghese

In this thesis work, a QoS model for real-time interactive traffic on a real network with constrained bandwidth and real-time traffic has been proposed. The model supports tight guarantees of QoS to real-time interactive traffic without…

Networking and Internet Architecture · Computer Science 2012-05-16 Sruti Gan Chaudhuri