Related papers: Episodic Novelty Through Temporal Distance
We quantify the efficiency of temporal difference (TD) learning over the direct, or Monte Carlo (MC), estimator for policy evaluation in reinforcement learning, with an emphasis on estimation of quantities related to rare events. Policy…
Temporal difference (TD) learning algorithms with neural network function parameterization have well-established empirical success in many practical large-scale reinforcement learning tasks. However, theoretical understanding of these…
Accelerating exploration in visual reinforcement learning under sparse rewards remains challenging due to the substantial task-irrelevant variations. Despite advances in intrinsic exploration, many methods either assume access to…
Deep networks have enabled reinforcement learning to scale to more complex and challenging domains, but these methods typically require large quantities of training data. An alternative is to use sample-efficient episodic control methods:…
While reinforcement learning (RL) provides a framework for learning through trial and error, translating RL algorithms into the real world has remained challenging. A major hurdle to real-world application arises from the development of…
We introduce the Continuous Edit Distance (CED), a geodesic and elastic distance for time-varying persistence diagrams (TVPDs). The CED extends edit-distance ideas to TVPDs by combining local substitution costs with penalized…
Intrinsically motivated reinforcement learning aims to address the exploration challenge for sparse-reward tasks. However, the study of exploration methods in transition-dependent multi-agent settings is largely absent from the literature.…
We study the problem of reinforcement learning in infinite-horizon discounted linear Markov decision processes (MDPs), and propose the first computationally efficient algorithm achieving rate-optimal regret guarantees in this setting. Our…
Episodic control enables sample efficiency in reinforcement learning by recalling past experiences from an episodic memory. We propose a new model-based episodic memory of trajectories addressing current limitations of episodic control. Our…
This work proposes a unified control architecture that couples a Reinforcement Learning (RL)-driven controller with a disturbance-rejection Extended State Observer (ESO), complemented by an Event-Triggered Mechanism (ETM) to limit…
This paper examines a number of solution methods for decision processes with non-Markovian rewards (NMRDPs). They all exploit a temporal logic specification of the reward function to automatically translate the NMRDP into an equivalent…
Deep Learning is becoming increasingly relevant in Embedded and Internet-of-things applications. However, deploying models on embedded devices poses a challenge due to their resource limitations. This can impact the model's inference…
Marked temporal point processes (MTPPs) have been shown to be extremely effective in modeling continuous time event sequences (CTESs). In this work, we present adversarial attacks designed specifically for MTPP models. A key criterion for a…
Reward-based optimization algorithms require both exploration, to find rewards, and exploitation, to maximize performance. The need for efficient exploration is even more significant in sparse reward settings, in which performance feedback…
In this paper, we address two key challenges in deep reinforcement learning setting, sample inefficiency and slow learning, with a dual NN-driven learning approach. In the proposed approach, we use two deep NNs with independent…
Pre-trained language models (e.g., BERT) have achieved significant success in various natural language processing (NLP) tasks. However, high storage and computational costs obstruct pre-trained language models to be effectively deployed on…
An effective approach to exploration in reinforcement learning is to rely on an agent's uncertainty over the optimal policy, which can yield near-optimal exploration strategies in tabular settings. However, in non-tabular settings that…
Contextual Markov decision processes (CMDPs) describe a class of reinforcement learning problems in which the transition kernels and reward functions can change over time with different MDPs indexed by a context variable. While CMDPs serve…
Continually adapting edge models in cloud-edge collaborative object detection for traffic monitoring suffers from catastrophic forgetting, where models lose previously learned knowledge when adapting to new data distributions. This is…
We present a new computing model for intrinsic rewards in reinforcement learning that addresses the limitations of existing surprise-driven explorations. The reward is the novelty of the surprise rather than the surprise norm. We estimate…