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Approval voting is widely used for making multi-winner voting decisions. The canonical rule (also called Approval Voting) used in the setting aims to maximize social welfare by selecting candidates with the highest number of approvals. We…

Computer Science and Game Theory · Computer Science 2026-04-21 Haris Aziz , Yuhang Guo , Venkateswara Rao Kagita , Baharak Rastegari , Mashbat Suzuki

We study the problem of fair sequential decision making given voter preferences. In each round, a decision rule must choose a decision from a set of alternatives where each voter reports which of these alternatives they approve. Instead of…

Computer Science and Game Theory · Computer Science 2025-03-18 Nikhil Chandak , Shashwat Goel , Dominik Peters

Despite extensive theoretical research on proportionality in approval-based multiwinner voting, its impact on which committees and candidates can be selected in practice remains poorly understood. We address this gap by (i) analyzing the…

Computer Science and Game Theory · Computer Science 2025-11-13 Niclas Boehmer , Lara Glessen , Jannik Peters

Multiwinner Elections have emerged as a prominent area of research with numerous practical applications. We contribute to this area by designing parameterized approximation algorithms and also resolving an open question by Yang and Wang…

Computer Science and Game Theory · Computer Science 2025-07-21 Sushmita Gupta , Pallavi Jain , Souvik Saha , Saket Saurabh , Anannya Upasana

The Schulze method is a voting rule widely used in practice and enjoys many positive axiomatic properties. While it is computable in polynomial time, its straight-forward implementation does not scale well for large elections. In this…

Computer Science and Game Theory · Computer Science 2025-06-19 Theresa Csar , Martin Lackner , Reinhard Pichler

Democracy relies on making collective decisions through voting. In addition, voting procedures have further applications, for example in the training of artificial intelligence. An essential criterion for determining the winner of a fair…

Data Structures and Algorithms · Computer Science 2025-12-19 Jannes Malanowski

We consider a voting model, where a number of candidates need to be selected subject to certain feasibility constraints. The model generalises committee elections (where there is a single constraint on the number of candidates that need to…

Computer Science and Game Theory · Computer Science 2025-09-24 Tomáš Masařík , Grzegorz Pierczyński , Piotr Skowron

Committee decisions are complicated by a deadline, e.g., the next start of a budget, or the beginning of a semester. In committee hiring decisions, it may be that if no candidate is supported by a strong majority, the default is to hire no…

Computers and Society · Computer Science 2024-01-09 Marina Bannikova , Lihi Dery , Svetlana Obraztsova , Zinovi Rabinovich , Jeffrey S. Rosenschein

Participatory Budgeting (PB) is a popular voting method by which a limited budget is divided among a set of projects, based on the preferences of voters over the projects. PB is broadly categorised as divisible PB (if the projects are…

Computer Science and Game Theory · Computer Science 2022-05-02 Gogulapati Sreedurga , Mayank Ratan Bhardwaj , Y. Narahari

We present theoretical and empirical results demonstrating the usefulness of voting rules for participatory democracies. We first give algorithms which efficiently elicit \epsilon-approximations to two prominent voting rules: the Borda rule…

Multiagent Systems · Computer Science 2014-07-17 David Lee , Ashish Goel , Tanja Aitamurto , Helene Landemore

We provide the first large-scale data collection of real-world approval-based committee elections. These elections have been conducted on the Polkadot blockchain as part of their Nominated Proof-of-Stake mechanism and contain around one…

Computer Science and Game Theory · Computer Science 2023-12-20 Niclas Boehmer , Markus Brill , Alfonso Cevallos , Jonas Gehrlein , Luis Sánchez-Fernández , Ulrike Schmidt-Kraepelin

In participatory budgeting (PB), voters decide through voting which subset of projects to fund within a given budget. Proportionality in the context of PB is crucial to ensure equal treatment of all groups of voters. However, pure…

Computer Science and Game Theory · Computer Science 2025-07-08 Georgios Papasotiropoulos , Seyedeh Zeinab Pishbin , Oskar Skibski , Piotr Skowron , Tomasz Wąs

Consider an election where the set of candidates is partitioned into parties, and each party must choose exactly one candidate to nominate for the election held over all nominees. The Necessary President problem asks whether a candidate, if…

Computer Science and Game Theory · Computer Science 2026-02-12 Katarína Cechlárová , Ildikó Schlotter

We study the collective schedules problem, which consists in computing a one machine schedule of a set of tasks, knowing that a set of individuals (also called voters) have preferences regarding the order of the execution of the tasks. Our…

Computer Science and Game Theory · Computer Science 2024-03-29 Martin Durand , Fanny Pascual

Approximate Bayesian Computation (ABC) has become increasingly prominent as a method for conducting parameter inference in a range of challenging statistical problems, most notably those characterized by an intractable likelihood function.…

An important problem in computational social choice theory is the complexity of undesirable behavior among agents, such as control, manipulation, and bribery in election systems. These kinds of voting strategies are often tempting at the…

Artificial Intelligence · Computer Science 2012-04-20 Andrew Lin

In this paper we study several monotonicity axioms in approval-based multi-winner voting rules. We consider monotonicity with respect to the support received by the winners and also monotonicity in the size of the committee. Monotonicity…

Computer Science and Game Theory · Computer Science 2019-02-25 Luis Sánchez-Fernández , Jesús A. Fisteus

Approximate Bayesian Computation (ABC) methods have become essential tools for performing inference when likelihood functions are intractable or computationally prohibitive. However, their scalability remains a major challenge in…

Methodology · Statistics 2025-07-09 Antoine Luciano , Charly Andral , Christian P. Robert , Robin J. Ryder

Most work on manipulation assumes that all preferences are known to the manipulators. However, in many settings elections are open and sequential, and manipulators may know the already cast votes but may not know the future votes. We…

Computer Science and Game Theory · Computer Science 2013-10-28 Edith Hemaspaandra , Lane A. Hemaspaandra , Joerg Rothe

How to design fair and (computationally) efficient voting rules is a central challenge in Computational Social Choice. In this paper, we aim at designing efficient algorithms for computing most equitable rules for large classes of…

Computer Science and Game Theory · Computer Science 2024-10-08 Lirong Xia
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