Related papers: CheapNVS: Real-Time On-Device Narrow-Baseline Nove…
We present a new system (NPBG++) for the novel view synthesis (NVS) task that achieves high rendering realism with low scene fitting time. Our method efficiently leverages the multiview observations and the point cloud of a static scene to…
Generating novel views of a natural scene, e.g., every-day scenes both indoors and outdoors, from a single view is an under-explored problem, even though it is an organic extension to the object-centric novel view synthesis. Existing…
In this paper, we firstly consider view-dependent effects into single image-based novel view synthesis (NVS) problems. For this, we propose to exploit the camera motion priors in NVS to model view-dependent appearance or effects (VDE) as…
Novel-view synthesis (NVS) can be tackled through different approaches, depending on the general setting: a single source image to a short video sequence, exact or noisy camera pose information, 3D-based information such as point clouds…
The goal of Novel View Synthesis (NVS) is to generate realistic images of a given content from unseen viewpoints. But how can we trust that a generated image truly reflects the intended transformation? Evaluating its reliability remains a…
We present a new method for lightweight novel-view synthesis that generalizes to an arbitrary forward-facing scene. Recent approaches are computationally expensive, require per-scene optimization, or produce a memory-expensive…
Recent 3D novel view synthesis (NVS) methods often require extensive 3D data for training, and also typically lack generalization beyond the training distribution. Moreover, they tend to be object centric and struggle with complex and…
Novel view synthesis is an important problem in computer vision and graphics. Over the years a large number of solutions have been put forward to solve the problem. However, the large-baseline novel view synthesis problem is far from being…
We propose a new method for realistic real-time novel-view synthesis (NVS) of large scenes. Existing neural rendering methods generate realistic results, but primarily work for small scale scenes (<50 square meters) and have difficulty at…
We explore novel-view synthesis for dynamic scenes from monocular videos. Prior approaches rely on costly test-time optimization of 4D representations or do not preserve scene geometry when trained in a feed-forward manner. Our approach is…
Novel view synthesis (NVS) seeks to render photorealistic, 3D-consistent images of a scene from unseen camera poses given only a sparse set of posed views. Existing deterministic networks render observed regions quickly but blur unobserved…
Multi-view diffusion models have shown promise in 3D novel view synthesis, but most existing methods adopt a non-autoregressive formulation. This limits their applicability in world modeling, as they only support a fixed number of views and…
We study the problem of novel view synthesis from sparse source observations of a scene comprised of 3D objects. We propose a simple yet effective approach that is neither continuous nor implicit, challenging recent trends on view…
Novel View Synthesis (NVS) from unconstrained photo collections is challenging in computer graphics. Recently, 3D Gaussian Splatting (3DGS) has shown promise for photorealistic and real-time NVS of static scenes. Building on 3DGS, we…
Novel view synthesis (NVS) from a single image is highly ill-posed due to large unobserved regions, especially for views that deviate significantly from the input. While existing methods focus on consistency between the source and generated…
Zero-shot novel view synthesis (NVS) from a single image is an essential problem in 3D object understanding. While recent approaches that leverage pre-trained generative models can synthesize high-quality novel views from in-the-wild…
We introduce a scalable framework for novel view synthesis from RGB-D images with largely incomplete scene coverage. While generative neural approaches have demonstrated spectacular results on 2D images, they have not yet achieved similar…
Current point-based approaches encounter limitations in scalability and rendering quality when using large 3D point cloud maps because using them directly for novel view synthesis (NVS) leads to degraded visualizations. We identify the…
Transfer learning of large-scale Text-to-Image (T2I) models has recently shown impressive potential for Novel View Synthesis (NVS) of diverse objects from a single image. While previous methods typically train large models on multi-view…
We introduce a 3D-aware diffusion model, ZeroNVS, for single-image novel view synthesis for in-the-wild scenes. While existing methods are designed for single objects with masked backgrounds, we propose new techniques to address challenges…