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This paper generalizes L.S. Shapley's celebrated value allocation theory on coalition games by discovering and applying a fundamental connection between stochastic path integration driven by canonical time-reversible Markov chains and…

Probability · Mathematics 2022-01-04 Tongseok Lim

We study general-sum, multi-player stochastic games with transferable utility, motivated by settings where agents can use side payments to make cooperation individually rational. Building on the Harsanyi--Shapley (HS) value for normal-form…

Computer Science and Game Theory · Computer Science 2026-05-12 Yixin Chen , Jeffrey Richley , Darleen Perez-Lavin , Jessica Singh Syal , Solmaz Kia , Alan Kuhnle

A matching game is a cooperative profit game defined on an edge-weighted graph, where the players are the vertices and the profit of a coalition is the maximum weight of matchings in the subgraph induced by the coalition. A population…

Computer Science and Game Theory · Computer Science 2021-05-04 Han Xiao , Qizhi Fang

We explore several families of flip-graphs, all related to polygons or punctured polygons. In particular, we consider the topological flip-graphs of once-punctured polygons which, in turn, contain all possible geometric flip-graphs of…

Combinatorics · Mathematics 2018-09-10 Hugo Parlier , Lionel Pournin

We define a general framework of partition games for formulating two-player pebble games over finite structures. We show that one particular such game, which we call the invertible-map game, yields a family of polynomial-time approximations…

Logic in Computer Science · Computer Science 2015-03-20 Anuj Dawar , Bjarki Holm

This paper considers a dynamic game with transferable utilities (TU), where the characteristic function is a continuous-time bounded mean ergodic process. A central planner interacts continuously over time with the players by choosing the…

Computer Science and Game Theory · Computer Science 2012-04-24 Dario Bauso , Puduru Viswanadha Reddy , Tamer Basar

The preferences of players in non-cooperative games represent their choice in the set of available options, which meet the completeness property if players are able to compare any pair of available options. In the existing literature, the…

Optimization and Control · Mathematics 2023-02-20 Asrifa Sultana , Shivani Valecha

We investigate a variety of cut and choose games, their relationship with (generic) large cardinals, and show that they can be used to characterize a number of properties of ideals and of partial orders: certain notions of distributivity,…

Logic · Mathematics 2023-02-03 Peter Holy , Philipp Schlicht , Christopher Turner , Philip Welch

We introduce the intermediate set as an interpolating solution concept between the core and the Weber set of a coalitional game. The new solution is defined as the limiting superdifferential of the Lovasz extension and thus it completes the…

Optimization and Control · Mathematics 2016-09-20 L. Adam , T. Kroupa

A class of discrete Bidding Combinatorial Games that generalize alternating normal play was introduced by Kant, Larsson, Rai, and Upasany (2022). The major questions concerning optimal outcomes were resolved. By generalizing standard game…

Computer Science and Game Theory · Computer Science 2023-10-31 Prem Kant , Urban Larsson , Ravi K. Rai , Akshay V. Upasany

For a Riemannian polyhedra, we study the geometry of the unit ball for the unidimensional stable norm (stable ball). In the case of a unidimensional Riemannian polyhedra (graph), we show that the stable ball is a polytope whose vertices are…

Differential Geometry · Mathematics 2007-05-23 Ivan K. Babenko , Florent N. Balacheff

We announce misere-play solutions to several previously-unsolved combinatorial games. The solutions are described in terms of misere quotients--commutative monoids that encode the additive structure of specific misere-play games. We also…

Combinatorics · Mathematics 2008-06-30 Thane E. Plambeck , Aaron N. Siegel

This paper is concerned with the study of the rolling without slipping of a dynamically symmetric (in particular, homogeneous) heavy ball on a cone which rotates uniformly about its symmetry axis. The equations of motion of the system are…

Classical Physics · Physics 2019-05-22 Alexey V. Borisov , Tatiana B. Ivanova , Alexander A. Kilin , Ivan S. Mamaev

According to Shapley's game-theoretical result, there exists a unique game value of finite cooperative games that satisfies axioms on additivity, efficiency, null-player property and symmetry. The original setting requires symmetry with…

Computer Science and Game Theory · Computer Science 2013-08-29 Ales Antonin Kubena , Peter Franek

An algorithmic computation of the set of unpointed stable homotopy classes of equivariant fibrewise maps was described in a recent paper of the author and his collaborators. In the present paper, we describe a simplification of this…

Algebraic Topology · Mathematics 2013-12-10 Lukáš Vokřínek

Let G=(V,E) be a connected graph. A set U subseteq V is convex if G[U] is connected and all vertices of V\U have at most one neighbor in U. Let sigma(W) denote the unique smallest convex set that contains W subseteq V. Two players play the…

Data Structures and Algorithms · Computer Science 2016-10-25 Wing-Kai Hon , Ton Kloks , Fu-Hong Liu , Hsiang-Hsuan Liu , Tao-Ming Wang , Yue-Li Wang

It is well known that the rock-paper-scissors game has no pure saddle point. We show that this holds more generally: A symmetric two-player zero-sum game has a pure saddle point if and only if it is not a generalized rock-paper-scissors…

Computer Science and Game Theory · Computer Science 2013-01-25 Peter Duersch , Joerg Oechssler , Burkhard C. Schipper

The core of a cooperative game on a set of players $N$ is one of the most popular concept of solution. When cooperation is restricted (feasible coalitions form a subcollection $\cF$ of $2^N$), the core may become unbounded, which makes it…

Computer Science and Game Theory · Computer Science 2011-02-08 Michel Grabisch

We generalize two well-known game-theoretic models by introducing multiple partners matching games, defined by a graph $G=(N,E)$, with an integer vertex capacity function $b$ and an edge weighting $w$. The set $N$ consists of a number of…

Computer Science and Game Theory · Computer Science 2016-09-01 Péter Biró , Walter Kern , Daniël Paulusma , Péter Wojuteczky

We study metric properties of convex bodies B and their polars B^o, where B is the convex hull of an orbit under the action of a compact group G. Examples include the Traveling Salesman Polytope in polyhedral combinatorics (G=S_n, the…

Metric Geometry · Mathematics 2007-05-23 Alexander Barvinok , Grigoriy Blekherman